Search found 65 matches

by CaleyM
Sun Jan 01, 2017 12:51 am
Forum: Anacreon General Discussions
Topic: Anacreon Era 2 Gameplay Guide and FAQ
Replies: 127
Views: 27449

Re: Anacreon Gameplay Guide and FAQ

To clarify what I meant about tech: The industry total might go from 1000-2000 while the CG cost goes from 500-1400. So the net production goes from 500-600 while in % terms CG uptake increases from 50% to 70%. The percentage looks scary before it gets connected by trade, but the planet net industry...
by CaleyM
Sun Jan 01, 2017 12:23 am
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 36296

Re: Anacreon Beta II Discussion Thread

I just noticed the names of the fleets at my capital Voltanis. :wink: I am Ashes of Aelion.
by CaleyM
Sat Dec 31, 2016 12:38 pm
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 36296

Re: Anacreon Beta II Discussion Thread

Clearing a planet defended by 5500 Gorgos with 1700 Gorgos and 1 ship screen fleets:
1
2
3
1&2: vanguards got eaten by GDM.
3: used stingers instead and split the Gorgos a few times.

Using GDMs helps prevent landing transports and capturing all of the defenses instead of destroying them.
by CaleyM
Sat Dec 31, 2016 10:39 am
Forum: Anacreon General Discussions
Topic: Anacreon Era 2 Gameplay Guide and FAQ
Replies: 127
Views: 27449

Re: Anacreon Questions and Answers

I don't think there are other bonuses, just a greater chance for, say, a transuranic world to have major or abundant trillum. The organic bonus is legit though, I first saw it mentioned in a thread somewhere on this forum. I can't seem to find the post right now, but if you look at a cave world and...
by CaleyM
Sat Dec 31, 2016 1:19 am
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 36296

Re: Anacreon Beta II Discussion Thread

I just remembered another exploit while I was trying to get 1 Gorgos to an orbit out of range of HM at an independent. If you start an attack, set the orbit low, then retreat, the ships will dive unmolested. You can resume the attack when they are under the satellites and in range of whatever would ...
by CaleyM
Fri Dec 30, 2016 9:55 pm
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 36296

Re: Anacreon Beta II Discussion Thread

Helion and Vanguard explorers - Vanguards are not really a combat unit but they are cheap to build and are neccessary for mapping the galaxy in the early game. Helions are by far the fastest unit in the game and are as strong as a Stinger but cheaper (they do lack missile defense, though). Some pla...
by CaleyM
Tue Dec 30, 2014 12:45 am
Forum: Anacreon General Discussions
Topic: Bugs
Replies: 239
Views: 35733

Re: Bugs

A change in industry distribution temporarily results in zero production of some types. That is why hostile environment planets rebel.
by CaleyM
Fri Dec 26, 2014 10:56 pm
Forum: Anacreon General Discussions
Topic: Beta 2 Map. [spoilers ahead]
Replies: 42
Views: 8118

Re: Beta 2 Map. [spoilers ahead]

My planets in top left area are free for taking.
by CaleyM
Tue Dec 23, 2014 9:14 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era 2 Gameplay Guide and FAQ
Replies: 127
Views: 27449

Re: Anacreon Questions and Answers

That is the java console dump. The program iterates for every watch. If you leave out some smaller fleets of the same size at the same time they will have different sizes later. I don't understand why that is. My only idea is that every single ship has a state.
by CaleyM
Sun Dec 21, 2014 11:17 pm
Forum: Anacreon General Discussions
Topic: Bugs
Replies: 239
Views: 35733

Re: Bugs

I have to congratulate Xiphyr for taking my capital. This epic war is bringing me a lot of fun! :-D The only problem is efficiency % gets killed for a long time. The industry factor is 100/(200-%). So a planet with 20% will be running at 56% while still consuming at a flat rate. I think efficiency ...
by CaleyM
Sun Dec 21, 2014 10:11 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era 2 Gameplay Guide and FAQ
Replies: 127
Views: 27449

Re: Anacreon Questions and Answers

Just for funsies, here is how many ships (Eldritch, Gorgos) you would have after a period given 12k industry, notwithstanding rounding errors in game. Ships remaining of type Jumpship after 10 days: 135466 Ships remaining of type Starship after 10 days: 12835 Ships remaining of type Jumpship after 3...
by CaleyM
Tue Dec 16, 2014 4:11 pm
Forum: Anacreon General Discussions
Topic: Bugs
Replies: 239
Views: 35733

Re: Bugs

I've had that happen twice on regular planets. So it's not only trade hubs.
by CaleyM
Sat Dec 13, 2014 4:48 am
Forum: Anacreon General Discussions
Topic: Anacreon Era 2 Gameplay Guide and FAQ
Replies: 127
Views: 27449

Re: Anacreon Questions and Answers

I calculated the IC and net IC of a few planets at different tech levels. Higher tech pops have higher net per billion, but decreased population makes a planet at antimatter and 11b pop have the highest net total.
by CaleyM
Sat Dec 13, 2014 4:41 am
Forum: Anacreon General Discussions
Topic: Beta 2 Map. [spoilers ahead]
Replies: 42
Views: 8118

Re: Beta 2 Map. [spoilers ahead]

Nice. I thought it would cost an arm and a leg with regular ships.

I'm curious what happens when this ghost fleet from SC arrives. :lol:
anacreonFleet.png
anacreonFleet.png (120.13 KiB) Viewed 2464 times
by CaleyM
Fri Dec 12, 2014 5:49 pm
Forum: Anacreon General Discussions
Topic: Beta 2 Map. [spoilers ahead]
Replies: 42
Views: 8118

Re: Beta 2 Map. [spoilers ahead]

If you thought you had problems with rebellions...
anacreonProblem.png
anacreonProblem.png (187.21 KiB) Viewed 2481 times
It would take about 3 months to take that back with the few Gorgos I have on that side.