You don't use the front of your ship for dockig. You use it to select where you want to go (or dock).evilbob wrote:I think it's safe to assume not many ships have a docking port on the front
Search found 106 matches
- Fri Jun 29, 2007 6:07 am
- Forum: Ideas & Suggestions
- Topic: Docking without Targeting ROM
- Replies: 10
- Views: 5386
- Wed Jun 27, 2007 5:34 am
- Forum: Ideas & Suggestions
- Topic: Docking without Targeting ROM
- Replies: 10
- Views: 5386
I can't say for sure how many times I've successfully docked at St. K. Station without even paying attention. But this time I arrived in a Wolfen with a 150MW Reactor, a S550 shield, four 90hp ceralloy plates and a x-ray laser with a laser collimator and I had no intentions of giving up easily. I tr...
- Mon Jun 25, 2007 7:14 am
- Forum: Ideas & Suggestions
- Topic: Missions and Targeting ROM
- Replies: 1
- Views: 1756
Missions and Targeting ROM
If you have the SRS in Korolov or Militia missions you get an arrow pointing to the target even if its not selected with the Tareting ROM. When you select the target (with F or T) and then select someting else, the arrow dissapears. Please allow deselecting the mission target without loosing the arr...
- Mon Jun 25, 2007 7:07 am
- Forum: Ideas & Suggestions
- Topic: HUD vs SRS
- Replies: 1
- Views: 1815
HUD vs SRS
HUD elements (reactor, weapons, armor, minipap) obscure Visual Display Enhancement ROM glyphs. Solutions: 1. Draw (if possible) SRS on top of HUD 2. Separate the HUD a few pixels from the border of the screen. 3. Mix 1 and 2. I would prefer Solution 1 because there should be no critical lack of HUD ...
- Mon Jun 25, 2007 6:51 am
- Forum: Ideas & Suggestions
- Topic: Docking without Targeting ROM
- Replies: 10
- Views: 5386
Docking without Targeting ROM
The game has the ability to make you life miserable when you arrive St Katharine without the Targetting ROM. Mostly finding the right position will get you docked to the CW Station but I had to begin a new game because no matter where I pressed "D" I always ended up docking to the Nav Signs, the Hot...
- Mon Feb 12, 2007 4:57 am
- Forum: Ideas & Suggestions
- Topic: Thoughts on Meeting the Iocrym Scum
- Replies: 11
- Views: 6084
- Sat Sep 23, 2006 10:11 pm
- Forum: Closed bug reports
- Topic: Unfriendly fire
- Replies: 9
- Views: 5676
I'd appreciate a key or two for targetting mode selecction: for "T" - nearest target - static targets (stations and turrets) first, then non-static targets (ships) - non-static first, then static targets (*) for "F" - nearest target (*) - static targets first, then non-static targets, then wrecks - ...
- Sat Sep 23, 2006 9:53 pm
- Forum: Closed bug reports
- Topic: Base Stacking in Game
- Replies: 8
- Views: 4552
- Sat Sep 23, 2006 9:52 pm
- Forum: Ideas & Suggestions
- Topic: Wreck recovery
- Replies: 13
- Views: 7226
- Sat Sep 23, 2006 9:24 pm
- Forum: Closed bug reports
- Topic: Typos
- Replies: 19
- Views: 11351
- Wed Jul 19, 2006 2:41 am
- Forum: Ideas & Suggestions
- Topic: Linked fire?
- Replies: 16
- Views: 10695
If such a thing were implemented, the best way to ballance it would be to reduce the rate-of-fire for all linked weapons to some degree (or perhaps all weapons have the same ROF as the slowest linked weapon). I agree. Perhaps a severe increase in power drain or better, a decrease in weapon damage w...
- Tue Jun 06, 2006 6:51 am
- Forum: Ideas & Suggestions
- Topic: Stations
- Replies: 13
- Views: 8360
Since a station with millions of people, ships, etc. is not supposed to be destroyed by a single ship no matter how strong it is I guess that if the ship is able to hit once the station's core reactor there is no need to hit anything else. What if (like in Star Wars DeathStar) stations do have weak ...
- Wed May 24, 2006 12:41 pm
- Forum: Ideas & Suggestions
- Topic: tu much bad ideai, take two :-)))))
- Replies: 11
- Views: 6953
- Mon May 22, 2006 3:49 pm
- Forum: Ideas & Suggestions
- Topic: Linked fire?
- Replies: 16
- Views: 10695
I don wan't automated turrets nor anything "automated" because ICXs can already cause a lot of trouble if you are "near" a station a somebody fires an Akan or similar :? :? :?. If and ONLY if "automated" weapons are reprogrammed to hold fire if a station is in the line of if you are atop a friendly ...
- Mon May 22, 2006 4:55 am
- Forum: Ideas & Suggestions
- Topic: Linked fire?
- Replies: 16
- Views: 10695