Search found 285 matches

by DigaRW
Thu Mar 30, 2017 11:43 am
Forum: Shipyards
Topic: Nice Shooting codes
Replies: 1
Views: 3

Nice Shooting codes

Anyone know where I can find 'nice shooting' codes. I can't find in RPG Wingmen.
by DigaRW
Wed Mar 29, 2017 11:46 am
Forum: Mod Announcements
Topic: Semesta I.G.C
Replies: 55
Views: 9139

Re: Semesta I.G.C

Some really interesting things in this mod, but I have one particular issue with it; the sounds for the guns are *much* louder than other weapons. Any chance of lowering the volume on the weapons? -----edit----- Considering that English is not your first language, you've done an impressive job with...
by DigaRW
Sat Mar 25, 2017 12:06 am
Forum: The Drawing Board
Topic: Corporation Mods (or something like that)
Replies: 7
Views: 159

Corporation Mods Beta 2

Fixed 1. Typos on many description. 2. Bug on agriculture and mining station docking ports. 3. Action Button Feature 1. Unlock new feature to build Advanced and Complex station. 2. Introducing new ships: - Ronin/D - Ronin/E - Wolfen/S - Centurion/XL - Centurion/LX - Britannia/X 3. New responses for ...
by DigaRW
Thu Mar 23, 2017 10:55 am
Forum: Shipyards
Topic: Randomize wingman words
Replies: 5
Views: 73

Re: Randomize wingman words

Two more question.
A code when wingman's shield down and when wingman kill an enemy, they will 'chat'. How to make it?
by DigaRW
Wed Mar 22, 2017 11:38 am
Forum: Shipyards
Topic: Wingman Behavior
Replies: 3
Views: 42

Wingman Behavior

Why the standard wingman can't automatically dock to repair like Volkov do?
by DigaRW
Wed Mar 22, 2017 7:20 am
Forum: The Drawing Board
Topic: Corporation Mods (or something like that)
Replies: 7
Views: 159

Re: Corporation Mods (or something like that)

This is great. Well done. The cash images are excellent. And I like the way you have used the old station images so your stations are different. The cash images was taken from SAS4:ZA, with recolouring into green cash. You might need to put the Corporation area stargate a bit closer to the other st...
by DigaRW
Tue Mar 21, 2017 10:20 am
Forum: Shipyards
Topic: Randomize wingman words
Replies: 5
Views: 73

Randomize wingman words

Can anyone tell me how to randomize wingman words? I mean when order to attack, he will say "Roger that" instead "Acknowledge". Also sometimes, he will say " I'm on it".
by DigaRW
Sun Mar 19, 2017 4:20 am
Forum: The Drawing Board
Topic: Corporation Mods (or something like that)
Replies: 7
Views: 159

Re: Corporation Mods (or something like that)

Hahaha, I mean "Why I cannot find this mods?". The links is not error though.
by DigaRW
Sat Mar 18, 2017 6:10 am
Forum: The Drawing Board
Topic: Corporation Mods (or something like that)
Replies: 7
Views: 159

Re: Corporation Mods (or something like that)

As a Modernized "take" on Player Stations, By Prophet http://xelerus.de/index.php?s=mod&id=413&d=1 ( Prophet's work was the first Mods I ever used..was hooked & inspired to learn - obviously I failed to learn anything because nothing I have done is even 1/5 near "eh" :) ) Woah, why I can't find thi...
by DigaRW
Sat Mar 18, 2017 1:26 am
Forum: Transcendence Fan Fiction
Topic: Haunted Starship
Replies: 0
Views: 55

Haunted Starship

The New Beyond, Human Space Somewhere in the space, which is the place that Earth can't reach it. Darkest space, but adored with thousand stars and nebulas, without pressure. The New Beyond, a zone where the human space bound together building their life, far from wars between Commonwealth and Ares...
by DigaRW
Sat Mar 18, 2017 1:00 am
Forum: The Drawing Board
Topic: Corporation Mods (or something like that)
Replies: 7
Views: 159

Corporation Mods (or something like that)

Hello, in this time, I will introduce a new mods. This mods enabling a feature to build a station (That's why I posting "Building a Station" in here), but limited to Credits. So the feature that 'materials' that needed to build a station is disabled because the codes still error. This mods allow you...
by DigaRW
Wed Mar 15, 2017 5:52 am
Forum: Mod Announcements
Topic: Semesta I.G.C
Replies: 55
Views: 9139

Re: Semesta I.G.C

Glad you're back. I didn't find any compatibility problems in Version 1.7 but didn't have much time to play. That green sun is awesome. And I love the auton filled systems. The way they fire from beyond visual range is great. Weapons fire and sounds everywhere. Yeehaa. Thanks for feedbacks. Current...
by DigaRW
Wed Mar 08, 2017 12:42 am
Forum: Shipyards
Topic: Need latest source!
Replies: 9
Views: 100

Re: Need latest source!

EDIT : XML resources uploaded to Xelerus : Image resources are 75Mbs so I will try to crack them up and get them posted from my desktop where I have more room to tinker ( the video card on this laptop went nuts earlier, so I don't want to start any projects ) It's okay though, I just need to know i...
by DigaRW
Wed Mar 08, 2017 12:35 am
Forum: Shipyards
Topic: Need latest source!
Replies: 9
Views: 100

Re: Need latest source!

I tried to decompile, but it's cannot open TDB file. It's problem from programs or my PC?
by DigaRW
Tue Mar 07, 2017 4:27 am
Forum: Shipyards
Topic: Need latest source!
Replies: 9
Views: 100

Re: Need latest source!

Ok, I'll try it.