Search found 153 matches

by Dalva
Sun Aug 23, 2009 4:29 am
Forum: Commonwealth
Topic: Few questions about the game.
Replies: 36
Views: 18634

argh, please stop making nested quotes ! :!: or else! :twisted: (else means: the Iocrym will land on your foot with their big blue box command ship) :D Aww digdug... D: Actually, yeah, it was getting kind of out of hand... (and I knew that, but posting something portal AND transcendence related was...
by Dalva
Sun Aug 23, 2009 4:29 am
Forum: Off-Topic
Topic: Traveling At the Speed of Light
Replies: 41
Views: 18910

...I know enough about atomic physics to construct a simple explosive... just say "chemistry". no need for "atomic physics" stuff... and i think everybody can make an explosive. references are everywhere. NUCLEAR explosive. 5-6 megaton difference. But I can also make smaller things like C4. Well, t...
by Dalva
Wed Aug 19, 2009 10:14 am
Forum: Off-Topic
Topic: [idea]Transcendence-themed Roll To Dodge! (IRC or forum?)
Replies: 59
Views: 24475

anyone know a good IRC? and where should i post the background info? here?
by Dalva
Wed Aug 19, 2009 10:13 am
Forum: Commonwealth
Topic: Few questions about the game.
Replies: 36
Views: 18634

Re: Few questions about the game.

Which system did the Kuiper Stargate go to? The Kuiper stargate leads to the Centauri system (which is not included in v1). There is a chain of gates leading from Sol to St. Katharine's, but it is not included in v1 (it probably will be in future version). I didn't even see you reply till just now....
by Dalva
Wed Aug 19, 2009 10:12 am
Forum: Off-Topic
Topic: Traveling At the Speed of Light
Replies: 41
Views: 18910

schilcote wrote:...I know enough about atomic physics to construct a simple explosive...
just say "chemistry". no need for "atomic physics" stuff...
and i think everybody can make an explosive. references are everywhere.
by Dalva
Tue Aug 18, 2009 12:40 pm
Forum: Off-Topic
Topic: [idea]Transcendence-themed Roll To Dodge! (IRC or forum?)
Replies: 59
Views: 24475

sounds fun... i wanna join the game. how?
by Dalva
Tue Aug 18, 2009 12:30 pm
Forum: Shipyards
Topic: Invisible stations
Replies: 10
Views: 4507

just make 2 1x1px image that is all black. then code the xml to use that image. tada! invisible station.
by Dalva
Tue Aug 18, 2009 12:18 pm
Forum: Off-Topic
Topic: Traveling At the Speed of Light
Replies: 41
Views: 18910

Antimatter propulsion would also kill everything in its wake, which is hard to emulate in-game. :) WRONG! Check out Bobby's Afterburner. Also, I don't think antimatter would do that any more than a normal rocket would, all the antimatter is being used up in the drive. Yes it would, not antimatter d...
by Dalva
Tue Aug 18, 2009 12:02 pm
Forum: Commonwealth
Topic: Few questions about the game.
Replies: 36
Views: 18634

Re: Few questions about the game.

Which system did the Kuiper Stargate go to? The Kuiper stargate leads to the Centauri system (which is not included in v1). There is a chain of gates leading from Sol to St. Katharine's, but it is not included in v1 (it probably will be in future version). I didn't even see you reply till just now....
by Dalva
Sun Aug 02, 2009 10:40 am
Forum: Shipyards
Topic: Aeonic's Ship Gallery
Replies: 132
Views: 58315

i like the Agessor-class Destroyer.
it's just kinda massive and cool.

then why you name this ship Teraton Thingamajig???
Image
what's the meaning of Thingamajig?
by Dalva
Sun Aug 02, 2009 10:15 am
Forum: Closed bug reports
Topic: Magical Spinning Ships and Odd Screen Resolutions
Replies: 5
Views: 3394

you can also spin playership crazily fast by holding right or left arrow key then pressing A
by Dalva
Sun Aug 02, 2009 9:54 am
Forum: Beginner's Luck
Topic: Adjust screen resolution?!?!?
Replies: 8
Views: 7868

schilcote wrote:If your graphics card can only support 800x600, get a new one.
lol :lol:
by Dalva
Sun Aug 02, 2009 9:47 am
Forum: Commonwealth
Topic: How You Play
Replies: 26
Views: 15145

i usually play 1 with a backup savegames ( making a backup of savefile everytime going into a new system )

then, i also play 3, with my NCC-1701E mod :D
by Dalva
Sun Aug 02, 2009 9:41 am
Forum: Commonwealth
Topic: The Obliterator Missile
Replies: 16
Views: 9539

im sure that will lag real bad :wink:
by Dalva
Sun Aug 02, 2009 9:39 am
Forum: Off-Topic
Topic: Anyone ever notice...
Replies: 13
Views: 6479

schilcote wrote:Yay, Dalva's back! :D
*does the happy dance*
yea i just visiting this forum again... after months of inactivity :wink: