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by Watch TV, Do Nothing
Sun Jun 04, 2017 7:59 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

The Republic of Reason and the Autocracy of Order were both Wayward Device (in succession, not at the same time).
by Watch TV, Do Nothing
Thu May 04, 2017 3:29 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

No, not yet. I was trying to revise the material on the wiki.kronosaur.com/anacreon and the guide so that I would have something concrete to send people to to learn to play. They're mostly done now but I've been kind of preoccupied so I was going to do it in a couple days. Feel free to go ahead and ...
by Watch TV, Do Nothing
Mon May 01, 2017 3:33 pm
Forum: Anacreon General Discussions
Topic: Era 3 feedback
Replies: 18
Views: 312

Re: Era 3 feedback

Imperator, based on your war results can you verify that when you capture a jumpship yard outside of sector capital radius it still projects a beacon? Why allow jump transports to travel with gunships or starships? Do the gunships carry jump beacons? Fleets have always traveled with the propulsion m...
by Watch TV, Do Nothing
Mon May 01, 2017 3:04 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

So the thought came to me the other day, what happens to a starship fleet with accompanying jumpships if the starships all get blasted out of the sky in flight due to a jumpmissile barrage? If the fleet is located on world when they get anhilated in battle, the jumpships can be moved back to their ...
by Watch TV, Do Nothing
Mon May 01, 2017 12:37 am
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

I don't generally like to publicize exploits but I feel that everyone deserves to know that you can pull all labor away from a tech program by assigning 100% labor to a planetary defense structure for a couple of watches and then setting it back to normal. The tech program still uplifts, so you basi...
by Watch TV, Do Nothing
Sun Apr 30, 2017 7:08 pm
Forum: Anacreon General Discussions
Topic: Era 3 feedback
Replies: 18
Views: 312

Re: Era 3 feedback

Games have tides of imperial rise and decline depending on which players are active. Usually small empires can carve out territory in the gaps between large empires, since they are (mostly) protected to attack from large empires as long as they don't attack them first. One strategy that has worked w...
by Watch TV, Do Nothing
Sat Apr 29, 2017 3:56 pm
Forum: Anacreon General Discussions
Topic: Era 3 Bug: Ramjet fleets can't path in nebulae?
Replies: 10
Views: 228

Re: Era 3 Bug: Ramjet fleets can't path in nebulae?

Fleets have always been theoretically able to path through rift zone gaps, but in practice they sometimes have trouble finding a path before the algorithm gives up.
by Watch TV, Do Nothing
Sat Apr 29, 2017 3:52 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

Check out wiki.kronosaur.com/anacreon/eras/era3/units for a list of units and their attrition half-lives. Longer half life numbers mean fewer units are lost over time. The half life is (i think) the number of cycles on average that it would take a fleet to lose half of its units. Generally speaking ...
by Watch TV, Do Nothing
Fri Apr 28, 2017 2:34 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

Thanks for the updated map, one other thought on spawning next to a large empire all the worlds get taken before a new player can get established. Just a thought It is a good thought and actually a strong strategy, especially in when starting out. If the other player is forced to abdicate because t...
by Watch TV, Do Nothing
Fri Apr 28, 2017 3:30 am
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

Would it be a horrible idea to tout Anacreon somewhere like the 4X subreddit? On one hand it would be nice to see more players, on the other hand it's a) beta software and b) running on a server that probably can't support a ton of concurrent users.
by Watch TV, Do Nothing
Fri Apr 28, 2017 1:42 am
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

starxplor, how is your empire controlling almost 200 worlds with 3 capitals without any defections? Is it just pure luck or did something get done about the secession limits? I reread the alpha notes and apparently the limit is >2 sector capitals, not >2 capitals total. I think that I've been sprea...
by Watch TV, Do Nothing
Thu Apr 27, 2017 9:15 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

How is the start up position on the map calculated? I know the map is much larger than where I am being located. So far I have tried starting about a dozen times and every time I have been next to one of the larger players. I have been put adjacent to Imperium Aeterna at least 60% of the time, once...
by Watch TV, Do Nothing
Wed Apr 26, 2017 5:16 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 131
Views: 2162

Re: Anacreon Era III Discussion Thread

Now I am not sure that AoE is working after all. Behemoth-class starcruisers attacking armored satellites didn't seem to be doing splash damage (unless defenses are immune to AoE since they don't have unitsPerCell?)
by Watch TV, Do Nothing
Wed Apr 26, 2017 5:07 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era 3 Reference and FAQ
Replies: 4
Views: 387

Re: Anacreon Era 3 Reference and FAQ

We would be able to figure it out if we knew what the WU output/population was at each TL at 100% efficiency, but right now I don't have those figures. Note that this is complicated somewhat by resource costs, since some resources require trillum (which is affected by abundance - organic food is als...
by Watch TV, Do Nothing
Wed Apr 26, 2017 1:00 pm
Forum: Anacreon General Discussions
Topic: Fleet orders redux
Replies: 5
Views: 125

Re: Fleet orders redux

Is that example taken from a previous version of Anacreon? That is literally how trade routes used to be, and the modern form seems to be much better than the script in that you cannot starve a planet since it takes what it needs before allowing any export. It is like old Anacreon, except it would ...