Search found 720 matches

by schilcote
Sun Aug 10, 2008 1:46 pm
Forum: Mod Announcements
Topic: Navigation Computer v1
Replies: 22
Views: 4261

Exactly hiw hard would this be to meld with my ship's computer mod (itself an extension of Bobby's)?
by schilcote
Sun Aug 10, 2008 1:30 am
Forum: The Drawing Board
Topic: Schil Capital Ship
Replies: 15
Views: 3869

I have a suggestion! Explain a little more what you are getting at for this here *ugly picture. Are you hoping for someone to be inspired by this and give you some insight into what to do with it? How is this in any way related to your topic title? Are you trying to incorporate a ping-pong-esque ga...
by schilcote
Mon Aug 04, 2008 2:41 pm
Forum: The Drawing Board
Topic: Schil Capital Ship
Replies: 15
Views: 3869

Schil Capital Ship

Image
Look nice? No? Fine. But there's going to be a lot of code behind it. I need some neat ideas, some things that have never been done before. Any suggestions?
by schilcote
Mon Aug 04, 2008 2:11 pm
Forum: Shipyards
Topic: Adventure Extensions? 099a Crashes!
Replies: 24
Views: 2987

I know this is probably the wrong place, but what IS a Transcencence Adventure? I've never heard of it before. Of cource I didn't know there was a version .99b either but still.
by schilcote
Sun Jul 27, 2008 4:04 pm
Forum: The Drawing Board
Topic: System26- new screen shots posted! Full size, large images
Replies: 34
Views: 7182

I'm choking on all this data. I think I'm wearing out, I used to be able to understand this stuff first time through. Ah well.
by schilcote
Sun Jul 27, 2008 2:23 pm
Forum: Shipyards
Topic: <OnCreate> for ships?
Replies: 5
Views: 862

I just tried again to have OnCreate work <OnCreate> (ObjSendMessage gsource nil "Hello world!") </Oncreate> And guess what? "Welcome to transcendence!" No hello world. I might put an OnCreate caller in my mod of the ship computer mod... The code for my other OnCreate is just the invoke for the mule ...
by schilcote
Sun Jul 27, 2008 2:48 am
Forum: Shipyards
Topic: <OnCreate> for ships?
Replies: 5
Views: 862

<OnCreate> for ships?

Is it possible to have an OnCreate in a ship's <Events>? I put one in and it worked without errors, but it didn't execute. It was stock code, the invoke for an auton, so the code is not a problem. How can I get code executed at startup?
by schilcote
Sun Jul 27, 2008 2:45 am
Forum: Shipyards
Topic: Post Heretic star system doesn't work
Replies: 17
Views: 2092

*head explodes* I think all that code is going to make me sick. Can you explain exactly what all those numbers you were throwing about were? And can you provide code for the actuall mod (I need a template for Sectro.) And, lastly, is the order fixed? I mean, if two mods want to be system 11, can the...
by schilcote
Mon Apr 28, 2008 10:56 pm
Forum: Shipyards
Topic: nonCritical
Replies: 6
Views: 1102

Quite obviously (meaning maybe) they mean the bits that get hurt when the armor is destroyed, ie your drive is damaged when the drive armor is destroyed. Tactical is unknown, might mean display and targeting. Not sure what "dev0" or whatever it is *is*, but it probably has something to do with debug...
by schilcote
Mon Apr 28, 2008 10:41 pm
Forum: Mod Announcements
Topic: Random Equipment Mod 4
Replies: 7
Views: 2305

I know this is a little off-topic, but how do you get to select from all the weapons in the game, including extensions? I'm making a mod that requires random items and I would like to be able to call up items from other extensions as well as the built-in stuff.
by schilcote
Sun Apr 27, 2008 7:30 pm
Forum: Closed bug reports
Topic: Forum bug
Replies: 1
Views: 771

Fixed itself...
by schilcote
Sun Apr 27, 2008 7:29 pm
Forum: Closed bug reports
Topic: Uh... the wierdest bug of all...
Replies: 6
Views: 1571

Maybe you just had incredible luck. Anyway, the mission is gone now, I've looked through the XML.
by schilcote
Sun Apr 27, 2008 7:22 pm
Forum: Closed bug reports
Topic: Forum bug
Replies: 1
Views: 771

Forum bug

This isn't a Transcendence bug, this is a bug with these forums. I can't replay to posts, when I try, I'm kicked out to the forum root. I don't think the threads are locked, and it happened multiple times. Obviously I can post new topics just fine.
by schilcote
Sun Apr 27, 2008 7:14 pm
Forum: The Drawing Board
Topic: Dockable Planets
Replies: 2
Views: 1004

Dockable Planets

I found a Dockable Planets thread here, but I couldn't post in it. There's been a prototype on the Unnoficial Transcendence Forums for years. I just took up the project and it works pretty well, exept Trancendence complainins about a duplicate UNID which dosen't exist. http://z8.invisionfree.com/Tra...
by schilcote
Wed Mar 26, 2008 12:44 pm
Forum: Modding Reference
Topic: Some debug help
Replies: 19
Views: 15174

Is there something similar for stations? I could really use it.