Search found 217 matches

by TheBugKing
Thu Apr 13, 2017 11:58 pm
Forum: Anacreon General Discussions
Topic: Alert message
Replies: 2
Views: 2957

Re: Alert message

::Bugzzzzzzz Automated BZZZZZZ to Text translation Service:: "If you are seeing this message it is because we are all out at the moment. However, If you would please direct yourself to the FAQ listed below, you might find 10 ways to dispose of Buzzzzzzz." 1. Smack yourself. (For our general entertai...
by TheBugKing
Thu Apr 13, 2017 6:45 pm
Forum: Anacreon General Discussions
Topic: Alert message
Replies: 2
Views: 2957

Alert message

::Message Alert System Activated:: ::Galactic Date 4331:: The Human race kept busy after The War. One empire remained, but the Humans quickly spread throughout the galaxy once again. The once long thought defeated Bugzzzzzzz had survived underground and unreported on the few uninhabited planets that...
by TheBugKing
Thu Apr 13, 2017 6:07 pm
Forum: Anacreon General Discussions
Topic: Galaxy loading error
Replies: 13
Views: 8065

Re: Galaxy loading error

So... what is Rackspace? Is that like the Anacreon version of Skynet where the old fallen empire locks us from the game because if it can't have an empire no one can??? Skynet just won Anacreon.....???? :cry: Rackspace is a company that has servers people can rent the use of. Most people do not wan...
by TheBugKing
Tue Apr 11, 2017 10:23 pm
Forum: Anacreon General Discussions
Topic: Galaxy loading error
Replies: 13
Views: 8065

Re: Galaxy loading error

So... what is Rackspace? Is that like the Anacreon version of Skynet where the old fallen empire locks us from the game because if it can't have an empire no one can??? Skynet just won Anacreon.....???? :cry:
by TheBugKing
Mon Apr 10, 2017 12:23 pm
Forum: Anacreon General Discussions
Topic: Galaxy loading error
Replies: 13
Views: 8065

Re: Galaxy loading error

Error Message still up, no change.
by TheBugKing
Thu Apr 06, 2017 8:07 pm
Forum: Anacreon General Discussions
Topic: Scenario/Unit/Library workshop
Replies: 12
Views: 8412

Re: Scenario/Unit/Library workshop

""
--Imperator-- wrote:
Sun Apr 02, 2017 7:25 am
Looks like everyone's having fun creating custom units, maybe I'll join in :lol:""




Perhaps you would really only need about 50 of these to take on the galaxy? Go big or Go home eh?
by TheBugKing
Sat Apr 01, 2017 5:06 am
Forum: Anacreon General Discussions
Topic: NPC Empires?
Replies: 6
Views: 4880

Re: NPC Empires?

It is interesting that you say the NPC Empires have no code for AI. Sometimes I would lose worlds to them. I have kept track of a few who lost their capitals due to invasions by new players, eventually the NPC Empires gained a capitol back. Maybe taking their capitol means nothing. Another strange e...
by TheBugKing
Sat Mar 25, 2017 7:50 pm
Forum: Anacreon General Discussions
Topic: Balance final tweaks/changes before Beta 3
Replies: 42
Views: 22188

Re: Balance final tweaks/changes before Beta 3

Does it stand to be reasonable for requesting a larger map size? 5000 star systems is enough I agree, but the map feels a bit crowded from time to time. Imperator:: I didn't go the long way around the map, I simply parked the fleet on the undefended side to wait until I got done with my things for t...
by TheBugKing
Mon Mar 20, 2017 9:04 pm
Forum: Anacreon General Discussions
Topic: Balance final tweaks/changes before Beta 3
Replies: 42
Views: 22188

Re: Balance final tweaks/changes before Beta 3

Something to really throw out there that is quite annoying, but not quite frustrating, is the lack of ability to defend from an attacker. This is a global game and as of right now and blitzes are still possible if the empires are too close with. What I'm saying is that we need auto fire missiles fro...
by TheBugKing
Fri Mar 10, 2017 12:16 am
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 141759

Re: Anacreon Beta II Discussion Thread

Perhaps it will only cause a problem if a sector becomes controlled and well defended. This will change the way we have to play. Do you want to not worry about jumpships and send transports with gunships or do you want to try and establish a colony? We actually can have more objectives and ways to p...
by TheBugKing
Thu Mar 09, 2017 8:56 pm
Forum: Anacreon General Discussions
Topic: Anacreon Beta II Discussion Thread
Replies: 265
Views: 141759

Re: Anacreon Beta II Discussion Thread

Wow, with all these fixes and changes I feel like I have to change my name :? :shock:
by TheBugKing
Thu Mar 09, 2017 8:50 pm
Forum: Anacreon General Discussions
Topic: Jump beacons
Replies: 9
Views: 5856

Re: Jump beacons

OH ok! That works too though.

So I see how this works.... I kind of like being confined to my own tiny space....
by TheBugKing
Thu Mar 09, 2017 7:34 pm
Forum: Anacreon General Discussions
Topic: Jump beacons
Replies: 9
Views: 5856

Re: Jump beacons

I would like to be able to see this jumpbeacon radius..... if it isn't too much to code for.
by TheBugKing
Thu Mar 09, 2017 7:11 pm
Forum: Anacreon General Discussions
Topic: Game map: configuration, planet distribution, etc
Replies: 6
Views: 4735

Re: Game map: configuration, planet distribution, etc

The naming thing though is about as much legacy as old dead and gone empires get though. I rather like it. Plus, It makes it interesting to name a planet what you want, put 10M forces on it and know no one can or will want to touch it for at least a month.
by TheBugKing
Sun Mar 05, 2017 7:04 pm
Forum: Anacreon General Discussions
Topic: Game balance thoughts: War
Replies: 12
Views: 7913

Re: Game balance thoughts: War

Those are awesome George, this is all just awesome, serious game changers. Here are few of my own suggestions if these things are really getting underway: Perhaps I do not want to expand my empire in a war, I just want to knock you out or a few sectors, there should be a way to invade and destroy em...