Search found 281 matches

by Jay2Jay
Thu Aug 24, 2017 10:27 am
Forum: Announcements
Topic: Xelerus will no longer function from 1st September, 2017 [Edit: Actually it will, but we're replacing it anyway]
Replies: 29
Views: 1397

Re: Xelerus will no longer function from 1st September, 2017

I'm gonna miss Xelerus. Transcendence was the first rogue-like I ever played, the first game community I got involved with, the first game I modded, and the first game I played with mods. The loss of the more traditional black, white, and yellow scheme of the forums because of the switch was tragic,...
by Jay2Jay
Sat Oct 15, 2016 8:32 pm
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 589
Views: 69846

Re: Transcendence Picture thread

Heliogenesis wrote: mystery project.
Do I spy with my little eye influence from The Novian Empire from The Delphineus Gulf Wars subforum of Battleships Forever? Because those ships look an awful lot like they were made in the BSF ship creator and influenced by the Novians (though it could be a coincidence).
by Jay2Jay
Wed Sep 21, 2016 2:05 pm
Forum: Shipyards
Topic: 1.7 2c modding problems
Replies: 2
Views: 600

Re: 1.7 2c modding problems

Its giving me loads of problems like "Invalid entry: svAres". Gonna need a little bit more info than that, but from error it sounds like you are modding the Ares faction and messed up somewhere, either by incorrect syntax or not including it in your entity declarations, but without the file I can't...
by Jay2Jay
Mon Sep 19, 2016 10:33 am
Forum: Shipyards
Topic: Living Economy
Replies: 1
Views: 516

Living Economy

An idea that I was wondering if anyone else would be interested in seeing turned into a mod. All stations consume and/or produce goods, so like agricultural stations produce food and other stations consume them over time. Also, these goods must be shipped between two stations physically, a freighter...
by Jay2Jay
Wed Oct 14, 2015 4:22 pm
Forum: Commonwealth
Topic: Official Transcendence Teamspeak Server
Replies: 8
Views: 1548

Re: Official Transcendence Teamspeak Server

JohnBWatson wrote:I'm not really sure what we'd use it for. Is there a significant portion of forum users that play the same multiplayer game? We've got IRC for general chatting, which works well enough, and George seems to have figured out a way to use it while playing Transcendence.
He has? How?
by Jay2Jay
Mon Oct 12, 2015 1:12 am
Forum: Commonwealth
Topic: Official Transcendence Teamspeak Server
Replies: 8
Views: 1548

Re: Official Transcendence Teamspeak Server

Mumble, Teamspeak, whatever. I'm sure someone somewhere would be interested in hosting something like that.
by Jay2Jay
Mon Oct 05, 2015 3:06 am
Forum: Mod Announcements
Topic: PM's mods
Replies: 269
Views: 84105

Re: PM's mods

I was just wondering, for future reference, what exactly did 1.6 break with playership drones v6? Is it something in the code or...?
by Jay2Jay
Sat Oct 03, 2015 2:22 am
Forum: Commonwealth
Topic: Official Transcendence Teamspeak Server
Replies: 8
Views: 1548

Official Transcendence Teamspeak Server

You guys think we could get one? I don't have the extra computer for a dedicated one, but it might be a bit more convenient in some way than the irc.
by Jay2Jay
Fri Oct 02, 2015 1:32 am
Forum: Off-Topic
Topic: Superior AI without actually writing AI
Replies: 38
Views: 3108

Re: Superior AI without actually writing AI

So who here is volunteering to do this? Because it needs to happen.
by Jay2Jay
Thu Oct 01, 2015 10:45 pm
Forum: Beginner's Luck
Topic: Enhance - how to
Replies: 16
Views: 3243

Re: Enhance - how to

I remember the first succession with CC we got a thermo cannon with +800% enhancement.
by Jay2Jay
Mon Sep 28, 2015 3:00 pm
Forum: The Drawing Board
Topic: Shrike's Mines & Missiles ++
Replies: 390
Views: 38233

Re: Shrike's Mines & Missiles ++

I know how you feel brah... Anyway, next playthrough I was going to install some mods, and SM&M has always been a favorite, so since there's nothing that adds weapons or devices or changes effects or anything I'll do some bug reports then. Shrike you've always been one of the best, the community lov...
by Jay2Jay
Sun Sep 27, 2015 10:18 pm
Forum: Commonwealth
Topic: For Fun: The Headcanon Thread
Replies: 23
Views: 4678

Re: For Fun: The Headcanon Thread

This is an old one from 1.0 based on the neurohack mission in Heretic. What we need is to get every single line of information regarding Domina, Oracus, the Iocrym, and their followers, then list them all into groups and sub groups and draw conclusions from that. If George really knows where he's g...
by Jay2Jay
Fri Sep 25, 2015 9:16 pm
Forum: Commonwealth
Topic: Lore Questions (for George)
Replies: 28
Views: 4783

Re: Lore Questions (for George)

Anarchists: Communistic Call me crazy, but I have a hunch that the Anarchists are actually anarchists rather than communists. He's not calling them communists per say, rather he's saying that their economy operates in a "everybody shares" mentality. Sort of like how a group of survivors might distr...
by Jay2Jay
Fri Sep 25, 2015 1:58 am
Forum: Commonwealth
Topic: Lore Questions (for George)
Replies: 28
Views: 4783

Lore Questions (for George)

I sat down and played Transcendence with Corporate Command recently, and I realized something. Even though I've played through this game hundreds of times ever since 1.02b, I still know absolutely nothing about several of the factions. Sure, the Hauri have their mini storyline, Korolov and the Siste...
by Jay2Jay
Thu Sep 24, 2015 8:27 pm
Forum: Shipyards
Topic: Jay2Jay's Modding Questions Thread
Replies: 14
Views: 2014

Re: Jay2Jay's Modding Questions Thread

Hey is everything above me still right for 1.6? Also, how the hell do you change the color of the freaking projectiles nowadays. Darn you George, actually updating things in a reasonable time scale changes modding stuff too much! *Shakes fist angrily at the sky*