Search found 143 matches

by Hatsuya Kanzaki
Tue May 26, 2009 11:00 am
Forum: Ideas & Suggestions
Topic: Wingmen with Different Personalities
Replies: 7
Views: 3578

I'm trying to apply that one on this line of code:
(objSendMessage gSender gSource "Okay, I'll be waiting, %name%")

but it doesn't display my character name T_T
by Hatsuya Kanzaki
Tue May 26, 2009 6:33 am
Forum: The Drawing Board
Topic: [IDEAS/WIP] Star Light Crisis
Replies: 4
Views: 3408

So far, I've worked on the 3 starter ships, then made a playable versions of Lv1 Hero Ships. After working on them, I've just worked on their Hornet wingmen versions and with their Summon Cubes included. One of the Lv1 Hero Ships will be piloted by a Korean magi-tech war veteran, and he's armed with...
by Hatsuya Kanzaki
Tue May 26, 2009 6:09 am
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 393153

It's only made in Tektek anyway ^_^ not my real avatar though.
by Hatsuya Kanzaki
Tue May 26, 2009 3:13 am
Forum: Ideas & Suggestions
Topic: Wingmen with Different Personalities
Replies: 7
Views: 3578

Wingmen with Different Personalities

I wish that some wingmen can talk to you, and even program some of them to scream upon death. BTW, how do I make a wingman say my player name? [I'm using the Hornet wingman mod as my reference for now] In my mod, I've planned to make some of my wingmen speak differently. Maybe it would need a table ...
by Hatsuya Kanzaki
Mon May 25, 2009 5:10 pm
Forum: Shipyards
Topic: Alpha strike mod?
Replies: 7
Views: 3344

Wolfy wrote:
Atarlost wrote:No. I'm hoping it shows up in 1.0.
We need to get George to implement this then!
I really, really agree! Especially if my ships had lots of guns, missiles and Star Light Breakers :D
by Hatsuya Kanzaki
Mon May 25, 2009 4:04 pm
Forum: The Drawing Board
Topic: [IDEAS/WIP] Star Light Crisis
Replies: 4
Views: 3408

[IDEAS/WIP] Star Light Crisis

Star Light Crisis an adventure expansion mod by HatsuyaKanzaki/Eriol Von Clowphengire (on RPG Maker forums) Story: You may have reached the Heretic Gate, and you thought that you'd reach the core. Actually, you still have a long, long way to go, for you have stepped to an extension of the Human Spa...
by Hatsuya Kanzaki
Mon May 25, 2009 2:12 pm
Forum: Shipyards
Topic: Alpha strike mod?
Replies: 7
Views: 3344

I tried Alpha-Striking with my mod weapons, especially with my Arcana Mage's initial weapons: An auto-shotgun [kinetic] and a fiery kinetic machine-gun. And yes, the shotgun weapon I've made is a launcher.

SHIFT and CTRL would be my bet for alpha-striking.
by Hatsuya Kanzaki
Mon May 25, 2009 9:41 am
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 393153

0xDFC0 = Hatsuya Kanzaki