Search found 17 matches
- Tue Jan 08, 2008 2:42 am
- Forum: Shipyards
- Topic: HELP! with Weapon <configuration> code please...
- Replies: 34
- Views: 15907
Ok, I made a seperate extension for the weapon, and it said "Extension UNID d211c026 already loaded" and I cant figure out what it means. Here is what the code looks like: <?xml version="1.0" ?> <!DOCTYPE TranscendenceExtension> [ <!ENTITY itSlaughterCannon "0x0011F007"> <!-- Slaughter Cannon --> <I...
- Sun Jan 06, 2008 10:05 am
- Forum: Shipyards
- Topic: HELP! with Weapon <configuration> code please...
- Replies: 34
- Views: 15907
gee how did i know that was coming? lol so, for the code you posted: <!-- Kytryn Plasma Thrower --> <ItemType UNID="&itPlasmaThrower;" name= "Kytryn plasma thrower" level= "12" value= "1000000" mass= "50000" modifiers= "Alien; MajorItem" frequency= "rare" unknownType= "&itUnknownAlienDevice10;" desc...
- Sun Jan 06, 2008 9:49 am
- Forum: Shipyards
- Topic: HELP! with Weapon <configuration> code please...
- Replies: 34
- Views: 15907
- Sun Jan 06, 2008 9:01 am
- Forum: Shipyards
- Topic: HELP! with Weapon <configuration> code please...
- Replies: 34
- Views: 15907
Here is how I have it: <Devices> <Device deviceID="&itPlasmaThrower;" <Configuration aimTolerance="5"> <Shot posAngle="90" posRadius="12" angle="3d5-9"/> <Shot posAngle="90" posRadius="16" angle="3d5-9"/> <Shot posAngle="270" posRadius="12" angle="3d5-9"/> <Shot posAngle="270" posRadius="16" angle="...
- Sat Jan 05, 2008 8:53 am
- Forum: Shipyards
- Topic: HELP! with Weapon <configuration> code please...
- Replies: 34
- Views: 15907
- Fri Jan 04, 2008 10:50 am
- Forum: Shipyards
- Topic: HELP! with Weapon <configuration> code please...
- Replies: 34
- Views: 15907
If thats what repeating is, then what is firerate? Also, how do I apply the modifiers to the code for weapons on my modded ship? Ive got this code: <Device deviceID="&itPlasmaThrower;" configuration= "dual" repeating= "7" fireRate= "30" lifetime= "70" omnidirectional= "true" multiTarget= "true"/> Th...
- Fri Jan 04, 2008 10:32 am
- Forum: Shipyards
- Topic: Shield modifiers?
- Replies: 1
- Views: 1524
Shield modifiers?
Weapons have code like "configuration=dual", what modifiers do shields have and what, basically, do they modify? Also, for an efficiency modifier, what rate is it using? Is a higher number better or worse?
- Fri Jan 04, 2008 10:30 am
- Forum: Shipyards
- Topic: HELP! with Weapon <configuration> code please...
- Replies: 34
- Views: 15907
- Fri Jan 04, 2008 10:19 am
- Forum: Shipyards
- Topic: Code for how fast fuel is consumed?
- Replies: 2
- Views: 1861
Code for how fast fuel is consumed?
What do I modify to change how fast the fuel goes down? I tried lowering and raising the fuel efficiency but it went down about the same. I have a custom 2GW reactor in my mod ship, if that matters.
- Thu Jan 03, 2008 12:27 pm
- Forum: Shipyards
- Topic: Ship/Thruster graphics wonky?
- Replies: 1
- Views: 1701
Ship/Thruster graphics wonky?
I just finished balancing the thrust on my mod for a super overpowered ship, and was wondering why i couldnt get it to stop shooting past stuff at mach 450 even with a thrust of 2 and then i realized its the crazy thruster upgrade thingy, so I took that off and now the thruster either dissapears, or...
- Thu Jan 03, 2008 10:19 am
- Forum: Modding Reference
- Topic: TransData for beginners
- Replies: 36
- Views: 56948
- Thu Jan 03, 2008 9:20 am
- Forum: Modding Reference
- Topic: TransData for beginners
- Replies: 36
- Views: 56948
- Thu Jan 03, 2008 8:52 am
- Forum: Beginner's Luck
- Topic: Some Questions
- Replies: 5
- Views: 4330
1. Is there any other way than the hotel to get a black market id? 2. So I only get the one chance at it? 3. k :( 4. So there is no way to "(objSetData gPlayerShip "commonCrime" Nil)" without the wand in debug mode? I found the bribe mod but it didnt work for me. 5. What could be stopping them from ...
- Thu Jan 03, 2008 6:07 am
- Forum: Shipyards
- Topic: Debug station?
- Replies: 8
- Views: 4416
What forum do I ask about modding? Ive got all the resources (I think) I tried using a mod and modding that mod, ive got all the stats in the right place, but they wont work for some reason :S Is there a switch for adding them or what? Heres the code, is there a flaw? Also, what program should i be ...
- Thu Jan 03, 2008 5:43 am
- Forum: Beginner's Luck
- Topic: Some Questions
- Replies: 5
- Views: 4330
Some Questions
1. Why wont the black market let me in? I havent killed any of their guys, or any of the green guys, or anything like that. I havent shot at them once, why wont they let me in? 2. I went to a hotel, went to the restaurant and got in, talked to the guy, he said he wanted fusion triggers. Without thin...