Search found 1415 matches

by JohnBWatson
Thu Feb 22, 2018 2:29 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 39
Views: 4233

Re: The Final Strike

Finished three days after I posted in a months - old thread? I'm glad I helped, but I didn't realize I helped that much. Congrats on completing the mod!
by JohnBWatson
Wed Feb 21, 2018 3:53 am
Forum: Announcements
Topic: 1.8 Alpha 4 is ready!
Replies: 17
Views: 1598

Re: 1.8 Alpha 4 is ready!

This is an old alpha. The newer content isn't out yet.
by JohnBWatson
Wed Feb 21, 2018 3:42 am
Forum: Off-Topic
Topic: Frontier Download Link
Replies: 12
Views: 143

Re: Frontier Download Link

I killed a green thing!

Image
by JohnBWatson
Tue Feb 20, 2018 10:13 am
Forum: Off-Topic
Topic: Frontier Download Link
Replies: 12
Views: 143

Re: Frontier Download Link

More: - The Smartcannon is (still) a very useful weapon, but Anvil missiles are more plentiful and more reliable - The shipping company increases both reward and difficulty as the player continues to win, and will lock him out after 3 failures. I'm sure it's possible to get past the 6k mission, but ...
by JohnBWatson
Tue Feb 20, 2018 7:33 am
Forum: Off-Topic
Topic: Frontier Download Link
Replies: 12
Views: 143

Re: Frontier Download Link

Updates on what I have discovered: - Systems aren't stored before loading, but some are preset. - George hid secret items in the areas around those evil green things that steal your fuel. I have yet to kill one, but so help me Oracus, I intend to kill all of them. - The secret items are special. The...
by JohnBWatson
Tue Feb 20, 2018 4:08 am
Forum: Off-Topic
Topic: Frontier Download Link
Replies: 12
Views: 143

Re: Frontier Download Link

Testing confirms that my save - load configuration works. I'm running Ubuntu 16.04 on a Virtual Box, and opening Frontier.exe using Wine. Anyone interested in setting something similar up can contact me with any questions.
by JohnBWatson
Mon Feb 19, 2018 2:17 pm
Forum: Off-Topic
Topic: Frontier Download Link
Replies: 12
Views: 143

Re: Frontier Download Link

WITNESS ME

Image
by JohnBWatson
Mon Feb 19, 2018 1:26 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 39
Views: 4233

Re: The Final Strike

In case you're still working on this, I'll answer to the best of my ability. On the wiki, it says that the Ares Sect relocated to Ares Prime. Is this the name of the mars-like world, the system, or just the name given to the area? The planet. Also, do we know roughly when the Ranx broke-away from th...
by JohnBWatson
Mon Feb 19, 2018 12:43 pm
Forum: Off-Topic
Topic: Frontier Download Link
Replies: 12
Views: 143

Re: Frontier Download Link

What OS did George say would be best for running Frontier? Are there any that would logically be publicly available? Would any Linux variants work?

If all else fails, it's easy enough for me to install Windows 10 on it. I'd just prefer something lighter, if feasible.
by JohnBWatson
Mon Feb 19, 2018 2:49 am
Forum: Ideas & Suggestions
Topic: Weapon Balance Observations and Suggestions
Replies: 4
Views: 69

Re: Weapon Balance Observations and Suggestions

I've made headway here. It's not all that difficult to write a script that mimics the function of a 'passthrough' value. It's not difficult to have said script create a different kind of weapons fire instead of another of its own, or to have it increment a value stored on the projectile. It's not ha...
by JohnBWatson
Sun Feb 18, 2018 8:48 am
Forum: Ideas & Suggestions
Topic: Weapon Balance Observations and Suggestions
Replies: 4
Views: 69

Re: Weapon Balance Observations and Suggestions

I think we should look into whatever's made the Kiloton Cannon so weak in recent builds. It can't even breach a Class V deflector most of the time. Is it possible that the balance algorithm overestimates the number of fragments that will hit when a projectile is set to preemptively explode at a larg...
by JohnBWatson
Sat Feb 17, 2018 7:07 am
Forum: The Drawing Board
Topic: Change Ship mod
Replies: 5
Views: 1613

Re: Change Ship mod

I've modified the VOTG version to increase the reactor power and to prioritize the targeted object if it is valid rather than just using the nearest ship. Overall a major usability improvement. In addition, I removed the library declaration that caused Ares and Teraton encounters to show up outside ...
by JohnBWatson
Sat Feb 17, 2018 5:06 am
Forum: Ideas & Suggestions
Topic: Chassis Upgrade
Replies: 4
Views: 80

Re: Chassis Upgrade

PM wrote:
Sat Feb 17, 2018 2:01 am
In part 2, reactors (in mechanist, biotech, and archaeotech ships) cannot be swapped.
George has made a lot of design improvements like that in part II. Most notably, every enemy faction has at least one unique gimmick that affects their behavior.
by JohnBWatson
Fri Feb 16, 2018 11:09 pm
Forum: Ideas & Suggestions
Topic: Chassis Upgrade
Replies: 4
Views: 80

Re: Chassis Upgrade

George suggested this a while back, and I agree wholeheartedly. It gives players a reason to use ship classes that would otherwise be ignored, like the slow, conspicuous Centurion and Britannia. It also adds a much - needed money sink, and makes it a bit more difficult to just skip through system af...
by JohnBWatson
Mon Feb 12, 2018 9:43 pm
Forum: Ideas & Suggestions
Topic: Minotaur class
Replies: 32
Views: 462

Re: Minotaur class

You understand correctly. The tag's up on ministry now.