Pretty much the only limitation on Labs weapons is how many MW you can feed them.
Search found 11 matches
- Sat Feb 09, 2019 4:12 am
- Forum: The Drawing Board
- Topic: Weapons Lab Beta being updated
- Replies: 6
- Views: 11130
- Sun Nov 04, 2018 9:24 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 417842
Re: The Backroads — an alternate route
Is there any documentation on which weapons will work for linked-fire and which won't? In fact, a ROM in starting inventory giving an 'owners manual' for your ship might be a nice addition.
- Fri Oct 05, 2018 8:56 am
- Forum: Transcendence Tech Support
- Topic: Combining Steam and Multiverse
- Replies: 2
- Views: 10341
Re: Combining Steam and Multiverse
I've opted into NEXT on steam so that's running 1.83. Thanks, I'll give it a go.
- Wed Oct 03, 2018 1:04 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 417842
Re: The Backroads — an alternate route
Some early comments: * Error text about a cursor pops-up every time a Legion patrol gets spawned * Re Legion, I don't really understand the difference between a low-hp-shield-that-takes-reduced-damage and a normal high-hp-shield. It takes a long time to burn through a legion shield, exactly as if it...
- Mon Oct 01, 2018 10:09 am
- Forum: Transcendence Tech Support
- Topic: Combining Steam and Multiverse
- Replies: 2
- Views: 10341
Combining Steam and Multiverse
I have Transcendence on Steam with Corporate Command (and Eternity Port). However some things are only available via the Multiverse, so I have a different installation for that. How do I go about combining the two? Is it as simple as copying the .tdb files from one directory to the other?
- Mon Oct 01, 2018 12:53 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 417842
Re: The Backroads — an alternate route
Reply sent
- Sun Sep 30, 2018 12:20 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 417842
Re: The Backroads — an alternate route
Are you still recruiting people into the beta? I'd like to try it.
- Sat Sep 29, 2018 1:56 pm
- Forum: Ideas & Suggestions
- Topic: Thoughts on ships and armor mass
- Replies: 6
- Views: 9124
Re: Thoughts on ships and armor mass
Re ship types, I'd like to see an exploration-class superheavy. Only a medium sized cargo hold and doesn't have a turret like the Minotaur, but has a *lot* of device slots.
- Sat Sep 29, 2018 1:38 am
- Forum: Announcements
- Topic: 1.8 Beta 3 is Ready!
- Replies: 24
- Views: 71724
Re: 1.8 Beta 3 is Ready!
This might be a dumb question, but is the alpha for VOTG an open one? If so, where can I actually download it?
- Sun Sep 23, 2018 12:10 pm
- Forum: Ideas & Suggestions
- Topic: Minotaur class
- Replies: 36
- Views: 27790
Re: Minotaur class
Even in its current configuration, there are a number of players who’ve said that getting a Minotaur is one of their highest priorities since it lets them more or less coast from midgame until nearly endgame with minimal significant threat. Buying a new ship is the fastest and cheapest way to upgra...
- Sat Sep 22, 2018 9:57 pm
- Forum: Ideas & Suggestions
- Topic: Minotaur class
- Replies: 36
- Views: 27790
Re: Minotaur class
Since the vast majority of damage occurs to the front and rear of a player ship, the armor layout on the Minotaur-class means that the 6-panel armour is a disadvantage rather than an advantage. The Manticore has two front panels and two back panels, making it significantly tougher than a 4-panel shi...