Search found 1481 matches

by shanejfilomena
Thu Jun 20, 2019 3:40 am
Forum: Announcements
Topic: 1.9 Alpha 1
Replies: 13
Views: 18473

Re: 1.9 Alpha 1

I LOVE these new Images and the fact that the game has come so far.....I would not be shocked if we can get a VR version for those that have that fancy computer stuff :)

No cup holders in my ship ..... still got o hold it in my lap while I dodge hostiles.
by shanejfilomena
Mon Jun 10, 2019 8:37 pm
Forum: Announcements
Topic: 1.8 Release
Replies: 21
Views: 27334

Re: 1.8 Release

The RD has 2 patch spiders...but only one works at a time..however, if they get damaged, they both get the hit. Patch Spiders have been my main armor repair in many games, they saved my ship many times. To depend on stations is something the Player Should not do..should not be or feel compelled to -...
by shanejfilomena
Thu May 23, 2019 12:55 am
Forum: Announcements
Topic: 1.8 Release
Replies: 21
Views: 27334

Re: 1.8 Release

Insane regeneration rates are not making the game more Challenging, it is making the game less of a sport , more of a dare to test your CPU. To compensate for these strangely strong stations..... I believe that standard weapons ( non military ) could use a tweek of maybe 2 exrta HP. Military weapon...
by shanejfilomena
Tue May 21, 2019 5:58 pm
Forum: Commonwealth
Topic: regen= "8"
Replies: 6
Views: 373

Re: regen= "8"

Generally speaking, regen on stations is intended to fix a station if you go away and come back again. There's probably some room to examine/chart regen by level effectively to see what stations exceed things a little. The big offenders are easier to spot, and generally I think they need more HP, w...
by shanejfilomena
Mon May 20, 2019 8:02 pm
Forum: Commonwealth
Topic: regen= "8"
Replies: 6
Views: 373

Re: regen= "8"

I am fine with stations, always thought they are too easy to kill, they definietly dont have strenght of Iocorym ;d, but yeah at begining you may be just not able to kill something and it isnt necesirly bad. Also if you dont like such dificulity level then simply modify gear on your starting player...
by shanejfilomena
Mon May 20, 2019 4:36 pm
Forum: Commonwealth
Topic: regen= "8"
Replies: 6
Views: 373

Re: regen= "8"

an Ak505 whit kinetic enhancer or mk3 / mk1 whit makayev enhancer works fine on stations, using ammo on them is a waste... I do apologize. However, there is no excuse for the extremely high regen rates. Take the Corporate Trading post : regen 12 .....might as well just go full Immutable. As far as ...
by shanejfilomena
Mon May 20, 2019 10:38 am
Forum: Commonwealth
Topic: regen= "8"
Replies: 6
Views: 373

regen= "8"

Do I really have to tell you THAT is ridiculous ?

That is on a Curators stronghold......over 20 KM500s in BA and it was STILL alive.

Ares commune : Rengen = "25"
Ares Shipyard : regen= "22"
Teraton fabricator : regen = "24"

This is Insane.
by shanejfilomena
Mon May 20, 2019 1:44 am
Forum: Ideas & Suggestions
Topic: Superhero Ceramics!
Replies: 0
Views: 219

Superhero Ceramics!

Introduction : If superheroes were real, their uniforms would be made of Nextel. Stronger than aluminum, fireproof and able to withstand meteoroids, Nextel is the wonder ceramic fabric that protects NASA's Space Shuttles and keeps satellites from getting smashed to pieces. NASA initially used Nexte...
by shanejfilomena
Sat May 18, 2019 7:36 am
Forum: Ideas & Suggestions
Topic: Transaction records
Replies: 0
Views: 198

Transaction records

Normally I don't pay much attention to the funds on the ship, I sell and buy almost immediately.... However, tonight I was selling to different stations working my way to the station that had the weapon I wanted I started the trade with 14K.....by the time I reached the weapon dealer.. I had 10K an...
by shanejfilomena
Tue May 14, 2019 11:11 pm
Forum: Commonwealth
Topic: About so called "ballance"
Replies: 8
Views: 832

Re: About so called "ballance"

Thank You . I have seen the changes and I am sure I make some people in the Fleet groan because I am quick to complain about anything unfriendly, hostile or just plain evil toward the player or extension makers ( I have very favorite extensions made by great minds ) . And What do I mean ? Well, Cha...
by shanejfilomena
Tue May 14, 2019 5:01 am
Forum: Ideas & Suggestions
Topic: Couple of simple Suggestions.
Replies: 6
Views: 364

Re: Couple of simple Suggestions.

I LOVE Mining !!!!!!! However, yes, the changes that were made did make it harder...not more challenge, just harder. I do edit my personal games so I can mine like I did in older versions, but that's just me. As for Tinkers, I think the Salvagers need to be associated with the Tinkers : I am still t...
by shanejfilomena
Wed Apr 24, 2019 9:59 am
Forum: Announcements
Topic: 1.8 Release
Replies: 21
Views: 27334

Re: 1.8 Release

I just got the 1.8.2......
Looking forward to playing it :)
by shanejfilomena
Wed Apr 03, 2019 11:32 am
Forum: Announcements
Topic: 1.8 Release
Replies: 21
Views: 27334

Re: 1.8 Release

I just did a fast fly around to see what was new ......absolutely love the stations!!!!!!!! However......I do not love the extremely high hit points on the stations ( and low damage in Civilian weapons available in the early stages )...I crashed a keyboard & my input device trying to crack a station...
by shanejfilomena
Mon Dec 31, 2018 9:24 pm
Forum: Mod Announcements
Topic: Corporate Traffic
Replies: 1
Views: 336

Corporate Traffic

http://xelerus.de/index.php?s=mod&id=1607 The Desc : "This resolves the now Infamous Traffic Jams. It forces the Private Craft into a useful role As well as rotates the guards for Corporate stations - the guards will no longer hog ports. This will Also Add Sell features to stations to sell to traffi...
by shanejfilomena
Sun Dec 30, 2018 12:46 am
Forum: Shipyards
Topic: Resolving Traffic Jams (UPDATED)
Replies: 0
Views: 334

Resolving Traffic Jams (UPDATED)

Again, I will try to post this....... Sometime ago I corrected the traffic Jam issue in my personal games , totally forgot to give it out. I tried to post it , then believed I made a mistake.. so set to work trying to figure out why it wasn't working.. ( I never put the .xml into the game I was pla...