Search found 31 matches

by BienM
Mon Sep 12, 2016 4:19 am
Forum: The Drawing Board
Topic: KEW Shipyards
Replies: 6
Views: 1059

Re: KEW Shipyards

That reskin on the Katana is very impressive. I liked the original model too, but the new version fits the game perfectly. Thanks! On another note, I'm putting out a call for help for scripting. I'm moving the Katana's sensor functionality to an item to allow for further expansion of functionality....
by BienM
Sun Sep 11, 2016 5:13 pm
Forum: The Drawing Board
Topic: KEW Shipyards
Replies: 6
Views: 1059

Re: KEW Shipyards

An Old Pilgrim's Playership http://i.imgur.com/o4MHo0j.png A few days after your vision, your father summons you to his deathbed. He reveals to you that he too was a pilgrim, but lacked the conviction to finish his journey. Filled with shame at his cowardice, he returned to his family. With his dyi...
by BienM
Sat Sep 10, 2016 3:39 pm
Forum: The Drawing Board
Topic: KEW Shipyards
Replies: 6
Views: 1059

KEW Shipyards

I've recently installed 3ds Max on this computer and I decided to take up making playerships and learning how to mod Transcendence as a hobby. Here's my first playership: Katana-class Experimental Assault Frigate http://i.imgur.com/mroGad9.png The Katana was designed to be a hit-and-run type vessel,...
by BienM
Thu Sep 08, 2016 4:50 am
Forum: Ideas & Suggestions
Topic: Some Controls Ideas
Replies: 2
Views: 490

Some Controls Ideas

I love the new mouse controls so far, but I've found them lacking in some aspects. Scrollwheel functionality is so far unimplemented. Perhaps we could use it to navigate the Device/Use/Invoke/Comms/Squadron Comms lists while the MMB selects the highlighted item. Would it also be possible to bind the...
by BienM
Wed Sep 07, 2016 1:19 pm
Forum: Mod Announcements
Topic: Mining Pack released! (collab with TransGeek)
Replies: 72
Views: 18778

Re: Mining Pack released! (collab with TransGeek)

https://drive.google.com/folderview?id= ... sp=sharing
Google drive link to the XML files that have been fixed with EditorRUS' fix.
by BienM
Wed Sep 07, 2016 9:51 am
Forum: Announcements
Topic: 1.7 Alpha 2
Replies: 23
Views: 5808

Re: 1.7 Alpha 2

Since we're talking about mousewheels. What the scroll wheel to navigate the Invoke/Use/Comms/Squadron/Device lists while MMB is used to select the highlighted item?
by BienM
Wed Sep 07, 2016 2:57 am
Forum: Mod Announcements
Topic: Mining Pack released! (collab with TransGeek)
Replies: 72
Views: 18778

Re: Mining Pack released! (collab with TransGeek)

tekno775 wrote:Can some please post a link for the Mining Pack test versions. The link you gave is not working. Says too much traffic and account has been disabled.
I've got the edited files if you still need them.
by BienM
Wed Mar 16, 2011 10:44 am
Forum: The Drawing Board
Topic: Excalibur Arms Corporation, newbie mod.
Replies: 2
Views: 482

Re: Excalibur Arms Corporation, newbie mod.

So, I uploaded a new version. I added a 'magazine' based launcher, two magazine types for it, and the beginnings of a playership. Same download link.
by BienM
Tue Mar 15, 2011 9:14 am
Forum: The Drawing Board
Topic: Excalibur Arms Corporation, newbie mod.
Replies: 2
Views: 482

Excalibur Arms Corporation, newbie mod.

So, I've taken up the modder's torch and written two weapons, planning a lot more and a playership or two. I want to know if I'm doing it right. The first two are powerful, but balanced(?) early-ish game equipment.

So, here they are:
http://www.xelerus.de/index.php?s=mod&id=881
by BienM
Sun Mar 13, 2011 4:06 am
Forum: Transcendence Fan Fiction
Topic: Transcendence: A Pilgrim's Journey
Replies: 14
Views: 2914

Re: Transcendence: A Pilgrim's Journey

Hehe. Woops. I really need to brush up on my canon so I can get my cannons right. :lol: :oops:

Though I could explain it as a modified craft...

ED: Updated the banner with a 3d render.
by BienM
Sat Mar 12, 2011 4:52 pm
Forum: Commonwealth
Topic: Star Carriers!
Replies: 19
Views: 2045

Re: Star Carriers!

LOL! So how many ships do these things carry and how big are they anyway?
by BienM
Sat Mar 12, 2011 4:48 pm
Forum: Transcendence Fan Fiction
Topic: Transcendence: A Pilgrim's Journey
Replies: 14
Views: 2914

Interlude 1: Europa I

Somewhere far away, the CSC Europa was preparing for battle. Flights of Centurion and Brittania gunships wheeled around their parent ship, even more ships launching from the four stubby arms that gave CSCs their unique appearance. “This is Checkmate Lead to Europa Actual, we are in Beta Formation an...
by BienM
Fri Mar 11, 2011 3:48 pm
Forum: Commonwealth
Topic: Star Carriers!
Replies: 19
Views: 2045

Re: Star Carriers!

Ah. Thanks! Now I could probably write in the destruction of the CSC Europa as part of something. :mrgreen:
by BienM
Fri Mar 11, 2011 10:00 am
Forum: Commonwealth
Topic: Star Carriers!
Replies: 19
Views: 2045

Star Carriers!

So, I've been wondering to ask: How many CSCs are there in the Commonwealth Fleet, how many ships do they carry, and how large are they exactly? And, what are their names and locations?
by BienM
Thu Mar 10, 2011 3:41 am
Forum: Transcendence Fan Fiction
Topic: Transcendence: A Pilgrim's Journey
Replies: 14
Views: 2914

Re: Transcendence: A Pilgrim's Journey

Hmm. What I meant by 'wasting Stilettos' was that the missile tended to lock on to lower level targets instead of the one he wants. I'll go back and fix that part though. :oops:

ED: Clarified the issue with targeting and KM500s.