Search found 136 matches

by Derakon
Thu Mar 08, 2018 5:00 pm
Forum: Announcements
Topic: 1.8 Beta 1 is ready!
Replies: 75
Views: 27788

Re: 1.8 Beta 1 is ready!

ROMs, cubes, crystals, and other similar consumables are clearly scrolls IN SPACE! And when they provide a one-off effect, like an enchantment, detection, or cash, that's fine. It's when they bestow a permanent modification to the player that they become problematic. Imagine a hypothetical roguelik...
by Derakon
Thu Mar 08, 2018 2:45 pm
Forum: Announcements
Topic: 1.8 Beta 1 is ready!
Replies: 75
Views: 27788

Re: 1.8 Beta 1 is ready!

Given that they are just ROMs, i.e. programs, you could just make it so that targeting, enhanced vision, defective vision, autopilot, etc. ROMs aren't used up when activated. You just copy the program into your ship's computer. The map ROMs can be glossed as "this ROM has data on it that just happen...
by Derakon
Wed Feb 28, 2018 4:44 pm
Forum: Ideas & Suggestions
Topic: Make Luminous more intrusive in EP
Replies: 14
Views: 627

Re: Make Luminous more intrusive in EP

How odd, I've always found it to be quite reliable. When I play as the Manticore I never replace the armor repairer. It's a core ship feature. Shields are a liability in the early game -- they drop quickly and are power-hungry; upgrading your reactor is expensive and limits your fuel options, so any...
by Derakon
Wed Feb 28, 2018 3:32 pm
Forum: Ideas & Suggestions
Topic: Make Luminous more intrusive in EP
Replies: 14
Views: 627

Re: Make Luminous more intrusive in EP

Well, maybe Manticore too once people try it then discover how hard it is to use. The Manticore has decent base stats, maybe a little slow, but its devices are flexible and it has good cargo capacity. It has six armor plates and a highly-effective, low-power-required, indestructible armor repair mo...
by Derakon
Wed Feb 28, 2018 5:07 am
Forum: Ideas & Suggestions
Topic: Make Luminous more intrusive in EP
Replies: 14
Views: 627

Re: Make Luminous more intrusive in EP

I think the drones are in a pretty good place right now balance-wise. They're superb harrassers, filling a similar niche as Wind Slavers of dropping your shields and getting in your way. They just don't have a bigger buddy ship or any turrets to actually kill you the way the Sung stations usually do...
by Derakon
Tue Feb 27, 2018 2:53 pm
Forum: Ideas & Suggestions
Topic: Make Luminous more intrusive in EP
Replies: 14
Views: 627

Make Luminous more intrusive in EP

Luminous is supposed to be the big threat in Eternity Port, but it hardly ever does anything. There's a random scout in the first system, a base in Sol, and a few other scattered plot points, but it has basically no non-plot presence. So here's some suggestions for tweaks that could be made to impro...
by Derakon
Sat Feb 24, 2018 3:19 pm
Forum: Ideas & Suggestions
Topic: Targeting ROM reveals equipment
Replies: 8
Views: 579

Re: Targeting ROM reveals equipment

The practical use isn't so much for experienced players as it is for newbies. People who aren't familiar with what all the weapon effects mean, or how to recognize a Gotha seeker vs. a Stiletto. The intro screen doesn't suffice because it only shows you a small and random selection of ships (newbies...
by Derakon
Sat Feb 24, 2018 1:39 am
Forum: Ideas & Suggestions
Topic: Targeting ROM reveals equipment
Replies: 8
Views: 579

Targeting ROM reveals equipment

It'd be nice if we could see what enemy ships are equipped with, without having to destroy the ships and examine their wrecks. I think this would especially be a big help for new players, who may not necessarily realize that enemy ships are playing by the same rules that the player's ship is. Someth...
by Derakon
Fri Feb 23, 2018 8:59 pm
Forum: Ideas & Suggestions
Topic: Britannia, Fleet and Ares ideas
Replies: 9
Views: 621

Re: Britannia, Fleet and Ares ideas

JohnBWatson wrote:
Fri Feb 23, 2018 2:46 am
Firstly, "Black Fleet".. excellent. Can't wait to see them! (I have a vision of Captain Jack Sparrow drunkenly stumbling into his Cent/X cockpit. LAUGHS)
"Bring me that horizon!"
I think you mean event horizon. :D
by Derakon
Mon Feb 19, 2018 12:18 am
Forum: Ideas & Suggestions
Topic: Weapon Balance Observations and Suggestions
Replies: 4
Views: 403

Re: Weapon Balance Observations and Suggestions

On the katana: WMD would improve balance(both for it and for many other presently useless energy weapons). I was hoping for something that would make it especially unique, given its role as a special weapon that the Fleet appears to be rushing to adopt at breakneck speed and its status as one of th...
by Derakon
Sat Feb 17, 2018 1:34 am
Forum: Ideas & Suggestions
Topic: Chassis Upgrade
Replies: 4
Views: 358

Re: Chassis Upgrade

There's a number of "unlock" upgrades you can get in the current game. The most obvious is the military ID, but there's also the smuggler's hold and simply upgrading your reactor. I'm not automatically averse to adding more such unlocks, but I do think the ones we currently have are nicely integrate...
by Derakon
Mon Feb 12, 2018 8:37 pm
Forum: Ideas & Suggestions
Topic: Minotaur class
Replies: 32
Views: 1703

Re: Minotaur class

@ JBW: I have no problem with base .27+c ships, especially if they have other weaknesses. No, it cannot outrun missiles since most are .40c or more, although it can probably get shot at less by avoiding enemies that shoot those missiles more easily, assuming its agility is as good as top speed. Mis...
by Derakon
Sun Feb 11, 2018 6:26 pm
Forum: Ideas & Suggestions
Topic: "No-selling" mode
Replies: 3
Views: 346

"No-selling" mode

Most of the fun of the game is in going out, getting into fights, and finding the rare intact items that you can make use of. The only reason to pick up a lot of the items in the game is to sell them -- they have no intrinsic value to the player except that they can be converted into cash. Unfortuna...
by Derakon
Sun Feb 11, 2018 6:10 pm
Forum: Ideas & Suggestions
Topic: Minotaur class
Replies: 32
Views: 1703

Re: Minotaur class

Two or three armor segments would be an advantage for the Wolfen, at least for players relying on shields instead of armor for defense, due to less mass weighing it down and less armor required to upgrade. The only time less armor would be a problem for such small ships is stacking special abilitie...
by Derakon
Sun Feb 11, 2018 12:54 am
Forum: Ideas & Suggestions
Topic: Minotaur class
Replies: 32
Views: 1703

Re: Minotaur class

I agree Minotaur doesn't seem to fit the ship. How about Pilus? From Primus Pilus, which is the senior centurion of a Roman legion. Pilus also means spear (Primus Pilus would mean "first spear"), which fits both its shape and its role in attacking stations. From the look of the ship, I was trying t...