Search found 356 matches

by DigaRW
Wed Jun 13, 2018 3:33 am
Forum: Mod Announcements
Topic: YourCORP Foundation
Replies: 17
Views: 2285

Re: YourCORP Foundation

Version 1.16 - Rewrite Changelog and Readme. - Reimprovise the Station Defender dockscreen. - Reworking the Stations and Licenses, now Complex tier with Research station is removed, Mercenaries Fortress moved to Advanced tier, Material Factory moved to Basic tier, Depot Facility moved to Standard ti...
by DigaRW
Wed Jun 13, 2018 3:14 am
Forum: Mod Announcements
Topic: Semesta I.G.C
Replies: 75
Views: 15410

Re: Semesta I.G.C

Version 1.37 - Rewrite Changelog and Readme. - Reworking at Serbaguna mines, now it's static mines but can tracking first to position itself to enemy. - Rebalance resistance for Semesta shields. - Rebalance the hitpoints for Zirah plate and increasing chance to feedback. - Increasing manueverability...
by DigaRW
Mon May 14, 2018 2:10 am
Forum: Mod Announcements
Topic: Taipan GodShip
Replies: 2
Views: 131

Re: Taipan GodShip

The GodPlayership is better significally. Filtering by keywords is great, just as I wanted. I like the new ship, great job for Xephyr wherever he was. I was waiting for GOD targeting setting, but unfortunately you still not work on it. So then, I add target dockscreen to the mods, though its only di...
by DigaRW
Fri May 11, 2018 11:05 am
Forum: Mod Announcements
Topic: Flare Weapon
Replies: 2
Views: 555

Re: Flare Weapon

Reuploaded to quick fixes for typos.
by DigaRW
Tue May 08, 2018 1:52 pm
Forum: Mod Announcements
Topic: Flare Weapon
Replies: 2
Views: 555

Re: Flare Weapon Updates

New Updates!

Version 1.6
- Reducing value for Flare cannon.
- Reneating the codes.
- Adding new weapons, now there is Flare cannon and Flare turret.
- Adding new special ammos, it will randomly generated IAVs, Gladiators, Pirates, Slavers, Ares, and Xenophobes.
by DigaRW
Tue May 08, 2018 1:49 pm
Forum: Mod Announcements
Topic: YourCORP Foundation
Replies: 17
Views: 2285

Re: YourCORP Foundation Updates

New updates! Version 1.15 - Rewrite Changelog and Readme. - Refixing bug at ship broker. - Reworking at Mercs explore behavior, now they prefer to explore single station instead all station in the system. - Reneating the YourCORP Guards code. - Adding items to each freighter. - Adding new sovereign ...
by DigaRW
Sat Apr 07, 2018 8:16 am
Forum: Commonwealth
Topic: Need list of all the ranks you can get in the black market
Replies: 5
Views: 315

Re: Need list of all the ranks you can get in the black market

WeedersDog97 wrote:
Sat Apr 07, 2018 5:49 am
Why is it Sindikat and not Syndicate?
O_O
I actually just notice now that Syndicate is Sindikat.
Sindikat is Azerbaijani, Croatian, Slovenian, and Indonesian phrase which has same meaning.
by DigaRW
Tue Apr 03, 2018 4:47 am
Forum: The Drawing Board
Topic: Derakon plays around with ideas
Replies: 20
Views: 1027

Re: Derakon plays around with ideas

I tried to make a weapon that would, on impact, spawn a new bullet aimed at a nearby target, and so on until everything nearby had been hit. Unfortunately, instead the weapon would, on impact, spawn a new bullet on top of the player, hit the player, spawn a new bullet on top of the player, hit the ...
by DigaRW
Wed Mar 21, 2018 1:26 pm
Forum: The Drawing Board
Topic: Ship scanning ROM
Replies: 9
Views: 515

Re: Ship scanning ROM

I has just made a device that analyze ship targets (Yeah!)
With OnUpdates events and data, it will send messages orderly. So every player targeting ship or station, it will describe armor, shield, and weapon without any problem.
by DigaRW
Wed Mar 21, 2018 9:54 am
Forum: The Drawing Board
Topic: Ship scanning ROM
Replies: 9
Views: 515

Re: Ship scanning ROM

If you want to use objSendMessages, you should use addObjTimerEvent to delay messages. It may long code, but I think it should be works definitely.
You could make something like Smart Target Assistance.
by DigaRW
Wed Mar 21, 2018 9:20 am
Forum: The Drawing Board
Topic: Ship scanning ROM
Replies: 9
Views: 515

Re: Ship scanning ROM

Maybe, we could use ship interior dockscreen for analyze the ship target rather than sending long messages to player.
by DigaRW
Sun Mar 18, 2018 2:27 pm
Forum: The Drawing Board
Topic: Derakon plays around with ideas
Replies: 20
Views: 1027

Re: Derakon plays around with ideas

Next is a set of fireworks, coming in a handy disposable launcher. I figure I'll make a variant Anarchist Hornet and give this to them. Should give the player a minor heart attack before they realize that the fireworks don't do any damage. I ever made this thing, but it's virtual weapon and not tra...
by DigaRW
Wed Mar 14, 2018 7:14 am
Forum: Mod Announcements
Topic: Semesta I.G.C
Replies: 75
Views: 15410

Re: Semesta I.G.C

Thank you AP.
by DigaRW
Tue Mar 13, 2018 6:11 am
Forum: Mod Announcements
Topic: YourCORP Foundation
Replies: 17
Views: 2285

YourCORP Foundation updates

Version 1.14
- Rewrite Changelog and Readme.
- Revising some guard ships and add new centurion
- Reworking at shiptables.

Info: Flare weapon is also updated!
by DigaRW
Tue Mar 13, 2018 6:08 am
Forum: Mod Announcements
Topic: Semesta I.G.C
Replies: 75
Views: 15410

Semesta I.G.C updates!

Version 1.36 - Rewrite Changelog and Readme. - Refixing Tameng EE2 deflector. - Increasing recharge time for Amukan device. - Reducing hpBonus custom work for Tameng ST1 in Semesta recipes. - Recolorize armors images. - Increasing charging time for "EMP device", "SB device", and "SBEMP device". - De...