Search found 23 matches
- Mon Feb 06, 2012 8:40 am
- Forum: Anacreon General Discussions
- Topic: Anacreon 3.0 Questions
- Replies: 29
- Views: 17228
Re: Anacreon 3.0 Questions
Tribalwars.net is a good example of how the timings can be worked out, rather than set turns each player can have their own time limits on constructions and things. with different servers "worlds?" having different timings to allow players who play either more or less. I also picked this particular ...
- Sun Feb 05, 2012 6:46 pm
- Forum: Beginner's Luck
- Topic: Stupidest early game death.
- Replies: 133
- Views: 64847
Re: Stupidest early game death.
Shrike how is that possible? haha
- Fri Jan 27, 2012 4:27 pm
- Forum: Ideas & Suggestions
- Topic: Stargates -> star group
- Replies: 6
- Views: 3094
Re: Stargates -> star group
from a purely scientific point of view, wouldn't planets closer to the core technically be less advanced? as they have had less time to develop. so it kind of creates problems when you start delving into making all the systems THIS dynamic.
I could always be wrong though
I could always be wrong though
- Fri Jan 20, 2012 8:38 am
- Forum: Community Discussions
- Topic: How did you find out about transcendence??
- Replies: 29
- Views: 18910
Re: How did you find out about transcendence??
I found it after a day of searching for freeware space games haha
- Thu Jan 05, 2012 8:55 pm
- Forum: Bug Reports & Tech Support
- Topic: Modulo Bug: 1.06a
- Replies: 12
- Views: 6447
Re: Modulo Bug: 1.06a
the problem at the minute as far as I can see is that it doesn't wrap around vachtra
- Wed Jan 04, 2012 11:13 am
- Forum: Welcome and Introductions
- Topic: Happy new year Pilots!
- Replies: 1
- Views: 9783
Re: Happy new year Pilots!
I know the feeling, best sleep I've had in the past week was 4 hours. Too many parties, too much drink -_- haha
- Wed Jan 04, 2012 11:01 am
- Forum: Beta Bug Reports
- Topic: [Not Bug]Black Market ID IS Illegal
- Replies: 13
- Views: 23300
Re: [Not Bug]Black Market ID IS Illegal
yes that is the ship I was thinking of, thank you for that
- Wed Jan 04, 2012 2:50 am
- Forum: Mod Announcements
- Topic: Stars and Sovereigns
- Replies: 3
- Views: 2546
Re: Stars and Sovereigns
been reading your notes on the development so far and I must say it sounds extremely impressive. Could be one of the largest total mods released so far
- Wed Jan 04, 2012 2:35 am
- Forum: Beta Bug Reports
- Topic: [Not Bug]Black Market ID IS Illegal
- Replies: 13
- Views: 23300
Re: [Not Bug]Black Market ID IS Illegal
I'm pretty sure that any Blackmarket ID works, I almost always get my ID's from destroying those grey blackmarket ships that fly around
- Sun Jan 01, 2012 12:20 pm
- Forum: Shipyards
- Topic: Newbie question: Converting items (playing with quantity)
- Replies: 6
- Views: 3441
Re: Newbie question: Converting items (playing with quantity
just out of curiousity, how would you go about say converting 2 items into 1 of another item?
would it be 0.5 as the value or would you go into negatives to solve the problem?
would it be 0.5 as the value or would you go into negatives to solve the problem?
- Sun Jan 01, 2012 1:25 am
- Forum: Mod Announcements
- Topic: [Mod] Playership Drones v3
- Replies: 7
- Views: 4218
Re: [Mod] Playership Drones v3
I love you
- Sun Jan 01, 2012 12:05 am
- Forum: Off-Topic
- Topic: happy new year to one and all!
- Replies: 1
- Views: 1958
happy new year to one and all!
hey everyone, hope you all have a great new year
- Sat Dec 31, 2011 7:09 pm
- Forum: Gaming
- Topic: Favorite video game characters
- Replies: 25
- Views: 31010
Re: Favorite video game characters
This guy has to be my favourite
- Sat Dec 31, 2011 7:07 pm
- Forum: Transcendence Fan Fiction
- Topic: Logs
- Replies: 13
- Views: 18610
Re: Logs
[BEGIN LOG/NAME:CharonEncounter/NUM:FFF] I today received very vague reports of a new weapon in development by the Charon Pirates. Upon receiving the report we immediately set the ship on a course for the Charon Pirate Fortress, we were expecting little resistance as usual but as soon as we arrived ...
- Sat Dec 31, 2011 6:12 pm
- Forum: Shipyards
- Topic: Newbie question: Converting items (playing with quantity)
- Replies: 6
- Views: 3441
Re: Newbie question: Converting items (playing with quantity
could you simply reverse the code?
put the items on the right to the left and vice versa then adjust values as required?
put the items on the right to the left and vice versa then adjust values as required?