Search found 71 matches

by TranscendentGeek
Sun Dec 16, 2012 5:46 pm
Forum: Announcements
Topic: 1.1 RC1
Replies: 19
Views: 14515

Re: 1.1 RC1

No issues with my brief run through Korolov gave me missions. Mission ship did have trouble docking at a station due to lack of space. Shot one ship at the station once to free a space :D
by TranscendentGeek
Sun Nov 11, 2012 8:06 pm
Forum: Commonwealth
Topic: Transcendence Facebook Group Launch
Replies: 2
Views: 1762

Re: Transcendence Facebook Group Launch

This is a good oppurtunity for those players that use social media or aren't use to IRC to get help and information about T...we need more members on here!
by TranscendentGeek
Thu Nov 01, 2012 3:11 am
Forum: Commonwealth
Topic: Transcendence Facebook Group Launch
Replies: 2
Views: 1762

Transcendence Facebook Group Launch

I am happy to report another way to connect, share, and discuss information about T and T modding via Facebook groups! Come join us http://www.facebook.com/groups/NeurohackTranscendence/
by TranscendentGeek
Sat Oct 20, 2012 8:15 am
Forum: Announcements
Topic: 1.08k
Replies: 24
Views: 19737

Re: 1.08k

I am positive that OnEnabled worked in previous T versions. However, it is apparently a rarely used event. I used OnEnabled in a asteroid scanner through several versions of T. Only in the last did it stop working. I changed it to OnEnable on a hunch and it worked again.
by TranscendentGeek
Thu Sep 13, 2012 2:57 pm
Forum: Ideas & Suggestions
Topic: HydroCarbons
Replies: 18
Views: 10200

Re: HydroCarbons

Dear god this thread was started in may how on earth is it still getting comments? lol
by TranscendentGeek
Wed May 30, 2012 12:53 am
Forum: Ideas & Suggestions
Topic: Paint jobs
Replies: 3
Views: 2216

Re: Paint jobs

Couldn't you use overlay's to do something like this by creating recolored versions of ships?
by TranscendentGeek
Sat May 12, 2012 7:29 pm
Forum: Ideas & Suggestions
Topic: HydroCarbons
Replies: 18
Views: 10200

Re: HydroCarbons

Hydrocarbons are actually fairly common in space. Hydrocarbons!=Oil think titan or carbonous chrondrites.
by TranscendentGeek
Tue May 08, 2012 1:33 pm
Forum: Mod Announcements
Topic: Change Cargohold View By Category
Replies: 1
Views: 1919

Change Cargohold View By Category

This mod is another example of scrAddAction that adds a new action to the playership cargohold called "Switch to category view". This action sends you to a new screen that is a duplicate of the cargohold screen, but with some special features. Two of the actions on the new screen also use scrAddActi...
by TranscendentGeek
Mon May 07, 2012 8:41 am
Forum: Mod Announcements
Topic: [New Mod] Identify Before Buying or Selling
Replies: 1
Views: 2013

[New Mod] Identify Before Buying or Selling

Created a new mod that adds a "Identify this item" option dynamically using scrAddAction to the buying and selling screens. It was created in part for a turtorial on how to use the scrAddAction function, which can be found here: Using ScrAddAction To Change Dockscreens Without Overwrting The mod is ...
by TranscendentGeek
Mon May 07, 2012 8:32 am
Forum: Modding Reference
Topic: Using ScrAddAction To Change Dockscreens Without Overwrting
Replies: 1
Views: 4302

Re: Using ScrAddAction To Change Dockscreens Without Overwrt

I added some new features to the code. The version on Xelerus will now gray out the action if the item you have selected is already identified or if you can't afford to identify it. However, if it is unknown and you can afford it then the action text will change from "Identify this item" to "Identif...
by TranscendentGeek
Mon May 07, 2012 3:07 am
Forum: Modding Reference
Topic: Using ScrAddAction To Change Dockscreens Without Overwrting
Replies: 1
Views: 4302

Using ScrAddAction To Change Dockscreens Without Overwrting

Using ScrAddAction To Change Dockscreens Without Overwrting Once upon a time the only way to change a vanilla dockscreen was to copy the entire screen into a mod file and rewrite it. Then in version 1.04 of Transcendence a new function called “scrAddAction” was added. The following tutorial will wal...
by TranscendentGeek
Tue May 01, 2012 5:58 am
Forum: Commonwealth
Topic: The Huari Warning
Replies: 5
Views: 3092

Re: The Huari Warning

not to my knownledge...it has never happened to me.
by TranscendentGeek
Sat Apr 28, 2012 8:49 pm
Forum: Mod Announcements
Topic: Fuel mods fusion breeder concept
Replies: 6
Views: 4257

Re: Fuel mods fusion breeder concept

It would be relatively easy to script a fission breeder reactor, but since fusion breeding isn't possible afaik that would be out.
by TranscendentGeek
Sat Apr 28, 2012 1:16 pm
Forum: Mod Announcements
Topic: Fuel mods fusion breeder concept
Replies: 6
Views: 4257

Re: Fuel mods fusion breeder concept

also I am not sure such thing a a fusion breeder reactor design exists...I thought the only breeder reactor concepts were for fusion.