Search found 91 matches

by Peter
Sat Apr 16, 2016 9:32 am
Forum: Mod Announcements
Topic: Semesta I.G.C
Replies: 78
Views: 80994

Re: Semesta Corporation

Wow, so many cool new updates :)

How much do you work on this?
by Peter
Sun Apr 10, 2016 7:37 pm
Forum: Shipyards
Topic: Help with uninstallable weapon
Replies: 9
Views: 4503

Re: Help with uninstallable weapon

Being Lazy is an Art......if anybody complains Just tell them your a struggling Artist trying to get your groove back :)
I'm a struggling Artist trying to get my groove back.
by Peter
Sun Apr 10, 2016 7:36 pm
Forum: Commonwealth
Topic: Bering Station in 1.7 : just noticed
Replies: 14
Views: 8271

Re: Bering Station in 1.7 : just noticed

usually both, often a passenger transport, but lately my computer graphics card and the .exe to run that game will not go together : that picture is from my last computer with a newer graphics card in it.

( can't complain, this one was a gift after my other computer died )
Sounds cool!
by Peter
Sun Apr 10, 2016 7:41 am
Forum: Shipyards
Topic: Help with uninstallable weapon
Replies: 9
Views: 4503

Re: Help with uninstallable weapon

The answer to the Image question may lie in PM's magical Genius http://xelerus.de/index.php?s=mod&id=1519 However, as for sounds : A) you can try different sounds : http://xelerus.de/index.php?s=mod_searc ... =3&sortb=1 or create your own!! :) I'll give that a try, thanks :) For sounds I'll definit...
by Peter
Sun Apr 10, 2016 7:39 am
Forum: Commonwealth
Topic: Bering Station in 1.7 : just noticed
Replies: 14
Views: 8271

Re: Bering Station in 1.7 : just noticed

the screen shot is the HUD ( Heads Up Display ) of my ship's ANC (Astrophysics Navigational Computer) while Transcendence itself doesn't actually carry the ANC, nor do you land your ship manually , the ship & systems flown in ( resulting in the screen shot ) is ( almost ) identical to Community Sou...
by Peter
Sun Apr 10, 2016 7:35 am
Forum: Shipyards
Topic: Monthly Mod Jam — March 2016
Replies: 20
Views: 9772

Re: Monthly Mod Jam — March 2016

The March 2016 MMJ has been uploaded! …And about kacking time, too. Sorry about the delay, everyone, but the past few weeks have kinda been just one thing after another. x.x I think I have everyone who got involved into it. If I missed you, PM me and I’ll figure out where I dropped the ball and get...
by Peter
Sun Apr 10, 2016 7:34 am
Forum: Ideas & Suggestions
Topic: Balancing Iocrym sentinels
Replies: 63
Views: 28668

Re: Balancing Iocrym sentinels

English is so confusing : Lead, lead or led ? LOL Lead ( plumbum ) = "Liquid Silver", Image or Image Lead = charge ahead, as in first, or navigate ahead of others Led is just plain wrong because you can't "ran and led" at the same time because it's past tents and you wake people up !! :) LOL Happy ...
by Peter
Sat Apr 02, 2016 6:37 pm
Forum: Commonwealth
Topic: Mining pods
Replies: 40
Views: 19751

Re: Mining pods

I was better off not knowing that xD PM the dream crusher Maybe once outlaw bases have been destroyed (I'm thinking of something which can be added to the mining overhaul mod if it happens) you can turn them into mining rigs which help you in some way. e.g. smelt your ore there (I know there is an ...
by Peter
Sat Apr 02, 2016 8:18 am
Forum: Commonwealth
Topic: Mining pods
Replies: 40
Views: 19751

Re: Mining pods

Keep up the good work LoneWolf ;)
by Peter
Sat Apr 02, 2016 8:17 am
Forum: Commonwealth
Topic: Mining pods
Replies: 40
Views: 19751

Re: Mining pods

TheLoneWolf Ok, I'm not even going to bother quoting you, I'll just put your name in there. That is one long post. I admire your work and dedication to this topic! That was absolutely amazing and sounds like the solution I think we've all (or at least some of us) been waiting for. Good job! By any ...
by Peter
Sat Apr 02, 2016 5:19 am
Forum: Commonwealth
Topic: Mining pods
Replies: 40
Views: 19751

Re: Mining pods

Alright guys. I made a new mining system. Should I paste it here or in a new post?
Sounds good. Just paste it in here, eager to see what you've got.
by Peter
Wed Mar 30, 2016 7:25 am
Forum: Commonwealth
Topic: Bering Station in 1.7 : just noticed
Replies: 14
Views: 8271

Re: Bering Station in 1.7 : just noticed

George & the community can do more then that to convince you Domina & Transcendence are Real enough ! :) Space in Transcendence isn't a Fairy Tale ... take a peek : Cool! I already knew a lot of the game was named after real things (e.g. phobos, deimos, charon pirates, centauri warlords, etc, etc),...
by Peter
Wed Mar 30, 2016 7:21 am
Forum: Commonwealth
Topic: Mining pods
Replies: 40
Views: 19751

Re: Mining pods

Yup. Mining needs a retweak. How do asteroids level up? Opinions? I think mining definitely needs a full rework. Currently it is just a boring, repetitive grind. I don't feel like this really fits in with transcendence. Maybe ore should be more common but harder to mine (e.g. needs better equipment...
by Peter
Tue Mar 29, 2016 8:10 pm
Forum: The Drawing Board
Topic: Strafer
Replies: 7
Views: 8313

Re: Strafer

Sounds like an enhanced inertialess drive. This does something like that, but only in the direction the ship is heading. You need to find a way to change between strafing and pointing... Could be a key to toggle this? I was thinking of either using a device and invoking it, or having a launcher wit...
by Peter
Tue Mar 29, 2016 8:03 pm
Forum: Commonwealth
Topic: Mining pods
Replies: 40
Views: 19751

Re: Mining pods

Earlier I kicked ass with a mining laser. Now its duh.
I used to just go the whole game through with a mining laser... Guess plasma torches are actually needed now :/