Search found 85 matches

by Derakon
Sun Mar 05, 2017 4:13 am
Forum: Ideas & Suggestions
Topic: Solar items increase reactor efficiency instead of refueling
Replies: 30
Views: 2035

Re: Solar items increase reactor efficiency instead of refueling

Given how slow the forums are, I hope nobody minds if I necro this thread. :D I'm firmly a believer in the idea that the various "optimal" (most likely to succeed) ways to play the game should not have any tedious, repetitive, or boring-but-safe strategies. That flies in the face of both solar panel...
by Derakon
Fri Mar 03, 2017 2:09 am
Forum: Beginner's Luck
Topic: Little known facts that could help your game
Replies: 10
Views: 959

Re: Little known facts that could help your game

It's a balancing act. Shatter can completely shift the tide of a difficult battle that would otherwise require massive resource expenditure to win (such as the last 2-3 Corporate Command missions). If you tried to fight the battle without using Shatter, you might well find yourself having to use Des...
by Derakon
Thu Mar 02, 2017 8:26 pm
Forum: Beginner's Luck
Topic: Little known facts that could help your game
Replies: 10
Views: 959

Re: Little known facts that could help your game

Ideally you shouldn't get into fuel emergencies. Carry at least a small supply of high-level (so it doesn't take much cargo space) fuel with you, and if you have to use it, use the time that it buys you to retreat to a friendly station to buy more fuel. As you get better at combat you should be able...
by Derakon
Thu Mar 02, 2017 4:38 am
Forum: The Drawing Board
Topic: Shrike's Mines & Missiles ++
Replies: 390
Views: 37311

Re: Shrike's Mines & Missiles ++

Possible bug: Positron Lancers use the old default gun image on dock screens. I guess they should use something like the positron cannon graphic instead?
by Derakon
Thu Mar 02, 2017 2:15 am
Forum: The Drawing Board
Topic: Shrike's Mines & Missiles ++
Replies: 390
Views: 37311

Re: Shrike's Mines & Missiles ++

I already gave this feedback in IRC, but for posterity: the endgame laser guys are mostly pretty decent, but I don't really enjoy fighting them. The capships in particular throw out such a massive weight of lightspeed projectiles that the only effective tactic I've found is to invoke Domina Defend a...
by Derakon
Sun Feb 26, 2017 4:14 am
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 587
Views: 68200

Re: Transcendence Picture thread

The day that the illegal miners decided to lay siege to the Black Market: http://images.akamai.steamusercontent.com/ugc/91599992745412052/F732F1E40B7B3663CF33FAABC924A4BC5C38D042/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|1024:640&composite-to%3D%2A%2C%2A%7C1024%3A64...
by Derakon
Fri Feb 24, 2017 4:21 am
Forum: Beginner's Luck
Topic: Little known facts that could help your game
Replies: 10
Views: 959

Re: Little known facts that could help your game

I think this one is pretty well-known -- all of your equipped items use 10% of their listed power even when not in use. However, you also have a constant "baseline draw" (presumably to power life support) of IIRC 3MW, so keep that in mind when calculating whether or not you can afford to run a new w...
by Derakon
Fri Feb 24, 2017 4:18 am
Forum: Ideas & Suggestions
Topic: Exploding stations
Replies: 2
Views: 282

Re: Exploding stations

I can't say as I've had trouble with base explosions, except for the one time I decided to destroy a Sung Citadel without shattering any of its "barricades" first. Turns out that sitting directly on top of a citadel when it explodes is hazardous to your health. :) Otherwise, you shouldn't need to be...
by Derakon
Fri Feb 24, 2017 4:03 am
Forum: Beginner's Luck
Topic: 10 Points of Advice for the Beginning Player
Replies: 16
Views: 10332

Re: 10 Points of Advice for the Beginning Player

Having relatively recently learned to play the game, I have a few things to add to this. First, Shrike, you have a stray [ u ] in your post which caused most of the text to get underlined. Should probably fix that. :) Second, you need to upgrade weapons regularly . In my first playthrough I stuck to...
by Derakon
Sat Jan 21, 2017 3:12 am
Forum: Commonwealth
Topic: 1.7 Beta 4 and Part II Alpha Test
Replies: 71
Views: 11857

Re: 1.7 Beta 4 and Part II Alpha Test

I don't think this is specific to the 1.7 beta because I'm pretty sure it happened to me in 1.6, but I'm on 1.7 now and the lamplighter prototype disappeared on me. Like, I retrieved it, identified it, went through a couple of gates to find a Ringer shipyard, and it wasn't in my hold any more. No mo...