Search found 194 matches

by AdmiralZo
Fri Jun 22, 2018 10:36 am
Forum: Anacreon General Discussions
Topic: Era 4 Alpha
Replies: 34
Views: 3469

Re: Era 4 Alpha

Right...ok. Thanks for the info.
by AdmiralZo
Fri Jun 22, 2018 6:44 am
Forum: Anacreon General Discussions
Topic: Era 4 Alpha
Replies: 34
Views: 3469

Re: Era 4 Alpha

Are the 'jump beacon' structures supposed to be destroyed once a world is no longer designated as a jumpship yard or fire-and-movement sector capital? I changed my empire doctrine to trade-and-enterprise yesterday, but my capital still has the 'jump beacon' structure.
by AdmiralZo
Tue Jun 12, 2018 11:14 am
Forum: Anacreon General Discussions
Topic: (Future) Era 4 Development Discussion Thread
Replies: 51
Views: 5735

Re: (Future) Era 4 Development Discussion Thread

One issue is that when two or more fleets of the same speed leave the same planet and head to the same destination, the fleets will stack on top of each other. This means that only the fleet which happens to appear on the top can be inspected. This raises many problems. Not only is it hard for the o...
by AdmiralZo
Tue Jun 12, 2018 10:50 am
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 392
Views: 34182

Re: Anacreon Era III Discussion Thread

During the darkest hours of the night, Grome forces arrived at the Bug Homeworld. A quick scan of the planet surface with our telescopes revealed that the Bug King was sound asleep. He looked so peaceful while he slept that for a second we considered abandoning the invasion, but we soon remembered h...
by AdmiralZo
Tue Jun 12, 2018 7:43 am
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 392
Views: 34182

Re: Anacreon Era III Discussion Thread

I can feel it again. The galaxy is once again trembling. But is it trembling in fear or anticipation? I guess we will find out. :D
by AdmiralZo
Fri Jun 01, 2018 6:59 am
Forum: Anacreon General Discussions
Topic: (Future) Era 4 Development Discussion Thread
Replies: 51
Views: 5735

Re: (Future) Era 4 Development Discussion Thread

Ahh. I forgot that all trade routes and non-essential structures stop working during an occupation. So Bob could still cause damage to Alice's empire. You have so many great ideas WatchTV!
by AdmiralZo
Thu May 31, 2018 4:23 am
Forum: Anacreon General Discussions
Topic: (Future) Era 4 Development Discussion Thread
Replies: 51
Views: 5735

Re: (Future) Era 4 Development Discussion Thread

With this new assault-insurgency system, could a weaker empire ever be able to cause any damage to a larger empire? Let's say Bob has a mid-size empire ( ~200 worlds) and Alice has a strong empire (lots of forces and ~600 worlds). Bob notices that Alice has an undefended sector capital. He decides t...
by AdmiralZo
Thu May 31, 2018 2:56 am
Forum: Anacreon General Discussions
Topic: (Future) Era 4 Development Discussion Thread
Replies: 51
Views: 5735

Re: (Future) Era 4 Development Discussion Thread

What happens if BobWorld does not have a single ground force. If Alice invades BobWorld, would it still go into the insurgency phase, or would Alice conquer it immediately? Or does the number of insurgents have the potential of increasing, like rebels during a civil war?
by AdmiralZo
Tue May 29, 2018 3:56 am
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 392
Views: 34182

Re: Anacreon Era III Discussion Thread

We yes, you are correct. However, I am asking the question under a real life scenario. If THAT situation had been real, who would have been called the victor or would it just be the beginning of the war? I don't know. In real life the only factor that really determines who wins a war is who surrend...
by AdmiralZo
Thu May 24, 2018 12:24 am
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 392
Views: 34182

Re: Anacreon Era III Discussion Thread

Finnian wrote:
Wed May 23, 2018 7:20 pm
:D ty! ...and Whoa :shock: .. Is the destruction upon us?
Yes, the destruction is upon us. Where will the destruction come from, you may ask. No one knows. From our own citizens? From our closest allies? From the galaxy itself? Only time can tell.
by AdmiralZo
Wed May 23, 2018 1:53 pm
Forum: Anacreon General Discussions
Topic: Anacreon Era III Discussion Thread
Replies: 392
Views: 34182

Re: Anacreon Era III Discussion Thread

365 years they have stood. They have indeed survived the test of time. Other powerful empires in the past have proven to survive intense blasts of plasma and the explosions of countless missiles, but in the end, time got to all of them. Others seemed to rise from nothing, growing and expanding into ...
by AdmiralZo
Mon May 07, 2018 2:44 am
Forum: Anacreon General Discussions
Topic: (Future) Era 4 Development Discussion Thread
Replies: 51
Views: 5735

Re: (Future) Era 4 Development Discussion Thread

I think the Mesophon Trading Union should be more of a core part of the game, than it currently is now. One idea I have, is the ability to buy ship designs from them. This means that a player cannot build certain (new) ship types at their shipyards until that particular ship design has been bought f...
by AdmiralZo
Wed Apr 11, 2018 11:05 am
Forum: The Drawing Board
Topic: The Final Strike
Replies: 55
Views: 8820

Re: The Final Strike

Oh, that will make it much neater and simpler. Thanks. :D
by AdmiralZo
Wed Apr 11, 2018 10:57 am
Forum: Mod Announcements
Topic: The Final Strike
Replies: 26
Views: 3498

Re: The Final Strike

Haha. I'm not sure what happened between version 1.7 Beta and 1.8. Before, the blast did not even cut through the player's shields, but now, you'll be lucky to survive the same explosion.
by AdmiralZo
Thu Mar 29, 2018 11:42 am
Forum: The Drawing Board
Topic: The Final Strike
Replies: 55
Views: 8820

Re: The Final Strike

Hmm, I thought that I might have to make one of them a fixed system. This would mean that if 'X4' needs to be a fixed system, then 'Y2' would need to be too. I found that it only messes up when you gate from 'Y1' into either 'X4' or 'Y2'. The extraction from the debug.log you showed me, mentions tha...