Search found 459 matches

by relanat
Fri Feb 23, 2018 12:36 am
Forum: Shipyards
Topic: list splitting ship finding query
Replies: 4
Views: 84

Re: list splitting ship finding query

Thanks. All very good points that I hadn't considered. Having a friendly and enemy alphabetical list looks the way to go, split to A-M, N-Z if too long (I hadn't even thought of that...d'oh; plus I just checked that 'sort' handles alphabetical sorting, something I didn't realise before, I thought it...
by relanat
Fri Feb 23, 2018 12:29 am
Forum: The Drawing Board
Topic: Change Ship mod
Replies: 7
Views: 1642

Re: Change Ship mod

More good work, JBW. Something had to happen, it was getting frustrating jumping to a non-thrusting ship and getting stuck there. Using the targeting system is excellent. And I have a lead on what's causing the "non-thrusting ships". If you change to a docked ship, it won't thrust, but a patrolling ...
by relanat
Fri Feb 23, 2018 12:22 am
Forum: Ideas & Suggestions
Topic: "No-selling" mode
Replies: 3
Views: 85

Re: "No-selling" mode

Missions could be expanded to provide more income. The "save the ag station" mission is always good because it provides so many credits. Maybe you could "save" people stranded in wrecks by giving them LOX, food or water. Or transporting them to the nearest station. You could be rewarded for that. Or...
by relanat
Fri Feb 23, 2018 12:20 am
Forum: Ideas & Suggestions
Topic: Britannia, Fleet and Ares ideas
Replies: 3
Views: 49

Britannia, Fleet and Ares ideas

Various ideas. A spin-off topic from the Centurion Variants Ministry topic. Also from the Minotaur forum topic. A Britannia rebalance is mentioned and a Minotaur light corvette is to be introduced. Firstly, "Black Fleet".. excellent. Can't wait to see them! (I have a vision of Captain Jack Sparrow d...
by relanat
Fri Feb 23, 2018 12:09 am
Forum: The Drawing Board
Topic: The Final Strike
Replies: 43
Views: 4284

Re: The Final Strike

Yay! Eagerly awaited. Well done.
by relanat
Tue Feb 13, 2018 4:22 am
Forum: Ideas & Suggestions
Topic: Linked-fire options
Replies: 6
Views: 154

Re: Linked-fire options

Aaargh!: Edited to change the W-key to the fire-weapon key. Another possibility is to add a dedicated fire key for secondary/linked weapons. E.g., maybe the Z-key (and/or middle mouse button) fires all secondary/linked weapons without firing the primary. This would also scale to larger ships with lo...
by relanat
Tue Feb 13, 2018 3:38 am
Forum: Ideas & Suggestions
Topic: Minotaur class
Replies: 32
Views: 467

Re: Minotaur class

"Byzantine" as a name? The ship could be linked to a special mission which can't be completed by a smaller ship ( the only Idea I have is maybe based on cargo space?). This would provide the basis for selecting it. Do the mission then change back if you want, or else keep the ship. Similar to freigh...
by relanat
Fri Jan 19, 2018 3:39 am
Forum: The Drawing Board
Topic: Tabbed Cargo Holds
Replies: 2
Views: 156

Re: Tabbed Cargo Holds

The same mod but instead of overwriting the whole screen it uses XML functions to change the <ListOptions> code. 'list=' is changed from '*U to '* and a line of code (rpgD789TabbedCargoHold) is inserted using xmlSetText. 'Ctrl-click' the "All" tab when you first enter the cargo hold screen and next ...
by relanat
Fri Jan 19, 2018 2:44 am
Forum: The Drawing Board
Topic: VOTG Eridan GodPlayership
Replies: 0
Views: 70

VOTG Eridan GodPlayership

A GodPlayership for use in VOTG 1.0a4. Still a work in progress so there will be bugs. Uses most of the code from the Scorpion GodPlayership. Includes mapping, travel, ranks, dock services, restore and create and find stations and ships. Items can be searched for by name or there are preset criteria...
by relanat
Fri Jan 19, 2018 2:35 am
Forum: The Drawing Board
Topic: Cargo Count in Buy Screens mod
Replies: 3
Views: 135

Re: Cargo Count in Buy Screens mod

Easy when you know how! A nice neat useful mod. And I now know what 'scrGetDesc' does and have a working example of 'subset' too. Thanks. My preference is to have a set size of screen description for any dockscreen as it stops the actions moving up and down. This makes it easier to use the mouse. Bu...
by relanat
Tue Jan 16, 2018 11:57 pm
Forum: Shipyards
Topic: list splitting ship finding query
Replies: 4
Views: 84

list splitting ship finding query

The GodPlayerships can find ships anywhere in the galaxy by using unvFindObject. But there are 173 ship types in SOTP. That's a bit long for a list. So currently two options are offered. Ships with a disposition of "enemy" towards the playership (68 types) and ships with a disposition of neq "enemy"...
by relanat
Tue Jan 16, 2018 11:50 pm
Forum: Shipyards
Topic: Sublime Text for modding
Replies: 0
Views: 55

Sublime Text for modding

A recent upgrade of Notepad++ had an annoying auto-complete popup appearing and I could not find a way to shut it off permanently. It's now in the Recycle Bin. So I've changed over from Notepad++ to Sublime Text when modding. Thanks JBW for bringing it to my attention some time ago. Couple of advant...
by relanat
Mon Jan 15, 2018 2:44 am
Forum: The Drawing Board
Topic: Cargo Count in Buy Screens mod
Replies: 3
Views: 135

Cargo Count in Buy Screens mod

Thanks to a great idea by tarbos in a Ministry ticket, https://ministry.kronosaur.com/record.hexm?id=57130. This mod is an overwrite of the standard game screen 'dsRPGCommoditiesExchangeBuy'. When in a 'buy' screen a line is added to the screen description which tells you how many of the selected it...
by relanat
Mon Jan 15, 2018 2:35 am
Forum: Shipyards
Topic: partial name item search query
Replies: 9
Views: 279

Re: partial name item search query

Are you sure you put virtual="true" in the StationType tag? By jove, I think you've got it. The code ended up as <StationType UNID="&vtD789GodItemsVirtualStation;"/> I'll add virtual="true" next time I'm fiddling with the code. Thank you. RPC once had a problem with annoying stations during the pro...
by relanat
Mon Jan 15, 2018 2:32 am
Forum: Commonwealth
Topic: 2017 Annual Report
Replies: 12
Views: 505

Re: 2017 Annual Report

Well done on only a 10% drop in sales. To beat the projections is excellent news. You must be offering something that people want. Also I checked the Steam website a couple of months ago and noticed that you reply to feedback on that site. This implied that you actually notice what people say and wa...