Search found 163 matches

by CFG
Sat Apr 29, 2017 12:24 pm
Forum: Announcements
Topic: 1.8 Alpha 1 Released
Replies: 5
Views: 1351

Re: 1.8 Alpha 1 Released

I've just downloaded this version of Transcendence after not playing for a longer time. Lots of changes for me, finally there are more versions of solar armor - well but no more free fuel :D I also wanted to try the new Benedict missions which have been updated with 1.7, but they dont seem to be ava...
by CFG
Mon Feb 22, 2016 3:37 pm
Forum: Announcements
Topic: 1.7 Alpha 1a Update
Replies: 47
Views: 28422

Re: 1.7 Alpha 1a Update

I already noticed in 1.7a1 that Korolov stations stop giving out missions if there are no friendly stations in system. In my current game there are several freighters to escort and I have the required rank, but dont get any missions. The station also doesnt offer the "destroy charon pirates fortress...
by CFG
Sat Jan 31, 2015 2:23 pm
Forum: Announcements
Topic: 1.5 and Eternity Port now available!
Replies: 20
Views: 16215

Re: 1.5 and Eternity Port now available!

I noticed it is not possible to install a ships reactor upgrade already in the cargo hold at a commonwealth dry dock.
The station only offers to buy one but there seems to be no option to install a reactor upgrade from the ship's cargo hold.
by CFG
Thu Oct 09, 2014 4:33 pm
Forum: Announcements
Topic: 1.3 Released!
Replies: 43
Views: 21909

Re: 1.3 Released!

Should the Mark V howitzer (tagged Makayev) be influenced by the Makayev enhancer? If so this is either not the case or not displayed correctly - I dont see the weapon being enhanced by the device.
by CFG
Wed Oct 08, 2014 7:18 pm
Forum: Announcements
Topic: 1.3 Released!
Replies: 43
Views: 21909

Re: 1.3 Released!

Another minor one: I found a binary system where the map grids for each star overlap:
map grid overlapping.png
map grid overlapping.png (152.66 KiB) Viewed 5296 times
Did not yet encounter ternary or quaternary systems.
by CFG
Sun Sep 28, 2014 10:31 am
Forum: Announcements
Topic: 1.3 Released!
Replies: 43
Views: 21909

Re: 1.3 Released!

This release definitely includes something I have been waiting for: Large screen or high resolution support. Thanks! The new soundtrack definitely adds a lot to the atmosphere of the game. However Im not quiet sure which music Im listening to when flying past a destroyed enemy station: Is it a track...
by CFG
Wed Nov 06, 2013 8:39 pm
Forum: Announcements
Topic: 1.2 RC 2
Replies: 53
Views: 13023

Re: 1.2 RC 2

That explains a lot. I noticed too that bigger ships - not only what I would call a capital ship like the ranx dreadnought or the phobos - tend to explode before they got 100% damage. When I destroyed that last heliotrope outpost in the picture above a huge swarm of at least 4 destroyers and several...
by CFG
Wed Nov 06, 2013 12:55 pm
Forum: Announcements
Topic: 1.2 RC 2
Replies: 53
Views: 13023

Re: 1.2 RC 2

Thanks for the hint Wolfy. So theres no way to not display images when uploading them directly to this forum. Ok. It may be just random that I get systems with none to few friendly stations but a tempus lap. Here is another example from the same game img . Im also encountering more Heliotropes than ...
by CFG
Tue Nov 05, 2013 3:55 pm
Forum: Announcements
Topic: 1.2 RC 2
Replies: 53
Views: 13023

Re: 1.2 RC 2

No, it was Rigel Aurelius :D

Maybe I just got an interesting random seed in this game.
I have never seen a charon stronhold placement like this before.

BTW: Is there any option to attach, but not display images? I feel the take up too much space in this thread - even cut and scaled down a bit.
by CFG
Tue Nov 05, 2013 3:31 pm
Forum: Announcements
Topic: 1.2 RC 2
Replies: 53
Views: 13023

Re: 1.2 RC 2

This RC generates a bit tough systems from time to time: Only very few stations and sometimes not even a chance to refuel.
by CFG
Mon Nov 04, 2013 2:08 pm
Forum: Announcements
Topic: 1.2 RC 2
Replies: 53
Views: 13023

Re: 1.2 RC 2

It would be nice if item attributes (i.e. "Makayev", etc) would also be shown in the ship configuration screen. They are currently only displayed at stations selling weapons, shields, devices, etc.
by CFG
Fri Nov 01, 2013 1:47 pm
Forum: Announcements
Topic: 1.2 RC 2
Replies: 53
Views: 13023

Re: 1.2 RC 2

Took a look into UsefulItems.xml and found radioactive waste is level 4 and degenerating nanos are level 4. However the level 1 analyzer can only analyze items up to level 3. The issue not being able to analyze unknown level 1 barrels because they (would) reveal to be either radioactive waste or deg...
by CFG
Wed Oct 30, 2013 4:13 pm
Forum: Announcements
Topic: 1.2 RC 2
Replies: 53
Views: 13023

Re: 1.2 RC 2

That was quick. I just have a few minor things which were already present in the last RC and the betas: there still is an issue with traffic to armor dealer stations - either not enough docking ports or not enough ships departing the ICX laser is green like a turbo laser, but the impact animation is...
by CFG
Mon Oct 28, 2013 2:48 pm
Forum: Announcements
Topic: 1.2 RC 1
Replies: 29
Views: 6016

Re: 1.2 RC 1

Hey, thats a funny one. The game is right to insist on killing that evil army of cloned Kate Morgentals before they take over the universe :D Some minor issue with the ICX missile defense: The laser is green but the impact animation is red. Is it planned to include the "old" tinker recipes into that...
by CFG
Sun Oct 27, 2013 11:23 pm
Forum: Announcements
Topic: 1.2 RC 1
Replies: 29
Views: 6016

Re: 1.2 RC 1

Ok .... well actually found a x-ray laser without backtracking but missing the omni laser. No corporate trading posts in my stage of the game, but good to know. Hope I find a tinker ... A few other things: there still is an issue with either docking ports or traffic to armor dealer stations. I have ...