Search found 649 matches

by relanat
Tue Jan 29, 2019 4:01 am
Forum: Mod Announcements
Topic: Big Mules
Replies: 0
Views: 86

Big Mules

Requires 1.8b4. SOTP CC EP Adds a couple of larger mule autons to the game. The image is the standard game 330M auton image expanded a bit to appear larger to make them appear different during gameplay. They are slower but the larger one has light blast plate armor, an upgrade of the 330M's plasteel...
by relanat
Tue Jan 29, 2019 3:23 am
Forum: The Drawing Board
Topic: Weapons Lab Beta being updated
Replies: 3
Views: 128

Weapons Lab Beta being updated

This is a great mod by sdw195. The ability to create custom weapons and point-defense devices is excellent and the component images are great. I've updated it to work in 1.8b4 but it is not entirely free of bugs yet. Some PD devices have recoil which is a laugh! Feel free to play around with it. The...
by relanat
Tue Jan 29, 2019 3:15 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 170
Views: 47191

Re: The Backroads — an alternate route

I agree with Alandra about linking the TBR chain to the SOTP chain. Possibly a stargate link between a couple of systems and TBR would help. So St Kats and Sanctuary maybe. This would stop it from being a more or less absolute choice between TBR and the SOTP systems. But just doing the TBR systems i...
by relanat
Tue Jan 22, 2019 1:22 am
Forum: Mod Announcements
Topic: Commander's Log
Replies: 0
Views: 47

Commander's Log

A partial replacement for Bobby's Captain's Log/Ship Log mod. Requires version 1.8b4. http://xelerus.de/index.php?s=mod&id=1609 It has information on all known systems and stations, including any items in the stations which the player has docked at. There is an item search feature which allows the p...
by relanat
Tue Jan 22, 2019 1:06 am
Forum: Mod Announcements
Topic: Xortek Corporation
Replies: 2
Views: 120

Re: Xortek Corporation

Looks great. The station, especially the HeroImage, looks good and the blinking lights are excellent. Love the screen descriptions too. "Synergize some resolution", excellent. And great looking effects everywhere. Impressive. I thought the mega-hp plasma launcher might be a bit too much but it is ba...
by relanat
Tue Jan 22, 2019 1:03 am
Forum: Shipyards
Topic: various questions and stuff
Replies: 34
Views: 5304

Re: various questions and stuff

Multi-line text ids usually have a blank line at the beginning and end of the text content. I'm wondering if there is a text formatting reason for this or is it just to break up what can be a wall of text to make it easier to read and work with. An example from one of the mining missions: <Text id="...
by relanat
Tue Jan 22, 2019 1:00 am
Forum: Shipyards
Topic: sysFindMultiple lambda
Replies: 0
Views: 30

sysFindMultiple lambda

This may be of use somewhere. The criteria for 'sysFindObject' don't stack very well. This is a way of creating a list of objects that can vary widely in the selection criteria. ;Combines objects from multiple sysFindObject criteria into one list. (setq rpgD789SysFindMultiple (lambda (source criteri...
by relanat
Tue Jan 22, 2019 12:55 am
Forum: Mod Announcements
Topic: Taipan GodShip
Replies: 5
Views: 1209

Re: Taipan GodShip

You're welcome. That is exactly what it was designed to do so I'm glad it helped. Full credit to alterecco. the writer of GODMod, because this is pretty much a cut-down copy of that mod stuck into a ship. Seeing the specs for the "Wand of Wishing" has given me a few more ideas (warning: blatant idea...
by relanat
Tue Jan 22, 2019 12:47 am
Forum: Shipyards
Topic: randomly selecting multiple items from a list help please
Replies: 5
Views: 114

Re: randomly selecting multiple items from a list help please

Awesome. Thanks. I figured there had to be an easy way.

What does 'mod' do in the first example? The two examples in the source code don't help much. And does it matter if it is (mod 5 n) or (mod n 5)? I think that's what is meant.
by relanat
Fri Jan 18, 2019 2:48 am
Forum: Beta Bug Reports
Topic: 3 bugs/imbalances in Eternity Port v 1.8b4
Replies: 10
Views: 383

Re: 3 bugs/imbalances in Eternity Port v 1.8b4

I like the outlaw Borer swarms. You have to fight for your ore and it's good fun. It's only relatively new and was quite a surprise the first time it happened. It may be a little excessive but it certainly adds some excitement to mining. I've never looked at the code. Some additional info on the ion...
by relanat
Fri Jan 18, 2019 12:31 am
Forum: Commonwealth
Topic: Transcendence Broadcast: Domina & Oracus
Replies: 7
Views: 1287

Re: Transcendence Broadcast: Domina & Oracus

I've never used them. When I started playing donating was a big pit that sucked up credits and items for no apparent reward. Things have improved a bit since with the "this item is valuable to Domina" screen description but they are still a mystery to me. I've learnt more from looking at the code an...
by relanat
Thu Jan 10, 2019 11:11 pm
Forum: Shipyards
Topic: randomly selecting multiple items from a list help please
Replies: 5
Views: 114

randomly selecting multiple items from a list help please

Although it isn't a very complicated task, is there is an easy way to select two or more items randomly from a list? Wanting to damage between 2 to 4 of the 5 installed weapons on the CSC-II Earth in the Network mod to simulate battle damage. So I think a list of 2 to 4 weapons selected randomly is ...
by relanat
Thu Jan 10, 2019 11:09 pm
Forum: Commonwealth
Topic: What's up with the Constellation?
Replies: 2
Views: 129

Re: What's up with the Constellation?

The device swap thing is a bug. Same as the 'BM cant swap better devices 1.8b4' Ministry ticket. You can install a device but not replace one. eg, the TX3 can have a weapon or collimator installed because it has an empty slot but you can't then replace that installed device. Probably caused by a sma...
by relanat
Thu Jan 10, 2019 11:05 pm
Forum: Ideas & Suggestions
Topic: mission feedback
Replies: 6
Views: 1488

Re: mission feedback

Although the CSC Antarctica launches patrols every so often it doesn't launch any ships if the player says they will attack it. Having half a dozen Centurions pop out and attack the player as they undock might make it exciting. No idea if this idea is balanced though. I haven't fought the Antarctica...
by relanat
Thu Jan 10, 2019 11:03 pm
Forum: Announcements
Topic: 1.8 Beta 4
Replies: 4
Views: 10007

Re: 1.8 Beta 4

Erebien fortress looks great. The way the station weapons fire from the 'towers' is excellent. The blue giant star in Contemplation Point looks great. Minor: Although &unidAncientRacesVol1; has been updated to API 43 and 1.0 Alpha 7, the VOTG &unidExtension; in VaultOfTheGalaxy.xml is still API 42/1...