Search found 1309 matches

by shanejfilomena
Fri Apr 28, 2017 1:08 pm
Forum: Shipyards
Topic: I have no idea how to fix this bug
Replies: 4
Views: 91

Re: I have no idea how to fix this bug

http://xelerus.de/index.php?s=mod&id=1346 WOW ...I just ran it in 1.5 ( it's just after 5am :) : since I have long lost many of the the other versions to crashes and the Version History section of the Wiki leads to "transcendence.kronosaur.com page can’t be found" so I Still can't replace the lost s...
by shanejfilomena
Fri Apr 28, 2017 12:41 pm
Forum: Announcements
Topic: 1.8 Alpha 1 Released
Replies: 1
Views: 114

Re: 1.8 Alpha 1 Released

I did not want to be First, there is so much pressure at the front of the line.. ======================================== Thank You , George. ======================================= & reminder to those that aren't Masters of the Universe with TransData : Here's the most convenient way to use it : ht...
by shanejfilomena
Thu Apr 27, 2017 7:06 am
Forum: Off-Topic
Topic: My Mission to Mars - seriously
Replies: 5
Views: 816

Re: My Mission to Mars - seriously

I repaired the Image link : it was originally at Tumblr, but they went insane & destroyed much of the oldest accounts - including mine, I had forgotten I had linked an image here. the current image is located at http://imgsrc.ru which I have used for years. Anyway :FourFire, I just did a thing on th...
by shanejfilomena
Thu Apr 27, 2017 6:55 am
Forum: Off-Topic
Topic: a small probe by the name of Huygens
Replies: 3
Views: 22

a small probe by the name of Huygens

https://www.nasa.gov/sites/default/files/styles/full_width/public/thumbnails/image/cassini20170425.jpg?itok=dSBQpquo Before Cassini arrived at Saturn, we knew of 43 moons that circle the gas giant and its rings. Since the the spacecraft began its investigation of the Saturn system, in 2004, that nu...
by shanejfilomena
Thu Apr 27, 2017 1:53 am
Forum: Mod Announcements
Topic: The Auviq for 1.7
Replies: 2
Views: 38

Re: The Auviq for 1.7

Just a Note: When I did add SunFlower Seeds : I was thinking of using them as a weapon...Read the SunFlower Seeds .txt : you will see they are a mean kind of weapon.. This was supposed to be an Agricultural mission I never got around to. The Mission was supposed to be both a good one that I think wo...
by shanejfilomena
Thu Apr 27, 2017 1:48 am
Forum: Shipyards
Topic: Reload events
Replies: 3
Views: 50

Re: Reload events

ok: Let me try : I have two thoughts on what you are asking : A) you are talking about reloading a weapon' ammo on a wingman for when they run out of Ammo ? If you are making an .xml : A) you can do what I do with ships to ensure they have Ammo : I forget exactly whom gave me this code : but I think...
by shanejfilomena
Thu Apr 27, 2017 1:27 am
Forum: Ideas & Suggestions
Topic: New Commonwealth missions
Replies: 8
Views: 106

Re: New Commonwealth missions

Commonwealth MIning Assay The player docks at a mining colony and is approached by a group of miners. They want to mine an asteroid field in the system, but mining activity in the system is known to attract outlaw claim jumpers. The player is given some seismic scanner pods and travels to the ore-b...
by shanejfilomena
Wed Apr 26, 2017 2:21 pm
Forum: Mod Announcements
Topic: The Auviq for 1.7
Replies: 2
Views: 38

Re: The Auviq for 1.7

Hold On : xelerus keeps kicking the .zip to the curb : 5 times now it is not taking it

Obviously it was the title name : you would think it wouldn't remember a name from however long ago...

it's up.
by shanejfilomena
Wed Apr 26, 2017 2:08 pm
Forum: Mod Announcements
Topic: The Auviq for 1.7
Replies: 2
Views: 38

The Auviq for 1.7

The Auviq is an updated version of both the Auviq & Contact : pulled out alot of very bad ideas :) This will not really change the main game as much as add a faction found at stations, what I did do mainly was my usual of : Nerf some Effects ( no Vampire spikes here ) traffic stuff added back some o...
by shanejfilomena
Wed Apr 26, 2017 1:32 pm
Forum: Shipyards
Topic: replicating a custom playership
Replies: 0
Views: 17

replicating a custom playership

I am sure it has been done before : but a custom ship: some I tried anyway, return Nil when told to replicate it. I did the GetType, GetClass : nothing. is there any sure way to include a custom ship in spawning a clone .. for evil purposes, naturally. spawning a regular ship is ok...sort of ..a few...
by shanejfilomena
Mon Apr 24, 2017 2:09 pm
Forum: The Drawing Board
Topic: Contact
Replies: 2
Views: 109

Re: Contact

okzzzzz :) yes!! I actually have a working extension that almost seems logical..... I did pull out that side tracking stuff I put in there, but for testing it was good. Eridani is a almost always altered in my .xml because of mining and the fact that I like to set out a station for testing among the...
by shanejfilomena
Mon Apr 24, 2017 6:12 am
Forum: Modding Reference
Topic: Function List — 1.7 (API 35)
Replies: 5
Views: 191

Re: Function List — 1.7 (API 35)

This is... more insane than usual, but I'll point out a few things: - This isn't really the place to complain about changes to the API. You should probably make a new thread in Shipyards, or a Ministry ticket if they actually break existing functionality. - Deprecated functions generally still work...
by shanejfilomena
Mon Apr 24, 2017 5:59 am
Forum: Transcendence Tech Support
Topic: Just Noticed Code.Xml missing this :
Replies: 2
Views: 46

Re: Just Noticed Code.Xml missing this :

NMS wrote:
Sun Apr 23, 2017 11:54 pm
scrShowBuyScreen is defined in HSCompatibility.xml. You shouldn't need to include that code in your mod as long as you declare unidHumanSpaceLibrary.

Yes .....I see this now ( but why I failed to locate it earlier is a mystery of Notepad++ ) .

Thank You.
by shanejfilomena
Mon Apr 24, 2017 1:11 am
Forum: Modding Reference
Topic: Function List — 1.7 (API 35)
Replies: 5
Views: 191

Re: Function List — 1.7 (API 35)

'alwaysLeaveWreck SHOULD BE 'alwaysLeavesWreck :
that is the same as "you can never run in a campsite : you can only Ran because it's past tents." :)
by shanejfilomena
Sun Apr 23, 2017 5:49 am
Forum: Transcendence Tech Support
Topic: Just Noticed Code.Xml missing this :
Replies: 2
Views: 46

Just Noticed Code.Xml missing this :

I am re-using an old station and was about to edit the entire dockscreen for purchasing but remembered seeing a code for backwards compatibility........ However, on Closer Inspection : it is missing what I was hunting : it HAS : ; Aliases for backwards compatibility ------------------------------ (s...