Search found 1254 matches

by Periculi
Fri Feb 11, 2011 7:16 am
Forum: Community Discussions
Topic: History of the community.
Replies: 22
Views: 1980

Re: History of the community.

hmm... wow, it has been a long time since the UTF days.. lol

It's an interesting walk down memory lane to think back to some of the mod ideas that were going around a few years ago in comparison to what we are doing lately.
by Periculi
Sat Feb 05, 2011 12:07 am
Forum: The Drawing Board
Topic: Transcendence Multiverse Development Kit
Replies: 5
Views: 1462

Re: Transcendence Multiverse Development Kit

That would be really cool, Wolfy. It would be fun to see some script modules and other plug-in type resources from the community to fill out the options.
by Periculi
Fri Feb 04, 2011 7:23 am
Forum: The Drawing Board
Topic: Transcendence Multiverse Development Kit
Replies: 5
Views: 1462

Transcendence Multiverse Development Kit

The Transcendence Multiverse development kit is provided as a skeleton framework that the transcendence game engine can use to be the starting point for you to make entirely new game content that you can then expand on, make mods for, and develop into a fully featured game universe. It has been exte...
by Periculi
Thu Feb 03, 2011 5:21 am
Forum: Community Discussions
Topic: Board is back!
Replies: 38
Views: 2527

Re: Board is back!

I was right behind ya, Digdug, checking multiple times per day.. lol

Hey George, I just installed phpBB 3.0.8 here and read up on the theme packages. Too easy. Can I use the main site as a resource/style guide to build a theme for you to try out?
by Periculi
Fri Dec 31, 2010 4:21 am
Forum: Shipyards
Topic: 1.04 and Beyond - Thoughts on Transcendence Modding
Replies: 8
Views: 602

Ttech - I have the dropbox thingy hooked up, and think there are already some files in there to peruse, the Sandobox project sounds interesting, however - it seemed to me that any projects of that kind could make use of the shiva principle, that is to say - before you create, you must first destroy....
by Periculi
Thu Dec 30, 2010 9:10 am
Forum: Shipyards
Topic: 1.04 and Beyond - Thoughts on Transcendence Modding
Replies: 8
Views: 602

1.04 and Beyond - Thoughts on Transcendence Modding

Over the past few weeks I have been re-acquainting myself with the transcendence game engine after a break of nearly 2 years from actively releasing mods. Transcendence has grown a lot, and George has added nearly all the features that I had ever come up with or whimsically thought would make the ga...
by Periculi
Thu Dec 23, 2010 6:47 am
Forum: Announcements
Topic: 1.04
Replies: 53
Views: 14086

Goody, 1.04 in time for christmas! Can't wait to see what you have added, George. :D
by Periculi
Wed Dec 15, 2010 7:02 am
Forum: Community Discussions
Topic: Forum Titles Nominations
Replies: 18
Views: 1636

What do reckon I should be called? Late for dinner. Titles? Really? Like.. nicknames, ranks and post counts are already too much for this ole forum software to handle, throw in titles and the whole thang might collapse into itself and form a mini black hole that would obviously swallow the earth im...
by Periculi
Wed Dec 15, 2010 6:58 am
Forum: Commonwealth
Topic: Executed for destroying Phobos II dreadnought
Replies: 9
Views: 2272

Weeee... zombie topic party. I claim the eyeballs, they be delicious!
by Periculi
Tue Dec 14, 2010 8:10 am
Forum: Community Discussions
Topic: the ever growing trancendence fad
Replies: 15
Views: 1519

Well, judging by your join date, you are at least a relatively new account. :D
by Periculi
Tue Dec 07, 2010 11:16 pm
Forum: Off-Topic
Topic: Conformal cyclic cosmology
Replies: 8
Views: 757

Essentially, Penrose takes the position that we cannot build a machine or write a computer program that is self-aware and fits all the other definitions of being a sentient life form. His opinion is that there is much more going on, perhaps on a quantum level, perhaps even further into unknowable or...
by Periculi
Tue Dec 07, 2010 10:46 pm
Forum: Off-Topic
Topic: Conformal cyclic cosmology
Replies: 8
Views: 757

It's like a 400 page book on the subject, Wolfy. Probably not easy to summarize in a paragraph or two.
by Periculi
Tue Dec 07, 2010 9:53 pm
Forum: Off-Topic
Topic: Conformal cyclic cosmology
Replies: 8
Views: 757

Is that the same Penrose who also argued against AI in his book 'The Emperor's New Mind'. A pretty good read, that one. I had a strange connection develop with some of Dr. Penrose's work, through his aperiodic tiling and the copyrights for "Penrose Tiling" patterns which I sort of invented a system ...
by Periculi
Mon Dec 06, 2010 2:02 am
Forum: Shipyards
Topic: [George] How about Pre-Game Dialogs?
Replies: 3
Views: 429

Ah, so gScreen doesn't crash out anymore if it hasn't been set, that's an improvement. Ideally, perhaps for this to work and appear smoothly for me, if there was a way to skip the ship picker if there is only one ship might be nice, or a flag in the adventure description, such as shipPicker="true/fa...
by Periculi
Sun Dec 05, 2010 7:54 pm
Forum: Shipyards
Topic: [George] How about Pre-Game Dialogs?
Replies: 3
Views: 429

[George] How about Pre-Game Dialogs?

I have been wanting a way to add some choices that the player can make beyond "ship" before the game starts, or a way to force a dockscreen dialog when the game is entered. Is there any way to make a work around that would have the player start on some kind of dialog screen before they start flying ...