Search found 151 matches

by Amilir
Mon Jun 23, 2014 3:27 pm
Forum: Announcements
Topic: 1.3 Released!
Replies: 43
Views: 25420

Re: 1.3 Released!

:D
I found another silly little bug. After massacring the initial Sisters station for their loot, the standard intro message still plays if you haven't docked before. Would've spotted it earlier, but I was testing Benedict instead of making my standard start.
by Amilir
Thu Jun 19, 2014 4:52 am
Forum: Announcements
Topic: 1.3 RC 2
Replies: 22
Views: 8704

Re: 1.3 RC 2

So I'm catching up on new releases. First thing that stuck out: On ship maneuverability: Ships will stop rotating quickly if you let go of the key. However, if you hold the opposite turn key instead, ships will stop rotating at the normal rotation accel speed. This is completely counter intuitive, a...
by Amilir
Sat Nov 02, 2013 1:41 pm
Forum: Announcements
Topic: 1.2 RC 2
Replies: 53
Views: 16004

Re: 1.2 RC 2

If you start as a freighter, yes that's an intentional possibility.
by Amilir
Mon Oct 28, 2013 7:44 pm
Forum: Beta Bug Reports
Topic: [1.2 RC1] Volkov Bug?
Replies: 10
Views: 1248

Re: [1.2 RC1] Volkov Bug?

In one of the recent versions, ships will not dock with a station that has only one open dock, in order to keep the player from having to wait. However, armor stations do not always HAVE more than one open dock, so you get a queue of ships waiting to dock with it that will never find a spot. The eas...
by Amilir
Sun Oct 27, 2013 7:40 pm
Forum: Announcements
Topic: 1.2 RC 1
Replies: 29
Views: 7413

Re: 1.2 RC 1

FYI, you can order omni x-rays and dual mk IIIs from trading posts. Apparently, the notrandom attribute doesn't matter for those. Amusingly, I found out by trying to order a normal x-ray.
by Amilir
Sat Oct 26, 2013 3:18 pm
Forum: Commonwealth
Topic: [Belated Thread of] The RPG.NET LP of Transcendence 1.1
Replies: 58
Views: 8914

Re: [Belated Thread of] The RPG.NET LP of Transcendence 1.1

Speaking of good weapons no one ever uses, the TM7 has over 500 thermo DPS unenhanced. With significant tracking ability. Ah, the perils of being an ammo weapon without a reliable source of ammo.
by Amilir
Fri Oct 25, 2013 3:01 pm
Forum: Commonwealth
Topic: Finding Huamarca Gate with System Map Roms
Replies: 6
Views: 1046

Re: Finding Huamarca Gate with System Map Roms

Looking through the XML, seems like it's Eta Ceti, though they're less likely after Jiang's. You can do some more aimless searching!
by Amilir
Thu Oct 24, 2013 11:50 pm
Forum: Commonwealth
Topic: Beeping during game play?
Replies: 10
Views: 1168

Re: Beeping during game play?

I don't think I ever have, no.
by Amilir
Thu Oct 24, 2013 11:49 pm
Forum: Commonwealth
Topic: Finding Huamarca Gate with System Map Roms
Replies: 6
Views: 1046

Re: Finding Huamarca Gate with System Map Roms

I don't believe so. You can search manually, if you have a ridiculous amount of time, or you can load up debug mode/some godmod. However, even if you find the spot, without completing missions from a fortress, you can't do anything more. Except slaughter Huari and loot a fortune anyway.
by Amilir
Thu Oct 24, 2013 1:58 am
Forum: The Drawing Board
Topic: Shield Device: How?
Replies: 6
Views: 1138

Re: Shield Device: How?

I can't actually think of any shield boosting devices. You could experiment, but I don't think the functionality you want is built into transcendence. You'll probably have to use tscript. The code for increased regen will probably look something like this: [code] Set the overlay on the object from ...
by Amilir
Wed Oct 23, 2013 9:50 pm
Forum: Beginner's Luck
Topic: Transwarp unstable in this area!
Replies: 5
Views: 1780

Re: Transwarp unstable in this area!

Beyond the Mainline does not appear to have the Elysium system. Trying to jump to it will never work. This may or may not be intentional on the part of Pixelfck, but it doesn't appear to be a bug.
by Amilir
Tue Oct 22, 2013 5:12 pm
Forum: Shipyards
Topic: [george] How to specify manufacturer tag on items
Replies: 9
Views: 1545

Re: [george] How to specify manufacturer tag on items

Look at the code in CorporateHierarchy.xml to define your own labels (see <DisplayAttributes>). <DisplayAttributes> <!-- Define item attributes so that the player can see which Corporation created the item. --> <ItemAttribute label="Bushido" criteria="* +bushido;"/> <ItemAttribute label="EI" criter...
by Amilir
Wed Oct 16, 2013 2:15 pm
Forum: Commonwealth
Topic: On Siege MAGs: useless ?
Replies: 9
Views: 1327

Re: On Siege MAGs: useless ?

Both are perfectly fine. Have you SEEN the damage on high-flux mags? Yeah, they're expensive, but compared to buying a Rassiermesser or NAMI heavy launcher, they're a great bargain. The 3k is fine simply on account of being a stupidly powerful non-military station buster. Neither are really meant fo...
by Amilir
Wed Oct 16, 2013 2:23 am
Forum: Commonwealth
Topic: All three wingmen possible?
Replies: 8
Views: 1276

Re: All three wingmen possible?

It was entirely possible last I checked. Getting Volkov shouldn't affect your milita rank either.
by Amilir
Mon Sep 30, 2013 7:47 pm
Forum: Beta Bug Reports
Topic: 1.2 Beta 3: Omni Ion/IM90 Installation Is It A Bug If....
Replies: 6
Views: 841

Re: 1.2 Beta 3: Omni Ion/IM90 Installation Is It A Bug If...

Most stations can install ANY armor. You're really just bolting a plate of material onto the ship after all. Repair is the tricky part. As for the Iocrym veil, it's not nearly as high level as the Taikon-200. That said, Taikon not being able to install their own equipment does sound like it needs to...