Search found 95 matches

by Arkheias
Tue Aug 22, 2017 3:43 pm
Forum: Announcements
Topic: Xelerus will no longer function from 1st September, 2017 [Edit: Actually it will, but we're replacing it anyway]
Replies: 29
Views: 1382

Re: Xelerus will no longer function from 1st September, 2017

We could always try using the Transcendence Nexus in the future.

Cabbage Corp is starting to feel kind of lonely over there.
by Arkheias
Sun Mar 12, 2017 1:02 am
Forum: Mod Announcements
Topic: Cabbage Corp
Replies: 57
Views: 14234

Re: Cabbage Corp

I'm enjoying this mod, especially in combination with AssumedPseudonym's Avian Enterprises and The Back Road. I've been trying to make a go of the largest Cabbage Corp freighter, but it's been a slog, with it not always being easy (and sometimes nearly impossible) to find bigger reactors and better...
by Arkheias
Wed Feb 01, 2017 3:15 pm
Forum: Commonwealth
Topic: Forum theme
Replies: 50
Views: 1985

Re: Forum theme

I am in favor of abandoning phpbb altogether and switching to XenForo.
by Arkheias
Tue Jan 31, 2017 10:50 pm
Forum: Mod Announcements
Topic: Cabbage Corp
Replies: 57
Views: 14234

Re: Cabbage Corp

 Suggestion: Consider removing the GenericClass attribute from the unarmed auton lines. I’ll be making the same suggestion to George on Ministry. Few things make for a more boring intro screen than a Sapphire trying to take on a swarm of Mules, getting timed out, and the Sapphire being replaced by ...
by Arkheias
Fri Jan 27, 2017 12:04 am
Forum: Commonwealth
Topic: Forum theme
Replies: 50
Views: 1985

Re: Forum theme

I'd prefer a dark theme that isn't pitch black and doesn't have bright colors occasionally strewn about.

Something like this except actually compatible with phpBB 3.2.
by Arkheias
Wed Jan 04, 2017 8:17 pm
Forum: Mod Announcements
Topic: Cabbage Corp
Replies: 57
Views: 14234

Re: Cabbage Corp

That's been fixed on the GitHub development branch for the most part for a while now. There were 2 instances that I had either missed or added back in at some point, but I've fixed them too now. I'm still hoping that I can follow through with my original plan to wait for Transcendence 1.7 to be rele...
by Arkheias
Fri Nov 25, 2016 5:53 pm
Forum: Shipyards
Topic: dock services in playership query
Replies: 3
Views: 542

Re: dock services in playership query

I don't think this answers all of your questions, but I've made a (very) basic tutorial on the new method for defining actions and therefore actionStatus anyway. The key .xml files to look through for dockscreen info/examples are: RPGCode.xml RPGDockScreens.xml RPGShipScreens.xml Instead of just usi...
by Arkheias
Sun Aug 21, 2016 9:07 pm
Forum: Mod Announcements
Topic: Cabbage Corp
Replies: 57
Views: 14234

Re: Cabbage Corp

The high level ones are supposed to be alien, it's the mid-level ones that were supposed to be military.
by Arkheias
Wed Aug 03, 2016 2:35 pm
Forum: Commonwealth
Topic: Workshop enabled on Steam
Replies: 29
Views: 3108

Re: Workshop enabled on Steam

OK, I've updated TransWorkshop so it doesn't upload core files. You may need to delete the entry (on Steam) before running it again. Let me know if it works. It doesn't upload CorporateHierarchyVol01.tdb now, but it still requires it to be moved to the main folder. It also doesn't solve the problem...
by Arkheias
Wed Aug 03, 2016 3:00 am
Forum: Commonwealth
Topic: Workshop enabled on Steam
Replies: 29
Views: 3108

Re: Workshop enabled on Steam

In that case, my specific problem was that my mod requires CorporateHierarchyVol01.tdb in order to work. I managed to get the upload to work correctly by moving CorporateHierarchyVol01.tdb into the same folder as everything else. My new problem is that Transcendence Steam mods are downloaded to "C:\...
by Arkheias
Tue Aug 02, 2016 11:41 pm
Forum: Commonwealth
Topic: Workshop enabled on Steam
Replies: 29
Views: 3108

Re: Workshop enabled on Steam

I keep getting the following error message when trying to use TransWorkshop to upload some .tdb files: ERROR: Unable to obtain info about extension. I am testing out a version of Cabbage Corp in a format similar to Corporate Command. One .tdb is a library and another is an extension that depends on ...
by Arkheias
Tue Jul 19, 2016 11:41 pm
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 589
Views: 69689

Re: Transcendence Picture thread

I copied and pasted the lower half of the image over itself several times, shifting it down a few pixels each time. Then I manually corrected a few dozen pixels to make it all blend together well enough. Also, please replace that picture with an actual in-game screenshot. Directly posting a graphics...
by Arkheias
Wed Jun 15, 2016 7:17 pm
Forum: Mod Announcements
Topic: Cabbage Corp
Replies: 57
Views: 14234

Re: Cabbage Corp

Thank you for this. This has opened up so many possibilities for Cabbage Corp. I am not even sure if you are sarcastic or not. I am being completely serious. Damn near all item/object values are put between quotation marks regardless of whether they should or shouldn't be strings, and you can't use...
by Arkheias
Wed Jun 15, 2016 1:27 am
Forum: Mod Announcements
Topic: Cabbage Corp
Replies: 57
Views: 14234

Re: Cabbage Corp

By the way, I've looked into the source code and... Ohmygodwhatisthiscrap?! Isn't that much more convenient and shorter to write And that's not even the only place with such style. Sorry for being a little bit rude, but why? I am confused. Because I've never seen the concatenation function being us...
by Arkheias
Tue Jun 14, 2016 8:34 pm
Forum: Mod Announcements
Topic: Cabbage Corp
Replies: 57
Views: 14234

Re: Cabbage Corp

Found a typo. Last sentence says "Heavier armors segments...." which I think should be "Heavier armor segments..."; dropping the 's' on armors. This has been fixed for the next update. I have also been redoing a lot of the item descriptions though, so it might be worse by the time I release it. Aut...