Search found 1350 matches

by shanejfilomena
Wed Jul 19, 2017 1:11 pm
Forum: Stable (v1.7) Bug Reports
Topic: Beyond The Mainline on Transcendence 1.7
Replies: 3
Views: 67

Re: Beyond The Mainline on Transcendence 1.7

I have tried to run the Beyond The Mainline mod (Author= Pixelfck; Last updated on Xelerus 6/30/2014) on Transcendence 1.7 and keep receiving the following error message: ModHuari.xml: Line(11): Invalid entity: smHuariSpace If someone could please tell me how to add in a definition for this entity,...
by shanejfilomena
Tue Jul 18, 2017 8:08 am
Forum: Announcements
Topic: 1.8 Alpha 2
Replies: 8
Views: 462

Re: 1.8 Alpha 2

I never mine anymore because it's boring, so I'm not sure how balanced these mechanics are. But this seems to make sense. I don't think you need a new ship class though. What if you change "B:outlawMiners;" to "J:&svOutlawMiners;" to check their sovereign rather than ship attributes? yes, but where...
by shanejfilomena
Mon Jul 17, 2017 4:02 am
Forum: Announcements
Topic: 1.8 Alpha 2
Replies: 8
Views: 462

Re: 1.8 Alpha 2

not complaining, but .. I just ran into a Horde of outlaw Miners w/ escorts surrounding an outlaw miner base .....there must have been 20 + Hammerhead escorts && more were on the way. While it made a nice surprise ( for me ) , it shouldn't happen. THIS kind of Spamming of ships is exactly why I set ...
by shanejfilomena
Sat Jul 15, 2017 4:36 pm
Forum: The Drawing Board
Topic: Living Minutes
Replies: 11
Views: 307

Re: Living Minutes

Finally got a little bit of time to have a look. It was the version I downloaded ages ago. Extra asteroid belts in Eridani look good. Patch spiders and super coils available at armor dealers is good or is that normal game stuff? I like all the extra missions and Autohummer's ships look great. The d...
by shanejfilomena
Wed Jul 12, 2017 12:05 am
Forum: Stable (v1.7) Bug Reports
Topic: Error when running 903_DirectorsCut V0.8 by Styro
Replies: 7
Views: 80

Re: Error when running 903_DirectorsCut V0.8 by Styro

Director's Cut http://xelerus.de/index.php?s=mod&id=903&d=1 Author Styro Added (Last modified) 15.04.2011 (15.04.2011) Game Version 1.05 This is a Mod, an extension for the game version it was created for. I have downloaded the mod & my official 1.7 version would not recognize it. I have also tried ...
by shanejfilomena
Sat Jul 08, 2017 9:17 am
Forum: Commonwealth
Topic: [YAAP] [1.7] Finished the game without firing a shot or installing any devices
Replies: 3
Views: 92

Re: [YAAP] [1.7] Finished the game without firing a shot or installing any devices

Storyline kind of answer... The Iocrym will not attack the "basic" Commonwealth station near the entry gate in Heretic...it is not in the target listing for the Sentinels because (as a station), it isn't violating the terms of agreement with the Iocrym ( but I have got them to destroy the station tr...
by shanejfilomena
Sat Jul 08, 2017 8:51 am
Forum: Shipyards
Topic: Unused ship graphics
Replies: 1
Views: 61

Re: Unused ship graphics

i believe they write it as " OMG " ...I can totally see a few of these as faction ships for Teraton & Ringers...maybe fill out a few factions in the extensions like the miner's association. That spiked one would look real nice as a drone or probe...auton? mmmm I think George should look into these.....
by shanejfilomena
Fri Jul 07, 2017 2:51 am
Forum: The Drawing Board
Topic: [Mod Request] Fireworks Mod
Replies: 3
Views: 95

Re: [Mod Request] Fireworks Mod

primaryColor and secondaryColor can be set within the <GetParameters> event of some effects. Value might be in string form, and might need to concatenate strings. "#" <red hexadecimal value from 0-255, or 00-ff> <green hexadecimal value> <blue hexadecimal value>. You may need some way to convert no...
by shanejfilomena
Mon Jul 03, 2017 2:52 am
Forum: Shipyards
Topic: startingSystem and startingPos code query
Replies: 1
Views: 55

Re: startingSystem and startingPos code query

Starting Class ships are supposed to start at the designated "Start" position ( such as the Sisters in Eridani ) in the system that carries that marker ( unless otherwise instructed to pop into another system, at which case it will show up near the star. ( usually ))
by shanejfilomena
Mon Jul 03, 2017 2:42 am
Forum: Announcements
Topic: 1.8 Alpha 2
Replies: 8
Views: 462

Re: 1.8 Alpha 2

42.7Mbs ???? Seems somebody has been really busy ..:) Thanx, George. *** for those that don't already know the secret I don't remember where I got this from, but just open notepad and enter FOR %%A IN (*.tdb) DO TransData /decompile /dataFile:%%A and save it as "TDDA.bat", then put it and all of you...
by shanejfilomena
Mon Jun 26, 2017 6:02 am
Forum: The Drawing Board
Topic: Living Minutes
Replies: 11
Views: 307

Re: Living Minutes

Got it, thanks. First time I got "you have to use Chrome or FF". Lies (as usual). Tried a different computer, different OS (dunno which one). Then had to allow a pop-up. Finally got it to download. Now I just need time to have a look! Glad it worked for you. However... Delete that file : I found a ...
by shanejfilomena
Fri Jun 23, 2017 9:17 am
Forum: The Drawing Board
Topic: Living Minutes
Replies: 11
Views: 307

Re: Living Minutes

I would love to have a look but the files won't download. When you hit download it just scans for viruses and then does nothing else. curious, maybe it was the file before the one I posted recently .... I just put a fresh copy on the extension folder... https://drive.google.com/open?id=0ByKqEZIzKJS...
by shanejfilomena
Thu Jun 15, 2017 1:57 pm
Forum: Shipyards
Topic: action desc in scrAddAction query
Replies: 3
Views: 78

Re: action desc in scrAddAction query

I think it might be easier if you pasted the screen so they can see exactly what you got going on & then take it for Tinkering so they can get you an answer that you can actually use.
by shanejfilomena
Sun Jun 11, 2017 10:05 am
Forum: The Drawing Board
Topic: Living Minutes
Replies: 11
Views: 307

Re: Living Minutes

The ASV Wren is now flying !!!
next, I got to figure out how to get it to dance ....

( don't worry, it has more names to choose from )

Meet the Advanced Space Vehicle ( ASV ) Militia Combat Ship
Image
by shanejfilomena
Sat Jun 10, 2017 1:47 am
Forum: Ideas & Suggestions
Topic: [Discussion] Point defense, missile HP and Aegis.
Replies: 10
Views: 196

Re: [Discussion] Point defense, missile HP and Aegis.

ok, as you know I am not exactly close to being technical, but let me try this : ( Background ) I only use the Longreach for the Pteravores, in the past it has gotten me booted from stations, caused all kinds of havoc due the fact that everything from weapons, ejecta and fragments are described as '...