Search found 2582 matches

by george moromisato
Tue Jun 26, 2018 5:19 pm
Forum: Anacreon General Discussions
Topic: JavaScript source
Replies: 0
Views: 378

JavaScript source

I've published the JavaScript source on GitHub, in case you want to look at it for reference: https://github.com/kronosaur/Anacreon-Service

Look here: https://github.com/kronosaur/Anacreon-S ... /Site/code
by george moromisato
Tue Jun 26, 2018 4:51 pm
Forum: Anacreon General Discussions
Topic: Anacreon API
Replies: 9
Views: 728

Re: Anacreon API

FYI: I definitely support this effort. The official policy on scripts/bots is designed to be permissive, as long as it does not interfere with the experience for other players. More here: https://forums.kronosaur.com/viewtopic.php?f=48&t=8610
by george moromisato
Mon Jun 25, 2018 6:26 pm
Forum: Anacreon General Discussions
Topic: Policy on scripts and bots
Replies: 1
Views: 357

Policy on scripts and bots

FYI: I just updated the Terms of Service to include a section on writing scripts and bots. The section reads: You may write non-commercial scripts and/or bots to access any of our services, provided you adhere to community rules: don't try to gain unauthorized access, don't degrade the service for o...
by george moromisato
Mon Jun 25, 2018 5:49 pm
Forum: Anacreon General Discussions
Topic: Anacreon is down for a bit
Replies: 5
Views: 526

Re: Anacreon is down for a bit

Sorry about that. I tried to limit the rate of requests being made after the server went down at ~7:30 CDT. I didn't mean to intentionally tax the server with a malicious intent. No problem. I never thought it was malicious. And I'm glad I had a chance to harden the server. Additionally, I have cre...
by george moromisato
Sat Jun 23, 2018 10:24 pm
Forum: Anacreon General Discussions
Topic: Anacreon is down for a bit
Replies: 5
Views: 526

Re: Anacreon is down for a bit

Anacreon is back up again.

I've added some basic limits that should, I hope keep the server going. In practice, you should never hit a limit, even if running a bot (unless the bot misbehaves). But if you do run into a limit, please report it (either here or in Ministry).
by george moromisato
Sat Jun 23, 2018 4:19 pm
Forum: Anacreon General Discussions
Topic: Anacreon is down for a bit
Replies: 5
Views: 526

Re: Anacreon is down for a bit

While it's bad that unrestrained use of the API overtaxed the server, I think it's good that players are finding new ways to engage with the game. As the player base expands, most likely the use of scripts to call the API will expand and start to tie into concerns that I think Finnian expressed las...
by george moromisato
Sat Jun 23, 2018 5:46 am
Forum: Anacreon General Discussions
Topic: Anacreon is down for a bit
Replies: 5
Views: 526

Anacreon is down for a bit

I think someone wrote a bot to deploy fleets; the server was getting hit with dozens of requests per second. I need to add some countermeasures to drop requests if they happen too often--otherwise it will overload the server. I'll bring it back up as soon as I have the countermeasures written. Hopef...
by george moromisato
Thu Jun 21, 2018 5:31 pm
Forum: Anacreon General Discussions
Topic: Image Resources
Replies: 7
Views: 699

Re: Image Resources

Glad you like them! These should be live in the Era 4 Alpha game. Refresh the browser, if necessary.
by george moromisato
Thu Jun 21, 2018 5:29 pm
Forum: Anacreon General Discussions
Topic: Strategic Combat: Suggestions for Era 4
Replies: 11
Views: 1094

Re: Strategic Combat: Suggestions for Era 4

Just read over it, seems like a step in the right direction. So invading ANY world controlled by another player will result in a "siege", but invading independent ones won't, correct? This will go a long way towards preventing the so well-known "blitz" attacks that can topple even the largest empir...
by george moromisato
Thu Jun 21, 2018 5:23 pm
Forum: Anacreon General Discussions
Topic: Strategic Combat: Suggestions for Era 4
Replies: 11
Views: 1094

Re: Strategic Combat: Suggestions for Era 4

An immediate question I have from the spec is: what's the advantage of allowing multiple simultaneous sieges? If the besiegers will ultimately have to fight it out anyway, why not have this occur at the time that the second invader lands, rather than a cycle later after one of the two besiegers has...
by george moromisato
Thu Jun 21, 2018 12:43 am
Forum: Anacreon General Discussions
Topic: Strategic Combat: Suggestions for Era 4
Replies: 11
Views: 1094

Re: Strategic Combat: Suggestions for Era 4

I've posted a proposal that is in line with WTVd0's ideas here: https://ministry.kronosaur.com/record.hexm?id=70283

Basically, I'd like to introduce the concept of a "siege", which is equivalent to "rebellion" except if the siege succeeds, the world changes control to the attacking empire.
by george moromisato
Sat Jun 16, 2018 2:36 am
Forum: Anacreon General Discussions
Topic: Era 4 Alpha
Replies: 34
Views: 2804

Re: Era 4 Alpha

Did we ever reach any kind of consensus on what should be done to units? I wouldn't be concerned about there not being many people in the alpha; it's not particularly playable because of the background color overlay issues. I've confirmed that some of the pushed changes are working as expected (jum...
by george moromisato
Fri Jun 15, 2018 11:04 pm
Forum: Anacreon General Discussions
Topic: Era 4 Alpha
Replies: 34
Views: 2804

Re: Era 4 Alpha

FYI: Just updated the server to fix the problem with exploration regions.

Exploration region now matches the nebula hex grid, so it is higher resolution and should be both more accurate and more reliable.
by george moromisato
Thu Jun 14, 2018 3:41 am
Forum: Anacreon General Discussions
Topic: Era 4 Alpha
Replies: 34
Views: 2804

Re: Era 4 Alpha

This happened about 5 minutes after starting an empire. It was previously open space, not sure if it is now a bright nebula or if it's just a weird display bug: https://vgy.me/alS0pD.png It's a glitch with the exploration region display (intersecting the exploration region with the nebula region le...
by george moromisato
Wed Jun 13, 2018 10:48 pm
Forum: Anacreon General Discussions
Topic: Era 4 Alpha
Replies: 34
Views: 2804

Era 4 Alpha

I've started a new Era 4 Alpha game. It's got a few changes: 1. The first pass on the new nebula code is done. Nebulae are implemented as a hex grid. This will prevent problems such as gaps when crossing nebula types. I've also fixed the bug with nav paths outside the map. 2. I will continue to work...