Search found 40 matches
- Sat May 23, 2015 11:11 pm
- Forum: Commonwealth
- Topic: Newbie player bugs
- Replies: 63
- Views: 32208
Re: Newbie player bugs
Correct me if I'm wrong but Transcendence on steam is being released as a bundle of CC and EP right? So I think that vanilla missiles need to be rebalanced in cost and price to be viable in comparison to CC and EP missiles or else newbies who end up buying a NAMI or Mag launcher as their missile lau...
- Sat May 16, 2015 11:32 pm
- Forum: Beginner's Luck
- Topic: Help with EP mission chains?
- Replies: 9
- Views: 6267
Re: Help with EP mission chains?
Given their shielding I haven't thought that ED cruisers were in danger of being destroyed. I have only seen UAS dreadnoughts destroyed as they lack shielding and have no means to repair armor damage. It would help to give ED cruisers, APD explorers, and UAS dreadnoughts at least an armor repair pat...
- Sat May 16, 2015 3:46 pm
- Forum: Beginner's Luck
- Topic: Help with EP mission chains?
- Replies: 9
- Views: 6267
Re: Help with EP mission chains?
A) Only ED cruisers can provide the last mission as its attributes are: attributes= "edCruiser, eurasianDiarchy, requiresID" B) There should definitely be a 3rd cruiser somewhere numberAppearing= "3" maxAppearing= "5" C) I've never played through the ED chain but from a look at its mission there sho...
- Sun May 10, 2015 4:04 am
- Forum: Beginner's Luck
- Topic: Help with EP mission chains?
- Replies: 9
- Views: 6267
Re: Help with EP mission chains?
The answer to the lack of missions in later UAS and Atlas stations is because their missions are incomplete. Right now they only go up to level 5 as George didn't finish the rest. He plans to sometime in the future though, see: https://ministry.kronosaur.com/record.hexm?id=658 and https://ministry.k...
- Sun May 10, 2015 3:31 am
- Forum: Commonwealth
- Topic: Ares Orthodoxy Ship Images
- Replies: 6
- Views: 4175
Re: Ares Orthodoxy Ship Images
Cool, does this mean that the Phobos will also be updated with new textures?
- Sun May 03, 2015 3:07 pm
- Forum: Commonwealth
- Topic: CSC Concept Art
- Replies: 14
- Views: 7841
Re: CSC Concept Art
Is the yellow rectangle in the bottom right image an internal flight deck?
- Sat Apr 25, 2015 5:17 pm
- Forum: Commonwealth
- Topic: [George] What is the new station artwork scale?
- Replies: 4
- Views: 4067
Re: [George] What is the new station artwork scale?
So Size(pixels) = 5 * Size(meters)^(0.7)?
It definitely works better for the CW Metropolis at 476 px.
The shipyards are still significantly out of scale at 1023 px, so they may use their own scale?
It definitely works better for the CW Metropolis at 476 px.
The shipyards are still significantly out of scale at 1023 px, so they may use their own scale?
- Sat Apr 25, 2015 4:48 pm
- Forum: Commonwealth
- Topic: [George] What is the new station artwork scale?
- Replies: 4
- Views: 4067
[George] What is the new station artwork scale?
Originally the scale was: Size(pixels) = 250 * Size(km)^(0.5) Also originally Commonwealth Metropolises were 1km (I think diameter) and 256 pixel x 256 pixel. Now the size documentation of a Commonwealth Metropolis is 670m (Probably diameter as well) and 480 px x 480 px. Using the old calculation, a...
- Thu Apr 16, 2015 10:16 pm
- Forum: Commonwealth
- Topic: Greenlight success!
- Replies: 14
- Views: 8185
Re: Greenlight success!
Congrats!!! It'll be nice to watch what happens from here on out.
- Tue Apr 14, 2015 12:30 am
- Forum: Commonwealth
- Topic: EP gameplay questions
- Replies: 4
- Views: 3175
Re: EP gameplay questions
Hi everyone What is the purpose of the third branch in the gate system (i.e. the gate from Kibo that doesn't lead to St. K or the Centauri branch) Is it falling into the deep gravity well in the Sirius system fatal? (if I make it there I don't want to risk throwing away a ship just to test it) How ...
- Sun Apr 12, 2015 11:12 pm
- Forum: Commonwealth
- Topic: Constructive criticism: name one thing that annoys you most
- Replies: 26
- Views: 16289
Re: Constructive criticism: name one thing that annoys you m
Personally the thing that annoys me the most is that the Kronosaurus spawns after 3 or 4 charon frigate deaths and killing it makes you an instant master. Because of how many frigates spawn, I normally have to just tank damage so that the freighter I'm escorting doesn't die. Otherwise, I would have ...
- Thu Apr 09, 2015 5:48 pm
- Forum: Commonwealth
- Topic: If I had minigun full of particle blasts.........
- Replies: 40
- Views: 22352
Re: If I had minigun full of particle blasts.........
They don't appear in vanilla. Its one of the new devices you can get from the Omnithor in Corporate Command.Kourtious wrote: Really? I have never seen one before. I'll go check the bushido merchants for one.
- Mon Mar 30, 2015 10:57 pm
- Forum: Announcements
- Topic: 1.6 Beta 1
- Replies: 38
- Views: 30213
Re: 1.6 Beta 1
It looks so nice now! I'm especially impressed by the gating effects and loading of a new system. It makes it really feel like that I'm using a powerful alien device to achieve FTL.
- Sat Mar 21, 2015 7:44 pm
- Forum: Shipyards
- Topic: Topology generation using CC's method
- Replies: 2
- Views: 1975
Re: Topology generation using CC's method
Thanks . It works now!
- Sat Mar 21, 2015 2:10 am
- Forum: Shipyards
- Topic: Topology generation using CC's method
- Replies: 2
- Views: 1975
Topology generation using CC's method
Can anyone help me with using CC's system to graft star systems onto the main branch? Currently the game fully loads with my mod but the systems don't appear on the galaxy map. So I'm guessing that the systems aren't being generated at all. As can be seen in the code I want the branch of systems to ...