Search found 516 matches
- Sat May 07, 2016 12:27 am
- Forum: Beginner's Luck
- Topic: How do you know if you have done everything in a system?
- Replies: 6
- Views: 7307
Re: How do you know if you have done everything in a system?
All mission in game is optional except going to galactic core, but that missions is easiest way to make money. Some mission doesn't give a money, but a big reward await you if you finish specific mission. You don't have to destroy all enemy station except if it necessary. So, if you miss a mission i...
- Fri May 06, 2016 5:45 am
- Forum: Beginner's Luck
- Topic: New to the game, finding it hard to evaluate the weapons.
- Replies: 12
- Views: 11303
Re: New to the game, finding it hard to evaluate the weapons
Stable and fast ship is my playstyle, Sapphire. No matter what weapon I get, I always equip it if they are best for me. Rather than powerful Kinetic, I intend to equip fast and reliable Laser, especially Turbolaser at early equiment. And for station and capital ship, I never using Howitzer, but use ...
- Fri May 06, 2016 2:38 am
- Forum: Commonwealth
- Topic: Keyboard Mapping Suggestions
- Replies: 15
- Views: 14110
Re: Keyboard Mapping Suggestions
I ussually use
-Arrow key rather than JKL to moving.
-Spacebar than Ctrl to shooting
-Enter than Shift to launching missile.
And like Shrike said, I wanted to change default 'slow' key from period [.] to down arrow key.
-Arrow key rather than JKL to moving.
-Spacebar than Ctrl to shooting
-Enter than Shift to launching missile.
And like Shrike said, I wanted to change default 'slow' key from period [.] to down arrow key.
- Thu May 05, 2016 6:46 am
- Forum: Mod Announcements
- Topic: Semesta I.G.C
- Replies: 78
- Views: 91572
Re: Semesta Corporation
New Update! Version 1.11 - Rewrite Change log and Readme. - Refixing Serbaguna ammunition. - Adding new weapon, "MOLM Launcher" and their ammo, "MOLM Ammunition". - Changing gift item from foods into Solar Panel due an error. - Adding new shield, "Tameng EE2", "Tameng ST1". - Adding auto aquire targ...
- Wed May 04, 2016 10:18 am
- Forum: Shipyards
- Topic: Transcendence Engine and Scripting. TLW's biggest questions
- Replies: 18
- Views: 8007
Re: Transcendence Engine and Scripting. TLW's biggest questi
ATLAST!!! Thanks digdug and DigaRW! Exactly that! I want a shockwave AFTER the thermo explosion. It worked with the PK ;) I'm going to study your mod. Care if I self reproduce it later? Would you file a lawsuit? Would you enforce copyright? Will you flay this poor wolf for a coat? Don't worry, I ha...
- Tue May 03, 2016 12:58 pm
- Forum: Shipyards
- Topic: Transcendence Engine and Scripting. TLW's biggest questions
- Replies: 18
- Views: 8007
Re: Transcendence Engine and Scripting. TLW's biggest questi
Black hole should be great if they have an event to kill player instantly.
But, if they spawn, they must be massive and spawned in outer system. It will not be a logic if Black hole placed near a planet (and it not sucked by him )
But, if they spawn, they must be massive and spawned in outer system. It will not be a logic if Black hole placed near a planet (and it not sucked by him )
- Tue May 03, 2016 11:32 am
- Forum: Shipyards
- Topic: Transcendence Engine and Scripting. TLW's biggest questions
- Replies: 18
- Views: 8007
Re: Transcendence Engine and Scripting. TLW's biggest questi
Ah. Couldn't wait. Scripting questions: 2. How to make an effect? I want to make a projectile that looks like lightning (and strikes that fast due to hitscan), but not static. Think like watching tesla coils. Help? Btw I also want to have damage for EMP and/or Blind Weapons. There must be a differe...
- Tue May 03, 2016 11:23 am
- Forum: Shipyards
- Topic: Transcendence Engine and Scripting. TLW's biggest questions
- Replies: 18
- Views: 8007
Re: Transcendence Engine and Scripting. TLW's biggest questi
Poor Lone Wolf... Xd And I post yet again: 1. Can you fire more than one damage type from the same weapon? Say, having an area affect weapon that does blast damage on impact, but the shockwave does therm 6. How to have a shield reflect fire, like Dwarg reflect particle? 1. You mean when missile hit ...
- Mon May 02, 2016 4:34 pm
- Forum: Shipyards
- Topic: New ship, Old dock screen.
- Replies: 2
- Views: 3383
New ship, Old dock screen.
I don't know why every new ship that I use it, it always have old ship configuration dockscreen. I mean, ship configuration is showing as a list, not a diagram. How to change that?
- Sun May 01, 2016 5:27 am
- Forum: The Drawing Board
- Topic: New way to avoid justice system.
- Replies: 6
- Views: 3932
Re: New way to avoid justice system.
Okay, I'm in...
Now, where I can find "Justice System" XML?
And, I need a good name for it.
Maybe "Justice Breaker"? Or "Aggresive ways"?
Also, can I add a "stars" in SRS? That's more like GTA... XD
BTW, I found the Black Market Expansion by Pixelfck will get a "Conflict" with this mod.
Now, where I can find "Justice System" XML?
And, I need a good name for it.
Maybe "Justice Breaker"? Or "Aggresive ways"?
Also, can I add a "stars" in SRS? That's more like GTA... XD
BTW, I found the Black Market Expansion by Pixelfck will get a "Conflict" with this mod.
- Sun May 01, 2016 5:22 am
- Forum: The Drawing Board
- Topic: New way to avoid justice system.
- Replies: 6
- Views: 3932
Re: New way to avoid justice system.
Using Falcon Punch? :pTheLoneWolf wrote:Bare Hands +25
You don't know what I can do with my hands xD
- Thu Apr 28, 2016 11:26 am
- Forum: The Drawing Board
- Topic: Alone in the Space [Scenario Extension]
- Replies: 6
- Views: 3804
Re: Alone in the Space [Scenario Extension]
I did understand you have a bigger idea then a simple challenge. I was simply attempting to show " avid support ". You have a great deal of ideas that could very well become a common demand for some players to have in their personal games. creating /ending your system based on what you suggest isn'...
- Wed Apr 27, 2016 5:03 pm
- Forum: The Drawing Board
- Topic: Alone in the Space [Scenario Extension]
- Replies: 6
- Views: 3804
Re: Alone in the Space [Scenario Extension]
However, I don't know how to make ending scenario. In Vanilla, the ending happen when you gate in to stargate. I planning it ending when docking a station and a few conversation.
- Wed Apr 27, 2016 3:08 pm
- Forum: The Drawing Board
- Topic: Alone in the Space [Scenario Extension]
- Replies: 6
- Views: 3804
Re: Alone in Space
Whoa, that is great art. Different with Wrost case scenario (though I never play it). It doesn't use credits and there is no friendly station in space. The game start when player wake up in an empty star system, if you explore the system, you will find a wreck of your team. Nothing to find here, exc...
- Wed Apr 27, 2016 1:18 pm
- Forum: The Drawing Board
- Topic: Alone in the Space [Scenario Extension]
- Replies: 6
- Views: 3804
Alone in the Space [Scenario Extension]
An idea passed by my mind. So before they lost, I decided to write here. But I'm not sure if I can develop this mod. "In centuries when Human started expanding their colony to space, an expedition lead to unexplored space. But strange event happen, you awake in somewhere else. Don't know what recent...