Search found 56 matches

by Transcendi
Fri Jan 14, 2022 10:34 pm
Forum: Ideas & Suggestions
Topic: Ships densities seem low
Replies: 3
Views: 12621

Re: Ships densities seem low

Literally a hundred times lighter?
by Transcendi
Wed Jan 12, 2022 9:52 pm
Forum: Bug Reports & Tech Support
Topic: [High severity] Constellation unusable as it randomly repeatedly gains 2500 credits in Tau Ceti
Replies: 0
Views: 65752

[High severity] Constellation unusable as it randomly repeatedly gains 2500 credits in Tau Ceti

To reproduce (this reliably reproduces the issue but I'm not sure which bits are required): Start Transcendence (online or offline doesn't matter). Start a new game at Challenging difficulty with Corporate Command and Near Stars enabled, select the Constellation (NOT the Freyr) as your starting ship...
by Transcendi
Sun Jan 09, 2022 12:51 pm
Forum: Commonwealth
Topic: Great job George!
Replies: 0
Views: 66450

Great job George!

So I first came across Transcendence over 15 years ago... I think it was version 0.95 or thereabouts...

It's been amazing seeing the polish in 1.9.1! All the little UI details, the sidequests, map structure... heck, the fact mining is now actually elaborate.

Amazing to see how far it's come. :)
by Transcendi
Fri Dec 31, 2021 3:20 pm
Forum: Ideas & Suggestions
Topic: Ships densities seem low
Replies: 3
Views: 12621

Ships densities seem low

I'm not sure the ship weights and sizes given in ship lists make sense. Take the Svarog, 330 meters and 38,230 tons. To see whether that seems right, imagine scaling its length down by a factor of 100x, making it 3.3 meters long. As volume and mass scales with the cube of the length, the new weight ...
by Transcendi
Fri Dec 31, 2021 2:53 pm
Forum: Ideas & Suggestions
Topic: Default difficulty is far too low
Replies: 1
Views: 12135

Default difficulty is far too low

Recommended Transcendence to my younger brother now that it's on steam, but it started him with story mode difficulty (he didn't notice the difficulty setting, it's easy to miss). This is obscenely easy, so much so that equipment is entirely irrelevant (clearing out the arena with your starting equi...
by Transcendi
Thu Sep 05, 2019 10:41 am
Forum: Ideas & Suggestions
Topic: Eternity Port ending issue [Spoiler]
Replies: 1
Views: 3422

Eternity Port ending issue [Spoiler]

When I defeated Luminous I wandered around for ages trying to find out what I was supposed to do next. Resorted to Googling to find out I was supposed to go back to Eternity Port to end the game. :/ I think there should be an actual choice as to whether you accept Malina's offer to go to Eternity po...
by Transcendi
Tue Nov 03, 2015 9:53 pm
Forum: Bug Reports & Tech Support
Topic: Silent login failure
Replies: 0
Views: 17516

Silent login failure

I can't seem to log in in-game. More specifically, when attempting to sign on via: pressing the button on the start screen, then entering in credentials and clicking Sign In, the login screen simply disappears for second and then reappears with the password field now empty. Trying to create a new ac...
by Transcendi
Fri May 09, 2014 4:09 pm
Forum: Ideas & Suggestions
Topic: Ugliest ship design nominations
Replies: 22
Views: 21232

Re: Ugliest ship design nominations

Always disliked the color scheme of the Ares, but I don't think that's changing any time soon. :P
Centauri Raiders are ugly.
by Transcendi
Wed Apr 16, 2014 11:57 am
Forum: Announcements
Topic: Ten Years of Transcendence
Replies: 26
Views: 20319

Re: Ten Years of Transcendence

Yugi wrote:I was 13 then, and 21 now! Please don't read my old posts
I'd like to echo something very similar to this. :oops:
Though I'm still a bit of an idiot at times even now. :oops:
by Transcendi
Wed Apr 16, 2014 11:17 am
Forum: Ideas & Suggestions
Topic: Compartments making bosses a bit too tough?
Replies: 31
Views: 21042

Re: Compartments making bosses a bit too tough?

Charon Pirate Frigates. 50 Mark I shots (20 Mark III shots) or so in a dogfight (in a real fight only 1 in 2 are going to hit). Kronosaurus: 50 MK III and 100 MK I. If a fight is lasting three minutes, it's probably going to be a rather frustrating affair, you're either invulnerable or you're going ...
by Transcendi
Wed Apr 16, 2014 11:10 am
Forum: Beta Bug Reports
Topic: Auton Bay not showing devices and other auton bugs/comments
Replies: 9
Views: 5477

Auton Bay not showing devices and other auton bugs/comments

Installed devices don't show up at all when using the auton bay (this applies to the aegis auton as well). If you have multiple weapons installed only the most recently installed will show up. There is no way to remove devices or weapons. You can't install a particle beam weapon on the 1M battle au...
by Transcendi
Mon Apr 14, 2014 5:08 pm
Forum: Ideas & Suggestions
Topic: Compartments making bosses a bit too tough?
Replies: 31
Views: 21042

Re: Compartments making bosses a bit too tough?

If you think it plausible that there could be version differences could you run a test (the G.O.D. mod (which should be renamed "Debug/Testing mod" :) ) is good for this) to see if you also find you need 30 Mark I Howitzer shots/200 nonWMD shots?
by Transcendi
Mon Apr 14, 2014 1:26 pm
Forum: Ideas & Suggestions
Topic: Compartments making bosses a bit too tough?
Replies: 31
Views: 21042

Re: Compartments making bosses a bit too tough?

How do you know that the Destroyer's armor segment is already destroyed? Because the Destroyer's listed damage % goes up very quickly until the late 40s, then slows to a crawl when attacked by a non-WMD weapon. Getting to that half way point takes two of those howitzer shots (which makes sense give...
by Transcendi
Mon Apr 14, 2014 7:46 am
Forum: Ideas & Suggestions
Topic: Compartments making bosses a bit too tough?
Replies: 31
Views: 21042

Re: Compartments making bosses a bit too tough?

@digdug: WMD only matters against compartments, noncritical segments and stations. The Destroyer only has the first, hence why a Mark I howitzer does the full damage to the Heliotrope's normal armor segments (40 damage, knocking each out in two shots as per experiment). It then needs another 30 to t...