Search found 520 matches

by DigaRW
Thu Oct 27, 2022 1:59 am
Forum: Mod Announcements
Topic: DigaRW's Mission Mods
Replies: 1
Views: 10814

DigaRW's Mission Mods

Because I planning much more with mission mods, finally I decided to create a thread exclusively for mission mods project. Here I will post updates of my mission mods project. You can check the development thread here . So, what's new today? Well not a lot but the updates quite significant. New Mod:...
by DigaRW
Thu Oct 27, 2022 1:44 am
Forum: Mod Announcements
Topic: Trade Items Extension
Replies: 3
Views: 10120

Re: Trade Items Extension

Version 1.03
- Added more items.
- Readjusted some items value and level.
- Rewrote several items description.

For some reason, I forgot to post update for version 1.02
by DigaRW
Thu Oct 27, 2022 1:37 am
Forum: The Drawing Board
Topic: The Doctrined
Replies: 2
Views: 8112

Re: The Doctrined

Mods is updated! I has changed all sovereign into enemy. Spemovaric and Fortahon now is a Destructive Chaos faction (Megalomaniac and Collective) while Jusorda is a Destructive Order faction (Empire). Meanwhile, I removed Profero faction because it's just clone of Corporate Trading Post. With also ...
by DigaRW
Wed Oct 26, 2022 2:49 pm
Forum: Beginner's Luck
Topic: (100% working) How to repair equipment with enhancement
Replies: 1
Views: 16694

(100% working) How to repair equipment with enhancement

I've seen a lot people don't know what to do with damaged equipments. So I'm gonna tell you a secret that makes you gonna crazy unto scavenge hunt on every wreck you find. YOU CAN REPAIR EQUIPMENTS WITH ENHANCEMENT ITEMS That's right, you actually can repair equipments with enhancement items in YOUR...
by DigaRW
Wed Sep 07, 2022 4:25 pm
Forum: Mod Announcements
Topic: SEMESTA REBOOT 2.0
Replies: 27
Views: 47756

Re: SEMESTA REBOOT 2.0

Update! It's gacha time? I think it is gacha time! Buy that strongbox! Open up and obtain unique and exclusive weapons! You can find them on Special Offers section at Semesta Equipment Trader. Semesta Red Edition SemestaRedEdition.jpg Cool red painted weapons produced exclusively by Semesta State I...
by DigaRW
Sun Aug 28, 2022 8:51 am
Forum: The Drawing Board
Topic: SEMESTA 2.0 REBOOT
Replies: 28
Views: 40288

Re: SEMESTA 2.0 REBOOT

If that so, George definitely should check global tinkerCalcFabrication on cargo space calculation.
by DigaRW
Sat Aug 27, 2022 7:54 am
Forum: The Drawing Board
Topic: SEMESTA 2.0 REBOOT
Replies: 28
Views: 40288

Re: SEMESTA 2.0 REBOOT

I found a bug on Tinkers code. Usually I append the code to allows some of my weapons appears in Tinkers recipes. However, as I trying to fabricate them, it says the weapon is too "heavy". How is this possible though? I literally have Armstrong transport which still have more than 400 tons. Seems th...
by DigaRW
Wed Aug 24, 2022 7:47 am
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 29
Views: 41331

Re: DigaRW's Miscellaneous Mods

New Mods One new mods now available at my Dropbox! Corporate Command for Eternity Port Addon Do you like managing auton armada, but can't find single auton bay in Kibo? Do you favor Burak launcher over Takao launcher? Or as real mercenary you want more money from Corporate Hierarchy? This mods will...
by DigaRW
Mon Aug 22, 2022 11:25 am
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 29
Views: 41331

Re: DigaRW's Miscellaneous Mods

Update for Strongbox mods. Turns out I forgot one tiny code that makes Strongbox major items cannot appear. Please redownload the Strongbox for fixes. This update doesn't interfere save game.
by DigaRW
Sat Aug 20, 2022 2:28 pm
Forum: Shipyards
Topic: How do I connect my mods topology to Eternity Port?
Replies: 4
Views: 17776

Re: How do I connect my mods topology to Eternity Port?

Just recently trying to make it work, somehow I found the solution for this part. Though for most part I forgot how did I do it, but basically I moved all anything in optional libraries into mods core libraries. Then I just need declare "unidNearStarsVol01" and add this code on the libraries: <Libra...
by DigaRW
Sat Aug 20, 2022 1:34 pm
Forum: Shipyards
Topic: How do I connect my mods topology to Eternity Port?
Replies: 4
Views: 17776

Re: How do I connect my mods topology to Eternity Port?

Updated: See next post! So, I starting to rework my mod to using their own separate libraries. There are core libraries which contain most of mods content and two optional libraries for SOTP and EP. Each these two libraries contain their own topology to extend from scenario map. SOTP branched outwa...
by DigaRW
Thu Aug 18, 2022 1:16 pm
Forum: Shipyards
Topic: How do I connect my mods topology to Eternity Port?
Replies: 4
Views: 17776

How do I connect my mods topology to Eternity Port?

Semesta REBOOT mods can run with EP, but their topology didn't connect with Eternity Port topology. I tried to make a new extension to add connection (and also I starting use libraries stuff), but I kept facing this error. No idea what is what, even debug log doesn't specify which error. Untitled.png
by DigaRW
Sun Aug 14, 2022 12:20 pm
Forum: Ideas & Suggestions
Topic: Why Centurion/M using advanced ceralloy instead of P150 Hexphase?
Replies: 0
Views: 76292

Why Centurion/M using advanced ceralloy instead of P150 Hexphase?

From balance perspective, advanced ceralloy is more stronger than P150 Hexphase. Both have same hitpoints, but adv. ceralloy has +50% ion resistance and P150 has +25%. Adv. ceralloy have blast weakness, but didn't too affect much. Yes, I know about Ranx. But if they also fighting Ranx, then shouldn'...
by DigaRW
Thu Aug 04, 2022 2:59 am
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 29
Views: 41331

Re: DigaRW's Miscellaneous Mods

Update! Bunker Buster Version 1.24 - Changed equipments for customized ships. - Added internal compartments for EI200 class missileship to boost its hitpoints. - Changed EI500 into EI7000. - Renamed Bunker Buster Security to Militia I and Militia to Militia II. - Increased power use of Bunker Buste...
by DigaRW
Tue Aug 02, 2022 1:12 am
Forum: Mod Announcements
Topic: Taipan GodShip
Replies: 16
Views: 28288

Re: Taipan GodShip

Black market rank setting don't work. This mods still using "blackMarketLevel" instead of using unid &unidBlackMarketMember;