Search found 8 matches

by newtonianfreak666
Tue Dec 22, 2015 4:59 pm
Forum: Beginner's Luck
Topic: Dvalin Tips
Replies: 1
Views: 3540

Dvalin Tips

Go for Heavy Ithalium than Octocarbide... It has an extra 100hp than Octocarbide...
by newtonianfreak666
Mon Aug 31, 2015 7:53 pm
Forum: Commonwealth
Topic: Do you kill Arco Vaughn's mother?
Replies: 3
Views: 3050

Do you kill Arco Vaughn's mother?

Why am I surprised by the fact that name of the Commander of the CSC Antarctica is "Helios", and that the same name appears in the data ROM from Arco's Container Habitat???
by newtonianfreak666
Tue Oct 22, 2013 2:08 pm
Forum: The Drawing Board
Topic: Homeworld-style mothership mod feasibility study
Replies: 41
Views: 25347

Re: Homeworld-style mothership mod feasibility study

Sorry for the late reply... :oops: I didn't know that you had replied to my post... Apologies... Really :cry: But, I'd like to point out 1 thing... I had to change the 15.7m gun type from blast to thermo. Because, forget Iocrym armor, even Xenophobe worldship plates are blast immune... So, the only ...
by newtonianfreak666
Mon Jun 17, 2013 6:31 pm
Forum: The Drawing Board
Topic: Homeworld-style mothership mod feasibility study
Replies: 41
Views: 25347

Re: Homeworld-style mothership mod feasibility study

Autohummer... Dude!!! I used your TABINKA mod!!! 15.7metre gun is by far the coolest thing i've ever used!!! Awesome!!! :mrgreen:
by newtonianfreak666
Thu Jan 03, 2013 10:15 pm
Forum: The Drawing Board
Topic: Homeworld-style mothership mod feasibility study
Replies: 41
Views: 25347

Re: Homeworld-style mothership mod feasibility study

hey, it just crossed my mind... Since the MS can install/uninstall her own weaps. we don't actually have the need for the multiple launchers capability for the MS... We can install whichever launcher we like whenever we like...
by newtonianfreak666
Sun Dec 30, 2012 2:07 pm
Forum: The Drawing Board
Topic: Homeworld-style mothership mod feasibility study
Replies: 41
Views: 25347

Re: Homeworld-style mothership mod feasibility study

Hey... big guys, listen up... i think i might have an idea for the multiple launchers thingy!!! In the PSD mod, PM converts the raisermesser launcher used in the corporate cruiser into a raisermesser cannon. Now, this thing behaves like a weapon (can be changed by pressing 'w' and not 'tab') but it ...
by newtonianfreak666
Wed Dec 26, 2012 1:48 pm
Forum: The Drawing Board
Topic: Homeworld-style mothership mod feasibility study
Replies: 41
Views: 25347

Re: Homeworld-style mothership mod feasibility study

Alright, first of all, i'm just a gamer, not a programmer. I know nothin about programming(The only thing i ever did was to change the CSC's stats giving it the manoeverability of the wolfen and 1.5 lightspeed!!! Result- Ship goes faster than lasers!!! :shock: ). So, i missed out on some technical p...
by newtonianfreak666
Mon Dec 24, 2012 11:06 am
Forum: The Drawing Board
Topic: Homeworld-style mothership mod feasibility study
Replies: 41
Views: 25347

Re: Homeworld-style mothership mod feasibility study

I would like to provide an idea. :idea: Generally all motherships, actually, all big ships have the worst speed and turn capability. Take the CSC for example, lots of firepower, insane armor, but the speed??? It would actually take a year to get to the core. I'm kind of a bad-assed battleloving fre...