Search found 237 matches

by Cygnus.X1
Tue Feb 26, 2013 8:32 pm
Forum: Anacreon General Discussions
Topic: Mysterious Alphabet
Replies: 9
Views: 6143

Re: Mysterious Alphabet

Assuming a grid of 12345678 on the horizontal and AB on the vertical. We can attempt to sort the symbols by complication. There appear to be four kinds of strokes used in the symbols: A short straight line (like "l" ), Weight=1 A chevron (like ">" ), Weight=2 A simple curve (like "c" ), Weight=3 A c...
by Cygnus.X1
Wed Feb 06, 2013 5:58 pm
Forum: Off-Topic
Topic: plasma shields in the making :)
Replies: 4
Views: 4292

Re: plasma shields in the making :)

KA101 wrote:*Guess whence I lifted that phrase, win the proverbial cookie!
I cheated ;)
http://bit.ly/VEehxO
by Cygnus.X1
Fri Jan 25, 2013 10:02 pm
Forum: Beginner's Luck
Topic: Stupidest early game death.
Replies: 133
Views: 63599

Re: Stupidest early game death.

I finally get to St. Kat's only to be sent to prison for destroying that^^ colony. What. Stuff like that has happened to me before too. Likely one of your shots that missed an enemy wound up being the killing blow on the station after the enemies weakened it, which tags you as the base killer inste...
by Cygnus.X1
Thu Jan 24, 2013 4:38 pm
Forum: Modding Reference
Topic: 2d Ship Facings Tutorial for Gimp
Replies: 5
Views: 5551

Re: 2d Ship Facings Tutorial for Gimp

OMG http://mysticwolfmusic.com/tinkerer/SAX2chatz/wub.gif Beautiful tutorial, thanks very much for your hard work. I know it's a tedious pain-in-the-arse :mrgreen: My only quibble is this does not address lighting conditions, as one of the quality standards for ship graphics is to have a light sourc...
by Cygnus.X1
Fri Jan 18, 2013 5:05 pm
Forum: Ideas & Suggestions
Topic: Trading Profit
Replies: 15
Views: 9594

Re: Trading Profit

george moromisato wrote:I wrote a quick program (which I've added to TransData)
Waiting for the next TransData release with baited breath... ;)
by Cygnus.X1
Fri Jan 18, 2013 4:59 pm
Forum: Mod Announcements
Topic: MoTY 2012
Replies: 13
Views: 13635

Re: MoTY 2012

Democracy?? It's a straight-up popularity contest...

Insert shameless plug for Excalibur Targeting here Image
by Cygnus.X1
Fri Jan 11, 2013 4:48 pm
Forum: The Drawing Board
Topic: Help a semi-experienced modder solve a simple issue
Replies: 2
Views: 2748

Re: Help a semi-experienced modder solve a simple issue

http://paste.neurohack.com/view/YRC6p/ After much tweaking I've managed to reduce the error message to "Invalid UNID" http://mysticwolfmusic.com/tinkerer/SAX2chatz/facepalm.gif I'll keep poking at this off and on today... <TranscendenceExtension UNID="0xDC4E8846" version="1.1"> Can't do UNIDs that w...
by Cygnus.X1
Fri Jan 11, 2013 3:49 pm
Forum: Stable (v1.7) Bug Reports
Topic: Weapons can't fire a single particle
Replies: 1
Views: 2018

Re: Weapons can't fire a single particle

I've noticed this too, only workaround I found is to use a missile projectile type with a custom single-pixel image.
by Cygnus.X1
Mon Jan 07, 2013 4:40 pm
Forum: Commonwealth
Topic: 2012: Kronosaur Productions' Year in Review
Replies: 1
Views: 1783

Re: 2012: Kronosaur Productions' Year in Review

Image It's always a good thing to peer into the thought processes of the creative :mrgreen:

Thanks!
by Cygnus.X1
Thu Dec 27, 2012 8:50 pm
Forum: Anacreon General Discussions
Topic: Anacreon Request thread
Replies: 79
Views: 40433

Re: Anacreon Request thread

Empire [Tab] -> Abdicate [Button] -> "Are you sure?" - "OH HELL YES!!"

Thanks George!!!
by Cygnus.X1
Fri Dec 21, 2012 5:01 pm
Forum: Announcements
Topic: 1.1
Replies: 32
Views: 38652

Re: 1.1

:lol: Unintended consequences :D They are stuck in a loop because of AI script changes that leave the last docking bay open for the player.
by Cygnus.X1
Fri Dec 21, 2012 12:28 am
Forum: Announcements
Topic: 1.1
Replies: 32
Views: 38652

Re: 1.1

avorite wrote:Its my first time posting on here.... so im not sure where does this go! Is there a bugtracker or something?
http://wiki.neurohack.com/transcendence/trac/timeline <-- BugTrac :mrgreen:
by Cygnus.X1
Wed Dec 19, 2012 5:00 pm
Forum: Mod Announcements
Topic: Mod of the Month - November 2012
Replies: 3
Views: 3196

Re: Mod of the Month - November 2012

I was starting to wonder... :mrgreen:
by Cygnus.X1
Tue Dec 18, 2012 10:21 pm
Forum: Announcements
Topic: 1.1
Replies: 32
Views: 38652

Re: 1.1

:mrgreen:

I'm actually kinda jealously that I couldn't find any bugs or issues before somebody else reported them... on the other hand, ya stable release! :D
by Cygnus.X1
Fri Dec 14, 2012 4:28 pm
Forum: Anacreon General Discussions
Topic: Questions
Replies: 47
Views: 26512

Re: Questions

I have no way to reduce my defenses, but I volunteer my homeworld for target practice. Not like I can really retaliate anyway, though :mrgreen: and I don't mind being the lemming for testing needs... Unfortunately, I seem to have forgotten what I recently renamed my homeworld, and I can't seem to ge...