Search found 89 matches

by 0xABCDEF
Wed Oct 25, 2017 3:44 am
Forum: Shipyards
Topic: .Bat file text for compiling a .TDB ?
Replies: 6
Views: 135

Re: .Bat file text for compiling a .TDB ?

TransData is a command line utility, and any function that can be done in command line can also be automated using a Batch file. Here is the file that I use to compile Typehack. Here is some information on what each line does. 1. Comment that says "Compiles: Typehack" 2. Set the current directory to...
by 0xABCDEF
Mon Oct 16, 2017 6:43 am
Forum: Mod Announcements
Topic: Typehack
Replies: 2
Views: 139

Typehack

Download on Multiverse Typehack is a new debug tool that allows you to load XML, modify it, and use it to create a new Type, all inside of a single dockscreen. No longer will you always have to reload the game whenever you need to make adjustments to a Type; just change its XML in Typehack and pres...
by 0xABCDEF
Thu Oct 12, 2017 10:15 pm
Forum: New Developers
Topic: Getting started with git and github
Replies: 12
Views: 469

Re: Getting started with git and github

What a pleasant surprise. I never expected to see a Retired Staff member come back just like that. Much has changed; the wiki is more complete, Xelerus is now deprecated, and the Multiverse is ready for community mods. Also, giantcabbage, NMS, and I are now contributing to the GitHub repository for...
by 0xABCDEF
Sun Sep 24, 2017 3:54 am
Forum: Modding Reference
Topic: Transcendence artwork
Replies: 39
Views: 10797

Re: Transcendence artwork

New version is available: TransArt170.zip (http://forums.kronosaur.com/viewtopic.php?f=5&t=7989)
by 0xABCDEF
Wed Sep 20, 2017 5:11 pm
Forum: Ideas & Suggestions
Topic: A few random ideas
Replies: 8
Views: 209

Re: A few random ideas

Unique NPC ships in Escape Velocity: Override would do something like this, but all of the unique NPCs in Transcendence (aside from mods) are currently plot-relevant. Having every NPC ship send out greetings would add an awful lot of chatter to try to sort through, even if you trimmed it down to on...
by 0xABCDEF
Wed Sep 20, 2017 7:40 am
Forum: Ideas & Suggestions
Topic: A few random ideas
Replies: 8
Views: 209

A few random ideas

Here are some random ideas for discussion Mining occasionally reveals buried treasure. For instance, a secret item may appear among the dropped ores. Using the MRAD probe outside of Heretic may lead to a secret item/boss Permanent wingmen (Volkov, Jenna, and Rama) give out missions at certain points...
by 0xABCDEF
Tue Sep 19, 2017 6:36 am
Forum: Transcendence Fan Fiction
Topic: Radio George
Replies: 1
Views: 90

Re: Radio George

Original clip: https://clips.twitch.tv/AcceptableBoxyMushroomDoggo Lyrics: Just put these in [Music starts] Um, I guess you've seen probably that one This, this I think I did publish somewhere Although again, not Not in the desktop Desktop size Um But Yeah I'll do that Oh there's the Ministry ticket...
by 0xABCDEF
Fri Sep 15, 2017 4:34 am
Forum: Commonwealth
Topic: Forum theme
Replies: 50
Views: 1978

Re: Forum theme

Is it possible to change the color of hyperlink text?
by 0xABCDEF
Fri Sep 15, 2017 4:10 am
Forum: Commonwealth
Topic: Forum theme
Replies: 50
Views: 1978

Re: Forum theme

Looks like the forum theme suddenly changed to Milk v2. Not sure if the dark-text-on-slightly-darker-background is intentional but it can be difficult to read.
by 0xABCDEF
Fri Sep 15, 2017 4:05 am
Forum: Commonwealth
Topic: PRO TIP if you can't read the forum text color
Replies: 3
Views: 95

Re: PRO TIP if you can't read the forum text color

Digi is kind of broken with drop-down menus but the problem with Milk is that it puts a lot of grey text on a dark grey background
by 0xABCDEF
Mon Sep 11, 2017 2:03 am
Forum: Commonwealth
Topic: Transgenesis (Alpha 2): Smart XML Editor for Transcendence
Replies: 10
Views: 454

Re: [Tool] TransGenesis (Alpha): Smart Editor for Transcendence

Remade the user interface so that it no longer breaks as much from resizing the window. Also added a simple search bar; begin a search query with a & to find UNIDs and without to find elements. Extensions in the tree menu will now be marked with (B) if they have outdated type bindings and (S) if the...
by 0xABCDEF
Tue Sep 05, 2017 11:09 pm
Forum: Shipyards
Topic: Multiverse open for uploading mods
Replies: 27
Views: 736

Re: Multiverse open for uploading mods

There should be a built-in way to request and assign UNID spaces for modders. This would save the work of having to check the UNID database every time an extension is submitted.

Multiverse users should also be able to directly download any extensions they have in the Collection.
by 0xABCDEF
Tue Sep 05, 2017 4:52 am
Forum: Shipyards
Topic: Multiverse open for uploading mods
Replies: 27
Views: 736

Re: Multiverse open for uploading mods

I think the Multiverse should be coded to check a modder's assigned unregistered UNIDs instead of just allowing them to assume any without telling anyone first.
by 0xABCDEF
Tue Sep 05, 2017 4:46 am
Forum: Shipyards
Topic: Multiverse open for uploading mods
Replies: 27
Views: 736

Re: Multiverse open for uploading mods

There should be a way for people other than George to review submitted mods in case he is too busy to check them.
by 0xABCDEF
Fri Sep 01, 2017 8:34 am
Forum: Commonwealth
Topic: Transgenesis (Alpha 2): Smart XML Editor for Transcendence
Replies: 10
Views: 454

Re: [Tool] TransGenesis (Alpha): Smart Editor for Transcendence

I have implemented SystemType, SystemPartTable, SystemMap (TopologyCreator, TopologyProcessor) elements/attributes and fixed a possible bug with redundant Type Binding during initialization (note: Type Binding usually happens twice at a time to address overrides and external UNIDs).