Search found 45 matches

by Corporal Jomn
Sun May 30, 2010 3:42 pm
Forum: Beginner's Luck
Topic: Yikes! Charon is scary!
Replies: 58
Views: 9744

Here's also a tip: Blast the Drakes first. They usually deal the most damage as they have missiles.
by Corporal Jomn
Sun May 16, 2010 2:40 pm
Forum: Ideas & Suggestions
Topic: Mining ideas
Replies: 20
Views: 2329

How about this: If you have a mining vessel, make certain escort/militia/fleet mission unaccesable and make more mining missions exclusive to mining vessels such as receiving money for retrieving ore from a certain asteroid or something like that.
by Corporal Jomn
Mon Mar 15, 2010 12:45 am
Forum: Announcements
Topic: 1.0
Replies: 40
Views: 10357

(name here) wrote:
Bobby wrote:
bimbel wrote:
Atarlost wrote:
Wolfy wrote:Am I the only one here who doesn't use these social networking sites?
No, but I think the two of us may be alone.
Make that three!
four.
five!
I call six!
by Corporal Jomn
Sat Mar 13, 2010 2:43 am
Forum: Ideas & Suggestions
Topic: 5. Trade with the Black Market
Replies: 2
Views: 867

You could change it to: "Here's a hint: some of the people that dine at those fancy hotels pay through illegal means. They'll talk to you, if you have the right goods."
by Corporal Jomn
Sat Feb 27, 2010 12:57 am
Forum: Community Discussions
Topic: Suggestions for the forum prior to 1.0
Replies: 24
Views: 4011

Try a year or two. Yeah, I do that too, in fact, if you pay attention, I'm here all day sometimes.
by Corporal Jomn
Sun Feb 21, 2010 11:46 pm
Forum: Ideas & Suggestions
Topic: Tinker build suggestion.
Replies: 12
Views: 1316

They probably have the weapon itself, they just convert the waste into ammo.
by Corporal Jomn
Mon Feb 15, 2010 3:00 am
Forum: Announcements
Topic: RC7
Replies: 37
Views: 8569

I just love RC7 (all the work done on the intro and title) although the Saphire near the upper-left hand corner ruins the title's awsomeness IMHO. Tell me, what does it take to get on the ideas and testing part of the credits?
by Corporal Jomn
Sat Feb 13, 2010 12:59 am
Forum: Ideas & Suggestions
Topic: Trading system expanded idea
Replies: 12
Views: 1076

If you're lucky you'll find one is Jiang's Star. One case of bellfruit will give you a selling price of around 2450 credits. :P
by Corporal Jomn
Sat Feb 13, 2010 12:39 am
Forum: Closed bug reports
Topic: a very minor bug (but still a bug)
Replies: 8
Views: 939

I third it.
by Corporal Jomn
Wed Feb 10, 2010 9:00 pm
Forum: Mod Announcements
Topic: [NEW MOD] 4 new mods, incl. Playable Pteravore & Ares
Replies: 13
Views: 2652

Possibly make a different sovereign for the player?
by Corporal Jomn
Mon Feb 08, 2010 6:18 pm
Forum: Closed bug reports
Topic: Weird Error [1.0 RC6]
Replies: 16
Views: 1921

Oh, thanks! I'll reupload the mod for that.
by Corporal Jomn
Mon Feb 08, 2010 2:42 pm
Forum: Shipyards
Topic: My Random Questions About Modding
Replies: 13
Views: 873

I don't roleplay, I jus took that off of Wookieepedia.
by Corporal Jomn
Mon Feb 08, 2010 5:33 am
Forum: Shipyards
Topic: My Random Questions About Modding
Replies: 13
Views: 873

You guys done? Besides, I got it now:
368 days=1 year
60 seconds=1 minute
60 minutes=1 hour
24 hours=1 day
5 days=1 week
7 weeks=1 month
35 days=1 month
10 months + 3 festival weeks + 3 holiday days=1 year
:D :wink:
Guess where I got that from.
by Corporal Jomn
Mon Feb 08, 2010 1:42 am
Forum: Shipyards
Topic: My Random Questions About Modding
Replies: 13
Views: 873

How many light-seconds are in a light-minute? :)
by Corporal Jomn
Mon Feb 08, 2010 12:49 am
Forum: Closed bug reports
Topic: Weird Error [1.0 RC6]
Replies: 16
Views: 1921

I believe I have found the problem. The one causing Transcendence to freak is the Commenwealth with Custom Ships mod. The current version only has the tbCommDefenders, tbCommEliteDefenders, tbCommPrivateCrafts & tbCommTraffic. With modifications of course. Do you think adding the stations would fix ...