Search found 4 matches

by labmonkey
Tue Dec 12, 2006 5:15 pm
Forum: Shipyards
Topic: New Player Ship Released: Type 6 Shuttle Craft
Replies: 9
Views: 2074

Ah, I see now. Awesome job on all the gfx, it just threw me with how it handled.
by labmonkey
Sun Dec 10, 2006 4:38 pm
Forum: Shipyards
Topic: Vintech Industries' New Trading Post
Replies: 0
Views: 1081

Vintech Industries' New Trading Post

I've not played Transcrendence for ages, or posted any mods in a while, but 0.97a is a brilliant upgrade in that it's given me some fun new ideas, specifically for multiple turret weapons etc to fit on large modships. Usually IMO, a smaller ship works out better, as larger modded ships like the Raid...
by labmonkey
Sun Dec 10, 2006 2:49 pm
Forum: Shipyards
Topic: Rear Gun Weapon- Problems
Replies: 8
Views: 1748

Rear Gun Weapon- Problems

OK, firstly Rapidshare is down, so can anyone recommend another good free host? Now, on to the mod. I've made weapon designed to fire from the rear of a ship, at pursuing targets. I used the following code: maxFireArc= "250" minFireArc= "110" directional= "true" However, without a target, it shoots ...
by labmonkey
Sun Dec 10, 2006 1:20 pm
Forum: Shipyards
Topic: New Player Ship Released: Type 6 Shuttle Craft
Replies: 9
Views: 2074

Hey, I just played this and reckon it would work better if it was smaller and lighter. I love the graphics, especially the shield, but it seems a bit big and heavy for a little shuttle craft. It handles like the Freighter, but with less cargo space, and the extra device slot will go on a hold anyway...