Search found 883 matches

by AssumedPseudonym
Thu Jun 21, 2018 8:58 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 147
Views: 28430

Re: The Backroads — an alternate route

 Update of the (insert random time period here): The Backroads has been updated! For as long as it took since the last update, there’s been surprisingly little progress, though. Most of what’s been done has been a few tweaks here and there, one new faction based in the Ironground Jurisdiction, and t...
by AssumedPseudonym
Sun Jun 17, 2018 6:03 pm
Forum: Announcements
Topic: 1.8 Beta 2 is ready!
Replies: 7
Views: 2235

Re: 1.8 Beta 2 is ready!

 Not just you, and not just the Viking! The Barbary and Corsairs are a bit bigger, too, and the Sapphire is significantly larger. They all got remodeled for this release, and everything now has 120 facings, even the ones that haven’t been redesigned.
by AssumedPseudonym
Fri Jun 08, 2018 3:19 am
Forum: Anacreon General Discussions
Topic: Anacreon Discord!
Replies: 0
Views: 92

Anacreon Discord!

 Transcendence has had a Discord server going for quite a while, and earlier tonight WTVD0 asked if there were any Anacreon players active over there, which got me to thinking. So I’ve made a channel on the server specifically for Anacreon users.
by AssumedPseudonym
Wed Jun 06, 2018 1:30 am
Forum: Anacreon General Discussions
Topic: (Future) Era 4 Development Discussion Thread
Replies: 51
Views: 2054

Re: (Future) Era 4 Development Discussion Thread

 Everyone look sharp over here. George released Transcendence 1.8b2 earlier today, so y’all have him for the next few weeks. I’ll make sure to point him at this thread come Thursday’s weekly Twitch stream.
by AssumedPseudonym
Tue Jun 05, 2018 11:31 pm
Forum: Modding Reference
Topic: Function List — 1.8b2 (API 41)
Replies: 2
Views: 85

Re: Function List — 1.8b2 (API 41)

D E P R E C A T E D   F U N C T I O N S armGetHitPoints: DEPRECATED: Use (itmGetProperty item 'maxHP) instead. armGetName: DEPRECATED: Use itmGetName instead. armIsRadiationImmune: DEPRECATED: Use itmGetProperty instead. envHasAttribute: DEPRECATED: Use typHasAttribute instead fncHelp: (fncHelp symb...
by AssumedPseudonym
Tue Jun 05, 2018 11:30 pm
Forum: Modding Reference
Topic: Function List — 1.8b2 (API 41)
Replies: 2
Views: 85

Re: Function List — 1.8b2 (API 41)

(or exp1 exp2 ... expn) -> True/Nil Returns first non-Nil argument (plyChangeShip player newShip [options]) -> True/Nil options: 'noOrderTransfer 'oldShipWaits 'transferEquipment (plyCharge player [currency] charge) -> credits left (plyComposeString player string [arg1 arg2 ... argn]) -> text When c...
by AssumedPseudonym
Tue Jun 05, 2018 11:29 pm
Forum: Modding Reference
Topic: Function List — 1.8b2 (API 41)
Replies: 2
Views: 85

Function List — 1.8b2 (API 41)

 …Welp, the function list help has gotten to the point where I have to break the output into two posts, plus a third for deprecated functions. I broke the list after the obj* functions, meaning the second post starts with the “or” function. F U N C T I O N   L I S T (!= x1 x2 ... xn) -> True if any ...
by AssumedPseudonym
Wed May 30, 2018 7:50 am
Forum: Shipyards
Topic: various questions and stuff
Replies: 15
Views: 674

Re: various questions and stuff

 Slightly tweaking and expanding on NMS’s code: (enum (sysGlobals) v (if (or (not (eval v)) ; Exclude nil (isPrimitive (eval v)) ; Exclude primitives (isFunction (eval v)) ; Exclude lambdas ) Nil (printTo 'console (cat v " = " (eval v))) ) )  That includes code to print each global and its current v...
by AssumedPseudonym
Mon May 21, 2018 10:57 pm
Forum: Announcements
Topic: 1.8 Beta 1 is ready!
Replies: 75
Views: 26894

Re: 1.8 Beta 1 is ready!

 The N key still does that on the intro screen, and has as far back as I can remember having played. I never knew the spacebar would do the same thing.
by AssumedPseudonym
Sat May 12, 2018 11:23 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 147
Views: 28430

Re: The Backroads — an alternate route

 Update of the (insert random time period here): Still working on things, though motivation has been at low ebb of late. Bad case of the bluhs for the past few months. On the other hand, I’ve been updating the graphics to take advantage of George’s addition of PNG support to the engine, so that’ll b...
by AssumedPseudonym
Sun Apr 29, 2018 9:47 am
Forum: Anacreon General Discussions
Topic: (Future) Era 4 Development Discussion Thread
Replies: 51
Views: 2054

Re: (Future) Era 4 Development Discussion Thread

 I’ll make sure George sees this thread come Thursday’s stream.
by AssumedPseudonym
Sat Apr 28, 2018 10:25 pm
Forum: Commonwealth
Topic: Reg Signature Problems
Replies: 2
Views: 203

Re: Reg Signature Problems

 I have no idea what to make of that one, I haven’t updated TBR recently (I’m waiting for PNG support in the next beta before I do that). You may want to send that to [email protected] and see what George has to say about it.
by AssumedPseudonym
Thu Apr 26, 2018 1:31 am
Forum: Mod Announcements
Topic: Shrike 'N' AssumedPseudonym's Superior Sounds (Alpha)
Replies: 38
Views: 8135

Re: Shrike 'N' AssumedPseudonym's Superior Sounds (Alpha)

  Development has been stalled for a while and the original download link is dead. Not sure this is exactly the version Shrike last had uploaded, but it works for my install. If you have problems with it when you try using it, lemme know and I’ll figure out what got broke where.   Here’s the link.
by AssumedPseudonym
Fri Apr 20, 2018 8:35 pm
Forum: Ideas & Suggestions
Topic: discussion lose backwards compatibility after 1.8 stable release
Replies: 3
Views: 251

Re: discussion lose backwards compatibility after 1.8 stable release

 George tries to maintain backward compatibility, but — and let’s all be honest — he doesn’t do a good job of it. Every version update, occasionally even between alphas or betas, tends to break something from either the most recent release or some earlier one. While this occasionally applies to vani...
by AssumedPseudonym
Sat Mar 24, 2018 5:34 am
Forum: Mod Announcements
Topic: The Final Strike
Replies: 25
Views: 1695

Re: The Final Strike

One of my TBR playerships has interior HP, and the way I handle its interior HP is to show a bar under the ship with its current/max HP if there is any damage to the hull, Is it OK for me to use this in my mods as well? Credit and thanks would obviously be included. I haven't checked it out yet but...