Search found 237 matches

by Cygnus.X1
Tue Feb 26, 2013 8:32 pm
Forum: Anacreon General Discussions
Topic: Mysterious Alphabet
Replies: 9
Views: 1825

Re: Mysterious Alphabet

Assuming a grid of 12345678 on the horizontal and AB on the vertical. We can attempt to sort the symbols by complication. There appear to be four kinds of strokes used in the symbols: A short straight line (like "l" ), Weight=1 A chevron (like ">" ), Weight=2 A simple curve (like "c" ), Weight=3 A c...
by Cygnus.X1
Wed Feb 06, 2013 5:58 pm
Forum: Off-Topic
Topic: plasma shields in the making :)
Replies: 4
Views: 1640

Re: plasma shields in the making :)

KA101 wrote:*Guess whence I lifted that phrase, win the proverbial cookie!
I cheated ;)
http://bit.ly/VEehxO
by Cygnus.X1
Fri Jan 25, 2013 10:02 pm
Forum: Beginner's Luck
Topic: Stupidest early game death.
Replies: 133
Views: 20091

Re: Stupidest early game death.

I finally get to St. Kat's only to be sent to prison for destroying that^^ colony. What. Stuff like that has happened to me before too. Likely one of your shots that missed an enemy wound up being the killing blow on the station after the enemies weakened it, which tags you as the base killer inste...
by Cygnus.X1
Thu Jan 24, 2013 4:38 pm
Forum: Modding Reference
Topic: 2d Ship Facings Tutorial for Gimp
Replies: 5
Views: 2399

Re: 2d Ship Facings Tutorial for Gimp

OMG http://mysticwolfmusic.com/tinkerer/SAX2chatz/wub.gif Beautiful tutorial, thanks very much for your hard work. I know it's a tedious pain-in-the-arse :mrgreen: My only quibble is this does not address lighting conditions, as one of the quality standards for ship graphics is to have a light sourc...
by Cygnus.X1
Fri Jan 18, 2013 5:05 pm
Forum: Ideas & Suggestions
Topic: Trading Profit
Replies: 15
Views: 2345

Re: Trading Profit

george moromisato wrote:I wrote a quick program (which I've added to TransData)
Waiting for the next TransData release with baited breath... ;)
by Cygnus.X1
Fri Jan 18, 2013 4:59 pm
Forum: Mod Announcements
Topic: MoTY 2012
Replies: 13
Views: 3500

Re: MoTY 2012

Democracy?? It's a straight-up popularity contest...

Insert shameless plug for Excalibur Targeting here Image
by Cygnus.X1
Fri Jan 11, 2013 4:48 pm
Forum: The Drawing Board
Topic: Help a semi-experienced modder solve a simple issue
Replies: 2
Views: 852

Re: Help a semi-experienced modder solve a simple issue

http://paste.neurohack.com/view/YRC6p/ After much tweaking I've managed to reduce the error message to "Invalid UNID" http://mysticwolfmusic.com/tinkerer/SAX2chatz/facepalm.gif I'll keep poking at this off and on today... <TranscendenceExtension UNID="0xDC4E8846" version="1.1"> Can't do UNIDs that w...
by Cygnus.X1
Fri Jan 11, 2013 3:49 pm
Forum: Stable (v1.7) Bug Reports
Topic: Weapons can't fire a single particle
Replies: 1
Views: 528

Re: Weapons can't fire a single particle

I've noticed this too, only workaround I found is to use a missile projectile type with a custom single-pixel image.
by Cygnus.X1
Mon Jan 07, 2013 4:40 pm
Forum: Commonwealth
Topic: 2012: Kronosaur Productions' Year in Review
Replies: 1
Views: 574

Re: 2012: Kronosaur Productions' Year in Review

Image It's always a good thing to peer into the thought processes of the creative :mrgreen:

Thanks!
by Cygnus.X1
Thu Dec 27, 2012 8:50 pm
Forum: Anacreon General Discussions
Topic: Anacreon Request thread
Replies: 79
Views: 11609

Re: Anacreon Request thread

Empire [Tab] -> Abdicate [Button] -> "Are you sure?" - "OH HELL YES!!"

Thanks George!!!
by Cygnus.X1
Fri Dec 21, 2012 5:01 pm
Forum: Announcements
Topic: 1.1
Replies: 32
Views: 20691

Re: 1.1

:lol: Unintended consequences :D They are stuck in a loop because of AI script changes that leave the last docking bay open for the player.
by Cygnus.X1
Fri Dec 21, 2012 12:28 am
Forum: Announcements
Topic: 1.1
Replies: 32
Views: 20691

Re: 1.1

avorite wrote:Its my first time posting on here.... so im not sure where does this go! Is there a bugtracker or something?
http://wiki.neurohack.com/transcendence/trac/timeline <-- BugTrac :mrgreen:
by Cygnus.X1
Wed Dec 19, 2012 5:00 pm
Forum: Mod Announcements
Topic: Mod of the Month - November 2012
Replies: 3
Views: 914

Re: Mod of the Month - November 2012

I was starting to wonder... :mrgreen:
by Cygnus.X1
Tue Dec 18, 2012 10:21 pm
Forum: Announcements
Topic: 1.1
Replies: 32
Views: 20691

Re: 1.1

:mrgreen:

I'm actually kinda jealously that I couldn't find any bugs or issues before somebody else reported them... on the other hand, ya stable release! :D
by Cygnus.X1
Fri Dec 14, 2012 4:28 pm
Forum: Anacreon General Discussions
Topic: Questions
Replies: 47
Views: 8320

Re: Questions

I have no way to reduce my defenses, but I volunteer my homeworld for target practice. Not like I can really retaliate anyway, though :mrgreen: and I don't mind being the lemming for testing needs... Unfortunately, I seem to have forgotten what I recently renamed my homeworld, and I can't seem to ge...