Search found 228 matches
- Tue May 07, 2019 4:51 am
- Forum: Shipyards
- Topic: Inconsistency in UnvGetElapsedGameTime
- Replies: 3
- Views: 4436
Re: Inconsistency in UnvGetElapsedGameTime
Thanks NMS. I'll try using fmtNumber. I also found that (unvGetElapsedGameTime (unvGetTick) (add 7000 (unvGetTick)) 'display) also works.
- Thu May 02, 2019 12:45 pm
- Forum: Shipyards
- Topic: Inconsistency in UnvGetElapsedGameTime
- Replies: 3
- Views: 4436
Inconsistency in UnvGetElapsedGameTime
Why does unvGetElapsedGameTime produce inconsistent outputs across games? In one game, (unvGetElapsedGameTime 0 7000 'display) will output 9 hours 41 minutes, in another game it will output 2 days 3 hours, and different again the next game. My understanding is that it should output 3 hours 53 mins b...
- Sat Apr 13, 2019 2:40 pm
- Forum: Mod Announcements
- Topic: The Final Strike
- Replies: 39
- Views: 85410
Re: The Final Strike
Thanks Warped95 and Alandra for your bug reports and suggestions. I haven't worked on this mod for just over a year now.... :shock: I'll probably try to fix a few things and get it up to date soon. @Warped95 it might repair itself over time, but I''m not sure. I might add a feature to repair all dam...
- Sun Apr 07, 2019 12:19 pm
- Forum: Anacreon General Discussions
- Topic: End of Era 5
- Replies: 5
- Views: 12558
Re: End of Era 5
There is a weird bug where the number of space forces on your worlds are incorrectly reported. Only happens on your planets Only happens when you have a fleet at that planet (but not transferred onto the world) and there is also an enemy fleet at the same planet Resets on each update Each time you p...
- Fri Jun 22, 2018 10:36 am
- Forum: Anacreon General Discussions
- Topic: Era 4 Alpha
- Replies: 34
- Views: 52263
Re: Era 4 Alpha
Right...ok. Thanks for the info.
- Fri Jun 22, 2018 6:44 am
- Forum: Anacreon General Discussions
- Topic: Era 4 Alpha
- Replies: 34
- Views: 52263
Re: Era 4 Alpha
Are the 'jump beacon' structures supposed to be destroyed once a world is no longer designated as a jumpship yard or fire-and-movement sector capital? I changed my empire doctrine to trade-and-enterprise yesterday, but my capital still has the 'jump beacon' structure.
- Tue Jun 12, 2018 11:14 am
- Forum: Anacreon General Discussions
- Topic: (Future) Era 4 Development Discussion Thread
- Replies: 51
- Views: 82005
Re: (Future) Era 4 Development Discussion Thread
One issue is that when two or more fleets of the same speed leave the same planet and head to the same destination, the fleets will stack on top of each other. This means that only the fleet which happens to appear on the top can be inspected. This raises many problems. Not only is it hard for the o...
- Tue Jun 12, 2018 10:50 am
- Forum: Anacreon General Discussions
- Topic: Anacreon Era III Discussion Thread
- Replies: 392
- Views: 580069
Re: Anacreon Era III Discussion Thread
During the darkest hours of the night, Grome forces arrived at the Bug Homeworld. A quick scan of the planet surface with our telescopes revealed that the Bug King was sound asleep. He looked so peaceful while he slept that for a second we considered abandoning the invasion, but we soon remembered h...
- Tue Jun 12, 2018 7:43 am
- Forum: Anacreon General Discussions
- Topic: Anacreon Era III Discussion Thread
- Replies: 392
- Views: 580069
Re: Anacreon Era III Discussion Thread
I can feel it again. The galaxy is once again trembling. But is it trembling in fear or anticipation? I guess we will find out.
- Fri Jun 01, 2018 6:59 am
- Forum: Anacreon General Discussions
- Topic: (Future) Era 4 Development Discussion Thread
- Replies: 51
- Views: 82005
Re: (Future) Era 4 Development Discussion Thread
Ahh. I forgot that all trade routes and non-essential structures stop working during an occupation. So Bob could still cause damage to Alice's empire. You have so many great ideas WatchTV!
- Thu May 31, 2018 4:23 am
- Forum: Anacreon General Discussions
- Topic: (Future) Era 4 Development Discussion Thread
- Replies: 51
- Views: 82005
Re: (Future) Era 4 Development Discussion Thread
With this new assault-insurgency system, could a weaker empire ever be able to cause any damage to a larger empire? Let's say Bob has a mid-size empire ( ~200 worlds) and Alice has a strong empire (lots of forces and ~600 worlds). Bob notices that Alice has an undefended sector capital. He decides t...
- Thu May 31, 2018 2:56 am
- Forum: Anacreon General Discussions
- Topic: (Future) Era 4 Development Discussion Thread
- Replies: 51
- Views: 82005
Re: (Future) Era 4 Development Discussion Thread
What happens if BobWorld does not have a single ground force. If Alice invades BobWorld, would it still go into the insurgency phase, or would Alice conquer it immediately? Or does the number of insurgents have the potential of increasing, like rebels during a civil war?
- Tue May 29, 2018 3:56 am
- Forum: Anacreon General Discussions
- Topic: Anacreon Era III Discussion Thread
- Replies: 392
- Views: 580069
Re: Anacreon Era III Discussion Thread
We yes, you are correct. However, I am asking the question under a real life scenario. If THAT situation had been real, who would have been called the victor or would it just be the beginning of the war? I don't know. In real life the only factor that really determines who wins a war is who surrend...
- Thu May 24, 2018 12:24 am
- Forum: Anacreon General Discussions
- Topic: Anacreon Era III Discussion Thread
- Replies: 392
- Views: 580069
- Wed May 23, 2018 1:53 pm
- Forum: Anacreon General Discussions
- Topic: Anacreon Era III Discussion Thread
- Replies: 392
- Views: 580069
Re: Anacreon Era III Discussion Thread
365 years they have stood. They have indeed survived the test of time. Other powerful empires in the past have proven to survive intense blasts of plasma and the explosions of countless missiles, but in the end, time got to all of them. Others seemed to rise from nothing, growing and expanding into ...