Search found 63 matches
- Wed Oct 31, 2007 4:54 am
- Forum: Commonwealth
- Topic: v.98d lagging...
- Replies: 9
- Views: 6055
- Wed Oct 31, 2007 4:49 am
- Forum: Shipyards
- Topic: An idea that has been rolling around in my head...
- Replies: 33
- Views: 18086
*bump* Since we've had several new updates to Transc. since the last time anything was posted in this thread, is it appropriate to ask for any updates, whether or not we can get some functions that will allow my 'vision' to be implemented? **Please excuse my spelling and grammar - I've had one too m...
- Fri Aug 17, 2007 8:50 pm
- Forum: Gaming
- Topic: d20 roguelike: Incursion
- Replies: 16
- Views: 13123
- Thu Aug 16, 2007 6:21 pm
- Forum: Gaming
- Topic: d20 roguelike: Incursion
- Replies: 16
- Views: 13123
- Mon Jul 16, 2007 3:39 pm
- Forum: Commonwealth
- Topic: Transcendence, Dr Strangelove connection.
- Replies: 4
- Views: 3729
Do you realize that in addition to fluoridating water, why, there are studies underway to fluoridate salt, flour, fruit juices, soup, sugar, milk, ice cream? Ice cream, Cardinal? Children's ice cream!...You know when fluoridation began?...1946. 1946, Cardinal. How does that coincide with your post-w...
- Wed Jul 11, 2007 3:32 pm
- Forum: Commonwealth
- Topic: Alien Shields
- Replies: 42
- Views: 22499
Scaly spheres... fish balls?
- Mon Jul 09, 2007 7:05 pm
- Forum: Ideas & Suggestions
- Topic: first military mission
- Replies: 17
- Views: 9102
- Sat Jul 07, 2007 11:27 pm
- Forum: Ideas & Suggestions
- Topic: first military mission
- Replies: 17
- Views: 9102
...The main point of all this is that I want to force people to play without the id once and a while. Plus it would make the game more balanced to those who don't want to play with the military. You should never force the player to do *anything* but the critical path. So what if people like to play...
- Fri Jul 06, 2007 9:37 pm
- Forum: Ideas & Suggestions
- Topic: Weapons and Enemies You Would Like to See
- Replies: 4
- Views: 3066
- Fri Jul 06, 2007 6:16 pm
- Forum: Ideas & Suggestions
- Topic: first military mission
- Replies: 17
- Views: 9102
- Thu Jun 28, 2007 1:08 pm
- Forum: Commonwealth
- Topic: early game vs late game
- Replies: 34
- Views: 19162
A lot of interesting stuff. I agree, to some extent, but the point I'm getting at, is that it's not so much a question of the challenge (or lack thereof) when fighting Slavers; it's more that that by the time you've progressed to the late game, every system has that feeling of "sameness" to it. You...
- Wed Jun 27, 2007 2:09 pm
- Forum: Commonwealth
- Topic: early game vs late game
- Replies: 34
- Views: 19162
- Wed Jun 27, 2007 9:49 am
- Forum: Commonwealth
- Topic: early game vs late game
- Replies: 34
- Views: 19162
Something that severely limits my enjoyment of the late game, is that, compared to the early game, I'm faced with the same enemies all the time. Whereas the early game introduces and phases out enemies at a semi-constant rate (for the most part), I find that once I've progressed a few systems past S...
- Sat Jun 09, 2007 11:00 pm
- Forum: Commonwealth
- Topic: speed vs power
- Replies: 10
- Views: 6639
- Sat Jun 09, 2007 10:54 pm
- Forum: Off-Topic
- Topic: The Trek to the Galactic Core has a New Pilgrim
- Replies: 12
- Views: 7866