Search found 51 matches

by BlackPheonix
Mon Sep 25, 2006 3:47 am
Forum: Shipyards
Topic: Ship Graphics
Replies: 5
Views: 3492

thier kinda closer to being the only ones really.....
by BlackPheonix
Wed Sep 13, 2006 2:22 am
Forum: Off-Topic
Topic: Hot girls on dating How?
Replies: 4
Views: 2377

okay, first off i know i shouldn't even be posting this but, PMN that was unnecessary ,as well as a reply at all.....were not supposed to reply to these remember?
by BlackPheonix
Fri Sep 01, 2006 8:47 am
Forum: Closed bug reports
Topic: Ronin C bug
Replies: 7
Views: 3271

it shoots the cannon allright...just not very often....i once lost the fortress convoy escort mission to a wandering processor....took out the scarabs in one big boom with it's freacking doom ray....that's what i call it...a doom ray....
by BlackPheonix
Wed Aug 30, 2006 7:31 pm
Forum: Shipyards
Topic: Ferian/Luminous code on ships
Replies: 9
Views: 4040

if you manage to make that fossa, i will so use it....and i rarely use other people stuff.....
by BlackPheonix
Tue Aug 08, 2006 7:58 pm
Forum: Ideas & Suggestions
Topic: Owners Manual
Replies: 15
Views: 8742

yeah, that's what hookoa said...
by BlackPheonix
Tue Aug 08, 2006 4:49 am
Forum: Ideas & Suggestions
Topic: Owners Manual
Replies: 15
Views: 8742

i love this idea, and yes immersive is corect....
by BlackPheonix
Mon Aug 07, 2006 8:59 pm
Forum: Shipyards
Topic: Animations
Replies: 18
Views: 11042

animations on ships would be really cool....
by BlackPheonix
Thu Aug 03, 2006 6:15 pm
Forum: Ideas & Suggestions
Topic: Charging weapons
Replies: 11
Views: 6341

The specific use i had in-mind was for repeating beam weapons with some Swivel. so they shoot a crapload, But Do very litlle damage each shot. but that plasma weaponsthingy sounds liek it could be a kool gun too...
by BlackPheonix
Wed Aug 02, 2006 7:22 am
Forum: Ideas & Suggestions
Topic: Charging weapons
Replies: 11
Views: 6341

as in the first option. as in once you press the button there is a delay...and a cool sound effect.....also on a related note, is it possible to add sounds? i managed to get teh game to run with a weapon that was supposed to use a new sound, and had it in the resources folder and all that, but it ju...
by BlackPheonix
Wed Aug 02, 2006 3:34 am
Forum: Ideas & Suggestions
Topic: Charging weapons
Replies: 11
Views: 6341

Charging weapons

George, in a future release, could we get a charge up time variable/thingy for weapons before firing? as in you push fire, and then it charges, and shoots? as i would very much so like the ability to use such a thing on weapons....
by BlackPheonix
Tue Aug 01, 2006 1:24 am
Forum: Announcements
Topic: Version 0.97
Replies: 32
Views: 25375

yeah..i had 3 before...also i've found twice now, 50 megawatt reactors, in mining bases....i liked that in my last game...
by BlackPheonix
Mon Jul 31, 2006 6:03 pm
Forum: Announcements
Topic: Version 0.97
Replies: 32
Views: 25375

i never even got to dock with the station before it was destroyed....oh and also george....the teratons are just plain F***ing freaky.....i want nothing to do with them.....i get creeped out just reading about walking down the halways....
by BlackPheonix
Mon Jul 31, 2006 5:54 am
Forum: Announcements
Topic: Version 0.97
Replies: 32
Views: 25375

holy crap i can't believe i missed this! i so have to get it and play it until i dies 3 times in a row now!
by BlackPheonix
Thu Jul 20, 2006 2:20 am
Forum: Shipyards
Topic: Need some help with my station
Replies: 37
Views: 20918

i find this page to be rather helpful: http://www.immigration-usa.com/html_colors.html however the colors look different in transcendence so you'll just have to play with it until it turns out right.
by BlackPheonix
Wed Jul 19, 2006 3:08 am
Forum: Ideas & Suggestions
Topic: Linked fire?
Replies: 16
Views: 10700

i think it should only be allowed for identical weapons.....or we could just find another firing key, and make it so you have a primary weapon, a secondary weapon and then a launcher.....