Search found 42 matches

by Cpt. Niceguy
Wed Aug 06, 2014 11:12 pm
Forum: Commonwealth
Topic: The 7th Transcendence Succession game
Replies: 76
Views: 65344

Re: The 7th Transcendence Succession game

Datal wrote:Now it's my turn, just downloaded mods and save :)

Oh damn i didn't see your post,now I played for nothing ;_;
by Cpt. Niceguy
Wed Aug 06, 2014 11:10 pm
Forum: Commonwealth
Topic: The 7th Transcendence Succession game
Replies: 76
Views: 65344

Re: The 7th Transcendence Succession game

Turn 3 done Eeeeerm... i lost the party mule... -found 100MW reactor,installed,enhanced (120MW now) -found 6 segments of c7000 armor,installed 4 and +20% on those 4 -obtained black market ID -found laser collimator,installed on dual laser beamer -made around 25-ish thousand creds on loot -left a cou...
by Cpt. Niceguy
Wed Aug 06, 2014 9:42 pm
Forum: Shipyards
Topic: In the works.
Replies: 6
Views: 4628

Re: In the works.

...and this will be the new Bushido weapon systems dealership

thats what it says on it anyway :D
by Cpt. Niceguy
Wed Aug 06, 2014 6:11 pm
Forum: Shipyards
Topic: In the works.
Replies: 6
Views: 4628

Re: In the works.

Here's the military version.

-added guns on both sides
-buffed up armor
-raised cockpit for better visibility

how do ya like that! :D
by Cpt. Niceguy
Wed Aug 06, 2014 3:11 pm
Forum: Shipyards
Topic: In the works.
Replies: 6
Views: 4628

Re: In the works.

If you want higher quality pics,just ask, I saved these as .jpg because I wanted to upload faster
by Cpt. Niceguy
Wed Aug 06, 2014 3:09 pm
Forum: Shipyards
Topic: In the works.
Replies: 6
Views: 4628

In the works.

So...how do ya like the design, guys?


I highlighted the cockpit red so its easier to comprehend
by Cpt. Niceguy
Tue Aug 05, 2014 4:02 pm
Forum: Modding Reference
Topic: Help please
Replies: 15
Views: 10696

Re: Help please

AssumedPseudonym wrote: This is how I got it working:
Its working now,thank you, THANK YOU!!

now i gotta adapt lvl dmg and price and stuff and effects,could be done today
by Cpt. Niceguy
Tue Aug 05, 2014 3:44 pm
Forum: Modding Reference
Topic: Help please
Replies: 15
Views: 10696

Re: Help please

 Hm. I just tried filling in the rest of the code with a random weapon, just to see what would happen. I got an “incompatible version” error, not an “invalid UNID” error. the version is set to 1.3, it doesn't show any other error except UNID heres the full code: <TranscendenceExtension> <?xml versi...
by Cpt. Niceguy
Tue Aug 05, 2014 2:47 pm
Forum: Modding Reference
Topic: Help please
Replies: 15
Views: 10696

Re: Help please

AssumedPseudonym wrote: …D’oh. My bad. I left the bracket off the end of the <TranscendenceExtension> tag. The joys of quoting.
I DO have the bracket at the end,brackets and quotation marks are things I check first when i go save,it still shows invalid UNID
by Cpt. Niceguy
Tue Aug 05, 2014 2:35 pm
Forum: Modding Reference
Topic: Help please
Replies: 15
Views: 10696

Re: Help please

 Try something along these lines: <?xml version="1.0" ?> <!DOCTYPE TranscendenceExtension [ <!ENTITY unidExtension "0xEFFB6001"> <!ENTITY itYangHeavy "0xEFFB6002"> ]> <TranscendenceExtension UNID="0xEFFB6001" <ItemType UNID="&itYangHeavy;" name= "Yang superheavy cannon" level= "11" that's exactly w...
by Cpt. Niceguy
Tue Aug 05, 2014 2:21 pm
Forum: Modding Reference
Topic: Help please
Replies: 15
Views: 10696

Re: Help please

 You’re using “&itYangHeavy” as the extension UNID and the item UNID. The extension UNID should be “0xEFFB600101” (or the eight digit correction thereof, as pointed out by Pixelfck). I fail to understand, if it's not a problem could you show me an example? [spoiler=]maybe I should have found a mod ...
by Cpt. Niceguy
Tue Aug 05, 2014 2:02 pm
Forum: Modding Reference
Topic: Help please
Replies: 15
Views: 10696

Re: Help please

Thanks,everything is in order now but now its telling me invalid UNID The game engine is correct in telling you that the UNIDs are incorrect. A UNID has the form of 0x 'four-digit-personal-prefix' 'four-digit-number' So, for example: 0xEFFB6001 would be correct. However, you used a 0x 'four-digit-p...
by Cpt. Niceguy
Tue Aug 05, 2014 1:22 pm
Forum: Modding Reference
Topic: Help please
Replies: 15
Views: 10696

Re: Help please

AssumedPseudonym wrote: It looks like you’re missing part of a tag. Try:

Code: Select all

<TranscendenceExtension UNID="&itYangHeavy;">
 Also, regarding where to post this, probably the Shipyard would’ve been better.

Thanks,everything is in order now but now its telling me invalid UNID
by Cpt. Niceguy
Tue Aug 05, 2014 12:57 pm
Forum: Modding Reference
Topic: Help please
Replies: 15
Views: 10696

Help please

Erm, i didn't know where to post this so ill post here,im making a weapon and I keep getting attribute expected error in line 15 even though i haven't missed any " signs? <?xml version="1.0" ?> <!DOCTYPE TranscendenceExtension [ <!ENTITY unidExtension "0xEFFB600101"> <!ENTITY itYangHeavy "0xEFFB6001...
by Cpt. Niceguy
Tue Aug 05, 2014 12:12 pm
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 385627

Re: UNID Database

RPC wrote:Is IggZ0r also you Cpt. Niceguy? I'll make a note on the database of your nick on the forums.

Yup, that's me! :D