Search found 29 matches

by TheBugKing
Mon Mar 20, 2017 9:04 pm
Forum: Anacreon General Discussions
Topic: Balance final tweaks/changes before Beta 3
Replies: 27
Views: 310

Re: Balance final tweaks/changes before Beta 3

Something to really throw out there that is quite annoying, but not quite frustrating, is the lack of ability to defend from an attacker. This is a global game and as of right now and blitzes are still possible if the empires are too close with. What I'm saying is that we need auto fire missiles fro...
by TheBugKing
Fri Mar 10, 2017 12:16 am
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 17866

Re: Anacreon Beta II Discussion Thread

Perhaps it will only cause a problem if a sector becomes controlled and well defended. This will change the way we have to play. Do you want to not worry about jumpships and send transports with gunships or do you want to try and establish a colony? We actually can have more objectives and ways to p...
by TheBugKing
Thu Mar 09, 2017 8:56 pm
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 17866

Re: Anacreon Beta II Discussion Thread

Wow, with all these fixes and changes I feel like I have to change my name :? :shock:
by TheBugKing
Thu Mar 09, 2017 8:50 pm
Forum: Anacreon General Discussions
Topic: Jump beacons
Replies: 9
Views: 109

Re: Jump beacons

OH ok! That works too though.

So I see how this works.... I kind of like being confined to my own tiny space....
by TheBugKing
Thu Mar 09, 2017 7:34 pm
Forum: Anacreon General Discussions
Topic: Jump beacons
Replies: 9
Views: 109

Re: Jump beacons

I would like to be able to see this jumpbeacon radius..... if it isn't too much to code for.
by TheBugKing
Thu Mar 09, 2017 7:11 pm
Forum: Anacreon General Discussions
Topic: Game map: configuration, planet distribution, etc
Replies: 6
Views: 93

Re: Game map: configuration, planet distribution, etc

The naming thing though is about as much legacy as old dead and gone empires get though. I rather like it. Plus, It makes it interesting to name a planet what you want, put 10M forces on it and know no one can or will want to touch it for at least a month.
by TheBugKing
Sun Mar 05, 2017 7:04 pm
Forum: Anacreon General Discussions
Topic: Game balance thoughts: War
Replies: 12
Views: 167

Re: Game balance thoughts: War

Those are awesome George, this is all just awesome, serious game changers. Here are few of my own suggestions if these things are really getting underway: Perhaps I do not want to expand my empire in a war, I just want to knock you out or a few sectors, there should be a way to invade and destroy em...
by TheBugKing
Sun Feb 12, 2017 3:59 pm
Forum: Anacreon General Discussions
Topic: You're not forgotten
Replies: 8
Views: 189

Re: You're not forgotten

One annoying part of combat that I have noticed is that fleets do not follow orders very well when in combat. I can micromanage small fleets into victory, but sometimes orders are not processed in time or the game thinks I do not have enough forces and does not allow me to fight(auto-retreat) This i...
by TheBugKing
Fri Feb 10, 2017 9:24 pm
Forum: Anacreon General Discussions
Topic: You're not forgotten
Replies: 8
Views: 189

Re: You're not forgotten

It's so good to hear from George!!! Thanks for the fantastic game and not forgetting about us humble folk. My suggestion, personally, if only one or two bugs can be fixed: they must be the No Capital Bug and the Alert Message system. The NCB threatens to end the game, while the AM makes you want to ...
by TheBugKing
Fri Feb 10, 2017 1:29 am
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 17866

Re: Anacreon Beta II Discussion Thread

Well let's see: everybody died except for yourself and Hoa0004 because I simply ran out of time. I ended up advocating in order to free up even more worlds. Attacking everyone sort of put my entire empire into rebellion, looked pretty awesome. I went from 550 worlds to 150 in about 3 hours. I left t...
by TheBugKing
Sun Feb 05, 2017 2:31 am
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 17866

Re: Anacreon Beta II Discussion Thread

The Mighty Dath declared war and the Galaxy crumbled to ashes. That is the nature of...... THE WAR.

The Bug King
by TheBugKing
Tue Jan 24, 2017 12:49 pm
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 17866

Re: Anacreon Beta II Discussion Thread

The galaxy stands in awe of the Hexacarbide Brotherhood's only war..ever. Congratulations in your smashing defeat of Newbie. Newbie, I'm glad you could weasel your way out of that one. I think we would have had to abandon the north if you would have lost all those wars. Really that bug will be the d...
by TheBugKing
Mon Jan 09, 2017 2:01 am
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 17866

Re: Anacreon Beta II Discussion Thread

Looks like Seekers went and abdicated. Good playing with you. You made a good empire, too bad you never decided to use it.
by TheBugKing
Wed Jan 04, 2017 9:53 pm
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 17866

Re: Anacreon Beta II Discussion Thread

I do have a question. Why did George just ditch Anacreon for Transcendence? For myself, Anacreon is a way better game even with all the bugs.
by TheBugKing
Wed Jan 04, 2017 3:17 pm
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 17866

Re: Anacreon Beta II Discussion Thread

That is what leads to the ghost empire. Someone captures the Capital world, the bugged empire recaptures it and his empire is turned into the ghost empire. This happened to me in beta 1 and what happened in the North. Somehow when Imperium was attacking me I had the bug, but regained my capital. The...