Search found 52 matches

by Hades
Mon Aug 11, 2008 3:51 pm
Forum: Ideas & Suggestions
Topic: Bigger, less crowded, more detailed st.k's?
Replies: 27
Views: 12777

no plasma for commonwealth please, but a giant particle or ion cannon.
I would have to agree with this seeing as how Commonwealth seems to only use Particle based weapons excluding the Katana.
by Hades
Sat Aug 02, 2008 5:22 pm
Forum: Commonwealth
Topic: 0.99 spoilers thread - read at your own risk!
Replies: 32
Views: 19598

Before. It is in a system after Sanctuary, I cannot remember if it is 1 or 2 systems after. I don't know if you have to destroy every Sung station but you might want to to be safe.
by Hades
Sat Aug 02, 2008 5:10 pm
Forum: Commonwealth
Topic: 0.99 spoilers thread - read at your own risk!
Replies: 32
Views: 19598

Also the Huari have a station after Sanctuary that is allied with you. You might also need to destroy all of the Sung stations on the path to that system.
by Hades
Fri Aug 01, 2008 6:34 pm
Forum: Closed bug reports
Topic: Huari bug
Replies: 7
Views: 5574

Huari bug

I got Huari to like me and this happens after I kill the Sung base when I complete it and dock, after he gives me a good job speech.
Image
Image
I cannot continue or exit from there.
by Hades
Thu Jul 31, 2008 4:37 pm
Forum: Commonwealth
Topic: 0.99 spoilers thread - read at your own risk!
Replies: 32
Views: 19598

You might need to scroll up.
Hades wrote:Spoilers:
For the Huari you have to find a special gate to get to their system so you can dock at their temple, IIRC.
The gate is placed in a ramdom system that takes you to the Huari system which has the temple.
by Hades
Thu Jul 31, 2008 2:29 pm
Forum: Commonwealth
Topic: 0.99 spoilers thread - read at your own risk!
Replies: 32
Views: 19598

Spoilers:
For the Huari you have to find a special gate to get to their system so you can dock at their temple, IIRC.
by Hades
Thu Jul 31, 2008 6:34 am
Forum: Announcements
Topic: 0.99a is up
Replies: 7
Views: 5363

Err, I must have downloaded it to early or something because now it says .99a. Eh.
by Hades
Thu Jul 31, 2008 6:18 am
Forum: Announcements
Topic: 0.99a is up
Replies: 7
Views: 5363

Hmm, all it has in the zip is the readme.html and the website still says .99 not .99a.
by Hades
Thu Jul 31, 2008 12:47 am
Forum: Closed bug reports
Topic: Bug: Failure to dock
Replies: 6
Views: 3393

Yes, I have this problem too, with the EI200 freighter.
by Hades
Wed Jul 30, 2008 7:55 pm
Forum: Closed bug reports
Topic: Bug with the Eta Ceti system
Replies: 4
Views: 2517

Okay, I am glad I could help. :D
by Hades
Wed Jul 30, 2008 6:55 pm
Forum: Closed bug reports
Topic: Bug with the Eta Ceti system
Replies: 4
Views: 2517

It might be but I was testing a ship and some items and the new version. I will send the graphics, ship.xml and the save.

Also debug didn't have anything on the crash.
EDIT: I used a transpace jumpdrive on the gate and was able was able to get out of the system before it crashed.
by Hades
Wed Jul 30, 2008 6:34 pm
Forum: Closed bug reports
Topic: Bug with the Eta Ceti system
Replies: 4
Views: 2517

Bug with the Eta Ceti system

I think I found a bug, in the Eta Ceti system. After a few seconds in the system the game crashes every single time and I do not know why.
by Hades
Tue Jul 29, 2008 3:16 am
Forum: Shipyards
Topic: Help with code
Replies: 3
Views: 1780

Ah, okay that was the problem. Thanks. No wonder I didn't put that in my other ship mods.
by Hades
Tue Jul 29, 2008 2:53 am
Forum: Shipyards
Topic: Help with code
Replies: 3
Views: 1780

Help with code

For some reason when I try to play the Centurion-class Heavy gunship and it has weird graphics and after a little bit it crashes the game. <?xml version="1.0" ?> <!DOCTYPE TranscendenceExtension [ <!ENTITY scCenturionXPlayer "0xD0C47609"> ]> <TranscendenceExtension UNID="0xD0C47609" version="0.98d">...
by Hades
Wed Jun 18, 2008 7:49 pm
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 396438

Hades wrote:My last one was invalid.
0x3a2b - Hades
Okay then make it - 0xD1A3