Search found 88 matches

by SiaFu
Wed Mar 30, 2011 2:32 pm
Forum: Beginner's Luck
Topic: Using the Teraton Fabricator
Replies: 21
Views: 13221

Re: Using the Teraton Fabricator

Thanks for that.
I remembered (wrongly) Longzhus don't work for +Alien stuff, but turns out that modifier is checked only for devices, and +EnergyWeapon is the only restriction for weapons. :roll:
by SiaFu
Sat Mar 19, 2011 11:39 am
Forum: Beginner's Luck
Topic: Using the Teraton Fabricator
Replies: 21
Views: 13221

Re: Using the Teraton Fabricator

Interestingly enough when ever I attempt to use the fabricator I end up having issues like uh... being eated. :) Feeding it luxury foodstuffs helps. Hoarding them is a bit pricey, but worth getting a Plasma Archcannon or something. I'm talking about an epic 80+hours game in 1.03 and I've got a coup...
by SiaFu
Mon Mar 14, 2011 6:15 pm
Forum: Transcendence Fan Fiction
Topic: Transcendence: A Pilgrim's Journey
Replies: 14
Views: 16806

Re: Transcendence: A Pilgrim's Journey

ThePrivateer wrote:Now here's the fun part -- work out WHY THEY'RE NAMED LIKE THAT! o_O
I'd say the Katana Starcannon is named after the sword because of it's famed sharpness - masterwork katanas being able to slice bone and all - as starcannons have the +passthrough modifier.
by SiaFu
Mon Mar 14, 2011 6:05 pm
Forum: Community Discussions
Topic: Styles
Replies: 41
Views: 15706

Re: Styles

That custom Transcendence board style someone mentioned... Is it still in the works or are these Hermes/CA board layouts final? I'm still getting used to the rank icons being displayed above the avatars (and have switched back to Hermes Gray, despite its austere looks as it better distinguishes read...
by SiaFu
Mon Mar 14, 2011 5:41 pm
Forum: Beginner's Luck
Topic: Using the Teraton Fabricator
Replies: 21
Views: 13221

Re: Using the Teraton Fabricator

Has anyone been able to fabricate a Gaian Demo cannon from a Teraton Fabricator? I've so far been able to collect/fabricate every other high-level weapon (even Iocrym ones) through lots and lots of Ares farming and resource collecting. And I couldn't see any restrictions in the XML that would preven...
by SiaFu
Fri Feb 04, 2011 12:12 pm
Forum: Community Discussions
Topic: Styles
Replies: 41
Views: 15706

Re: Styles

I'm also in favor of light text over dark background themes. Hermes gray I find a bit bland and CA Black seems more "game style" to me (especially icons), however I do have some suggestions for font colors: the CA colors now are (text colored here approximately): Commands: Light blue / Gold Sticky: ...
by SiaFu
Fri Feb 04, 2011 11:48 am
Forum: MOTM archives
Topic: MOTM: December 2010 [Closed]
Replies: 22
Views: 23530

Re: MOTM: December (VOTING)

My vote goes to Detailed Ship Config.
by SiaFu
Fri Feb 04, 2011 11:45 am
Forum: Mod Announcements
Topic: Transcendence Mod of the Year (2010): Rules and Nominations
Replies: 40
Views: 17256

Re: Transcendence Mod of the Year (2010): Rules and Nominati

Nice to see the forums are back. As for the MOTY, I'd like to list (chronologically) several 2010 mods I liked, besides the ones already in the running: PKodon 's: NoDockNavBeacons http://xelerus.de/index.php?s=mod&id=639 because it greatly reduces docking frustrations in Transcendence; Azar Wolf 's...
by SiaFu
Thu Dec 23, 2010 10:31 am
Forum: Closed bug reports
Topic: Bug: Carbon-weaver nanos and damage/hp calculations
Replies: 14
Views: 13811

When considering armor HP enhancements, it would bear mentioning that Ingenuity in 1.03 enhances both current and max hp of a given segment by +20%/+50%. I haven't tested it on damaged armor, though, but the damage is applied correctly to the enhanced armor from what I can tell (I had 0 HP and survi...
by SiaFu
Thu Dec 23, 2010 10:27 am
Forum: Ideas & Suggestions
Topic: Did I really just get Privateer?
Replies: 4
Views: 2442

You can even miss out on the Ares Campaign ribbon by donating so much you get enough XP for two ranks at once (in 1.03), as it is presented only upon achieving the first fleet rank (your militia rank has no bearing). Happened to me when I was going for the Plasma Shield first. Eventually got the Are...
by SiaFu
Thu Dec 23, 2010 10:17 am
Forum: Community Discussions
Topic: Emailer.php error (or something like that)
Replies: 27
Views: 12072

Since the emailer.php error mostly happens with forum PMs, and I've consequently both sent and received duplicate messages from others, maybe there should be a sticky somewhere visible stating that the error does not prevent the posting of actual messages.
To prevent confusion.
by SiaFu
Mon Dec 20, 2010 6:41 pm
Forum: Shipyards
Topic: Image resource changes
Replies: 8
Views: 6213

Questions, questions...

This is great news! If the ItemTypeOverride path is taken, would there be some order of priority as well? If this externalization would recognize a parameter (like for installed/inventoried items or a simple condition) that'd be great. Also, if a similar thing is done for the sound definition, it co...
by SiaFu
Mon Dec 20, 2010 6:21 pm
Forum: Commonwealth
Topic: Yo ho! A pirate's life for me!
Replies: 12
Views: 5723

Pushing narcotics is just startup peanuts compared to what the Black Market stations and shipyards really have to offer. WARNING: POSSIBLE SPOILERS If you're not in a hurry with your game the Shipyards have unlimited funds for military items up to 100K sales value per unit. Hunting Dwarg behemoths o...
by SiaFu
Mon Dec 20, 2010 5:59 pm
Forum: The Drawing Board
Topic: [MOD] StelliFer Laboratories
Replies: 28
Views: 16491

In light of new resource override possibilities that await us in 1.04, I think I'm almost done with the next graphical update as I'll have to structure the XML all over again and not just update the overrides. Progress on weapons can be seen here: http://img227.imageshack.us/img227/5831/sfiweaponsv0...
by SiaFu
Fri Dec 10, 2010 8:14 pm
Forum: The Drawing Board
Topic: [MOD] StelliFer Laboratories
Replies: 28
Views: 16491

maybe you want to try to use Heliotrope texture Well spotted as they're standard on destroyers. Their texture is gray though, and would blend with the itempicker background. That's why I've added a tinge to the Heliotrope-exclusive Blinder cannon. I was careful to keep the blue for standard commonw...