Search found 8 matches
- Tue Dec 22, 2015 4:59 pm
- Forum: Beginner's Luck
- Topic: Dvalin Tips
- Replies: 1
- Views: 3706
Dvalin Tips
Go for Heavy Ithalium than Octocarbide... It has an extra 100hp than Octocarbide...
- Mon Aug 31, 2015 7:53 pm
- Forum: Commonwealth
- Topic: Do you kill Arco Vaughn's mother?
- Replies: 3
- Views: 3136
Do you kill Arco Vaughn's mother?
Why am I surprised by the fact that name of the Commander of the CSC Antarctica is "Helios", and that the same name appears in the data ROM from Arco's Container Habitat???
- Tue Oct 22, 2013 2:08 pm
- Forum: The Drawing Board
- Topic: Homeworld-style mothership mod feasibility study
- Replies: 41
- Views: 26117
Re: Homeworld-style mothership mod feasibility study
Sorry for the late reply... :oops: I didn't know that you had replied to my post... Apologies... Really :cry: But, I'd like to point out 1 thing... I had to change the 15.7m gun type from blast to thermo. Because, forget Iocrym armor, even Xenophobe worldship plates are blast immune... So, the only ...
- Mon Jun 17, 2013 6:31 pm
- Forum: The Drawing Board
- Topic: Homeworld-style mothership mod feasibility study
- Replies: 41
- Views: 26117
Re: Homeworld-style mothership mod feasibility study
Autohummer... Dude!!! I used your TABINKA mod!!! 15.7metre gun is by far the coolest thing i've ever used!!! Awesome!!!
- Thu Jan 03, 2013 10:15 pm
- Forum: The Drawing Board
- Topic: Homeworld-style mothership mod feasibility study
- Replies: 41
- Views: 26117
Re: Homeworld-style mothership mod feasibility study
hey, it just crossed my mind... Since the MS can install/uninstall her own weaps. we don't actually have the need for the multiple launchers capability for the MS... We can install whichever launcher we like whenever we like...
- Sun Dec 30, 2012 2:07 pm
- Forum: The Drawing Board
- Topic: Homeworld-style mothership mod feasibility study
- Replies: 41
- Views: 26117
Re: Homeworld-style mothership mod feasibility study
Hey... big guys, listen up... i think i might have an idea for the multiple launchers thingy!!! In the PSD mod, PM converts the raisermesser launcher used in the corporate cruiser into a raisermesser cannon. Now, this thing behaves like a weapon (can be changed by pressing 'w' and not 'tab') but it ...
- Wed Dec 26, 2012 1:48 pm
- Forum: The Drawing Board
- Topic: Homeworld-style mothership mod feasibility study
- Replies: 41
- Views: 26117
Re: Homeworld-style mothership mod feasibility study
Alright, first of all, i'm just a gamer, not a programmer. I know nothin about programming(The only thing i ever did was to change the CSC's stats giving it the manoeverability of the wolfen and 1.5 lightspeed!!! Result- Ship goes faster than lasers!!! :shock: ). So, i missed out on some technical p...
- Mon Dec 24, 2012 11:06 am
- Forum: The Drawing Board
- Topic: Homeworld-style mothership mod feasibility study
- Replies: 41
- Views: 26117
Re: Homeworld-style mothership mod feasibility study
I would like to provide an idea. :idea: Generally all motherships, actually, all big ships have the worst speed and turn capability. Take the CSC for example, lots of firepower, insane armor, but the speed??? It would actually take a year to get to the core. I'm kind of a bad-assed battleloving fre...