Search found 512 matches

by NMS
Wed Mar 06, 2019 8:16 am
Forum: The Drawing Board
Topic: Playership Drones for 1.8
Replies: 5
Views: 5760

Re: Playership Drones for 1.8

If you want something more plausible but still straightforward, you could have to buy a starship field repair kit, or hire a mobile repair platform wingman.
by NMS
Tue Feb 26, 2019 10:39 am
Forum: Shipyards
Topic: struct format and editing help please
Replies: 3
Views: 146

Re: struct format and editing help please

Presumably you'd use the node IDs as keys. One option is to allow each value to be an object or list of objects. E.g. { SE:(15708 15672) BA:2098 } You could add to the struct with: (setq theStruct (structAppend theStruct key value)) In many cases this would be OK, but sometimes you might have to che...
by NMS
Thu Feb 21, 2019 1:27 am
Forum: Commonwealth
Topic: CC permadeath high score
Replies: 3
Views: 138

Re: CC permadeath high score

It does not work with the Lamplighter or plasma cannon.
by NMS
Wed Feb 20, 2019 8:57 am
Forum: Announcements
Topic: 1.8 Beta 5
Replies: 15
Views: 4071

Re: 1.8 Beta 5

That's in the OnCompleted event of msHereticControlPoint, in Heretic02.xml. Maybe aOwnerObj is defined for some mission events but not others?
by NMS
Sun Feb 10, 2019 3:14 am
Forum: Beginner's Luck
Topic: Mining '' ish
Replies: 6
Views: 302

Re: Mining '' ish

Mining charges have 100% passthrough now, but that doesn't necessarily make them reliable or cost effective.
by NMS
Thu Feb 07, 2019 4:32 am
Forum: Shipyards
Topic: selecting from multiple xml elements query
Replies: 4
Views: 121

Re: selecting from multiple xml elements query

No, you can only select subelements by tag or index.
by NMS
Wed Feb 06, 2019 5:35 am
Forum: Shipyards
Topic: selecting from multiple xml elements query
Replies: 4
Views: 121

Re: selecting from multiple xml elements query

Something like this?

(@ (filter groupList theGroup (eq 160 (xmlGetAttrib theGroup 'distance))) 0)
by NMS
Sun Feb 03, 2019 6:04 am
Forum: Beginner's Luck
Topic: Stacking weapon upgrades fail?
Replies: 5
Views: 326

Re: Stacking weapon upgrades fail?

Until recently it was indeed possible to stack both enhancers, optimize for fast and than an 10% increment after longlu or domina enhance, making the following common: dual x ray + fast(optimizer) + laser collimator 75% plus domina 20% plus whatever 10%laser booster u can find, this way the weapon ...
by NMS
Fri Feb 01, 2019 5:23 pm
Forum: Shipyards
Topic: varying mission screen descs query
Replies: 5
Views: 231

Re: varying mission screen descs query

How are you determining if the player stole the weapon? If you detect it when it happens, you could fail the mission. Or maybe use an OnCanDebrief event. See http://wiki.kronosaur.com/modding/xml/missiontype . If you want the overall result (reward, etc.) to be the same, but just have different text...
by NMS
Mon Jan 28, 2019 6:50 am
Forum: The Drawing Board
Topic: [DEV] Elemental Shift
Replies: 17
Views: 1900

Re: [DEV] Elemental Shift

Not even with uranium fuel rods?
by NMS
Tue Jan 22, 2019 7:39 pm
Forum: Mod Announcements
Topic: Xortek Corporation
Replies: 2
Views: 208

Re: Xortek Corporation

If you find some way of getting rid of the brackets around the star name, eg 'a (G2 class star)', I would appreciate it if you could let me know. I need to do this in one of my mods. George uses those parenthesis to indicate he doesn't expect the text to appear in-game. If you're showing it to the ...
by NMS
Tue Jan 22, 2019 7:30 pm
Forum: Shipyards
Topic: various questions and stuff
Replies: 39
Views: 5769

Re: various questions and stuff

That's just for code readability. The extra whitespace is removed.
by NMS
Sun Jan 13, 2019 3:09 am
Forum: New Developers
Topic: Successful build!!
Replies: 6
Views: 3874

Re: Successful build!!

Edited since I had to redo some steps with the switch to a single repository.
by NMS
Fri Jan 11, 2019 7:56 am
Forum: Shipyards
Topic: randomly selecting multiple items from a list help please
Replies: 5
Views: 179

Re: randomly selecting multiple items from a list help please

(subset (shuffle itemList) 0 n)
by NMS
Fri Jan 11, 2019 5:54 am
Forum: Commonwealth
Topic: What's up with the Constellation?
Replies: 4
Views: 310

Re: What's up with the Constellation?

Thanks, relanat. But nearly all the changes to the auton bay my mods made are in the current betas of the core game now. Maybe I'll take a look at why it's not working in this release. The way armor limits are defined has changed recently, and some armors were rebalanced, so some autons may need to ...